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@@ -5,13 +5,10 @@ using UnityEngine.UI;
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public class ChooseManager : MonoBehaviour
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{
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[SerializeField] private GameObject Tip;
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- [SerializeField] private Button NavigationingBtn;
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- [SerializeField] private Button QuitBtn;
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+ [SerializeField] private Toggle ShowHide_Toggle;
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void Start()
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{
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StartCoroutine(ControlTip());
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- NavigationingBtn.onClick.AddListener(Navigationing);
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- QuitBtn.onClick.AddListener(Quit);
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}
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public void GotoXunJian()
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@@ -37,21 +34,4 @@ public class ChooseManager : MonoBehaviour
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yield return new WaitForSeconds(3);
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Tip.SetActive(false);
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}
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-
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-#region 按钮点击
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- public void Navigationing()
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- {
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-
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- ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowXunJian);
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- ShowXunJian.Instance.gotoWindow(ScenesManager.SceneType.ShowDH);
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- }
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- public void Quit()
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- {
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-#if UNITY_EDITOR
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- UnityEditor.EditorApplication.isPlaying = false;
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-#else
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- Application.Quit();
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-#endif
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- }
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-#endregion
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}
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