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新增记住密码

DGJ 1 year ago
parent
commit
9251178a35

+ 1 - 1
Assets/Game/Blue/RTC/Service/InspectionService.cs

@@ -21,7 +21,7 @@ public class InspectionService : IInspectionService
                 JObject jobject = JObject.Parse(message);
                 if (jobject["code"].ToString() == "200" && !string.IsNullOrWhiteSpace(jobject["data"].ToString()))
                 {
-                    Debug.LogError("data:" + jobject["data"].ToString());
+                    Debug.LogError("DGJ data:" + jobject["data"].ToString());
                     InspectionInfo = JsonConvert.DeserializeObject<InspectionInfo>(jobject["data"].ToString());
                     if(PlayerPrefs.GetInt("XunJianInspectionInfoID")!= InspectionInfo.id)
                         PlayerPrefs.SetInt("ShowXunJianStep", 1);

+ 3 - 14
Assets/Game/ShowChoose/ChooseManager.cs

@@ -107,15 +107,8 @@ public class ChooseManager : MonoBehaviour,IController
     bool init = false;
     private void Update()
     {
-        if (MQTTManager.Instance.isCreateRoom && !init)
-        {
-            Debug.Log("XXXXXXXXXXXXXXXX");
-            init = true;
-            StartCoroutine(CreateRoom());
-        }
-
-
-        if (Test) return;
+       
+       // if (Test) return;
 #if UNITY_EDITOR
             return;
 #endif
@@ -124,11 +117,7 @@ public class ChooseManager : MonoBehaviour,IController
        
     }
 
-    private IEnumerator CreateRoom()
-    {
-        yield return new WaitForSeconds(1);
-        UICallManager.Instance.EventInvite("", "");
-    }
+ 
    
     private void ShowHideLevel3(bool on)
     {

+ 10 - 1
Assets/Game/ShowLogin/LangChaoLogin.cs

@@ -42,7 +42,13 @@ namespace GHZLangChao
             mAccountStr = "lisongnan";
             //mAccountStr = "guohaipeng";
             mPasswordStr = "13579Wp!#%&(";
-          
+
+            if (PlayerPrefs.HasKey("mAccountStr"))
+            {
+                mAccountStr = PlayerPrefs.GetString("mAccountStr");
+                mPasswordStr = PlayerPrefs.GetString("mPasswordStr");
+            }
+
 #if UNITY_EDITOR
             // OnClickLogin();
             // mAccountStr = "18767144539";
@@ -103,6 +109,9 @@ namespace GHZLangChao
                 StartCoroutine(PopUp());
             else
             {
+                PlayerPrefs.SetString("mAccountStr", mAccountStr);
+                PlayerPrefs.SetString("mPasswordStr", mPasswordStr);
+
                 ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowChoose);
                 MQTTManager.Instance.SetAccoutInfo(mAccountStr);
                 GameStart.Instance.StartCoroutine(HttpTool.Instance.SendHttp(HttpActionLang.userinfo, "", UserInfoCallBack));

+ 17 - 0
Assets/Scripts/MQTT/MQTTManager.cs

@@ -36,6 +36,23 @@ public class MQTTManager : MonoSingleton<MQTTManager>,IController
 
 
    public  bool isCreateRoom = false;
+
+    bool isinitCRoom = true;
+    private void Update()
+    {
+        if(isCreateRoom&& isinitCRoom)
+        {
+            isinitCRoom = false;
+
+            StartCoroutine(CreateRoom());
+        }
+    }
+    private IEnumerator CreateRoom()
+    {
+        yield return new WaitForSeconds(1);
+        UICallManager.Instance.EventInvite("", "");
+    }
+
     /// <summary>
     ///  获取信令
     /// </summary>