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+ 2 - 0
Assets/Game/Blue/RTC/Service/InspectionService.cs

@@ -23,6 +23,8 @@ public class InspectionService : IInspectionService
                 {
                     Debug.LogError("data:" + jobject["data"].ToString());
                     InspectionInfo = JsonConvert.DeserializeObject<InspectionInfo>(jobject["data"].ToString());
+                    if(PlayerPrefs.GetInt("XunJianInspectionInfoID")!= InspectionInfo.id)
+                        PlayerPrefs.SetInt("ShowXunJianStep", 1);
                     PlayerPrefs.SetInt("XunJianInspectionInfoID", InspectionInfo.id);
                     /*
                     Debug.LogError($"ID:{InspectionInfo.id}");

+ 8 - 0
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+ 532 - 0
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Assets/Game/Blue/Test/BlueTest/FaceTargetAction.cs

@@ -0,0 +1,16 @@
+using UnityEngine;
+
+public class FaceTargetAction : MonoBehaviour
+{
+    public Transform target;
+
+    public void Execute()
+    {
+        this.transform.LookAt(target);
+    }
+
+    private void Update()
+    {
+        this.transform.LookAt(target);
+    }
+}

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+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 8 - 4
Assets/Game/ShowChoose/ShowChoose.prefab

@@ -145,7 +145,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 0f5f4f94c94e3c74687a3e69b4187101, type: 3}
+  m_Sprite: {fileID: 21300000, guid: 2ab3010ece3421e4482d006c6673619d, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -441,7 +441,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: c25eb45320788394dbc64dfec8f7a674, type: 3}
+  m_Sprite: {fileID: 21300000, guid: 990097f47a9664046ae1aa2f629a5a78, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -905,7 +905,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: fc873fecdba137849a027dcfebae7d57, type: 3}
+  m_Sprite: {fileID: 21300000, guid: 956b00117ce5a4244b39da4060671f4d, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -2907,7 +2907,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 3099425425039806295, guid: 5737d81e5a250f240bcb0e4487c44eab, type: 3}
       propertyPath: m_LocalPosition.z
-      value: -17.3
+      value: -357
       objectReference: {fileID: 0}
     - target: {fileID: 3099425425039806295, guid: 5737d81e5a250f240bcb0e4487c44eab, type: 3}
       propertyPath: m_LocalRotation.w
@@ -2973,6 +2973,10 @@ PrefabInstance:
       propertyPath: m_SizeDelta.y
       value: 2271.911
       objectReference: {fileID: 0}
+    - target: {fileID: 8772709229040850063, guid: 5737d81e5a250f240bcb0e4487c44eab, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: 392
+      objectReference: {fileID: 0}
     - target: {fileID: 8772709229040850063, guid: 5737d81e5a250f240bcb0e4487c44eab, type: 3}
       propertyPath: m_AnchoredPosition.x
       value: -0.00012207031

+ 2 - 0
Assets/Game/ShowLogin/LangChaoLogin.cs

@@ -53,8 +53,10 @@ namespace GHZLangChao
         /// </summary>
         private void OnClickLogin()
         {
+#if UNITY_EDITOR
             mAccountStr = "lc1";
             mPasswordStr = "1";
+#endif
             mAccount_Input.text = mAccountStr;
             mPassword_Input.text = mPasswordStr;
 

+ 0 - 1
Assets/Game/ShowXunJian/StartXunJian.cs

@@ -74,7 +74,6 @@ namespace GHZLangChao
             {
                 Init(mInspectionService.InspectionInfo);
             }
-
         }
         private void Update()
         {