Browse Source

修改Home按钮距离,怎加Home键颜色变化

蓝色星空 1 year ago
parent
commit
533b2b5346

+ 24 - 0
Assets/Game/Blue/Action/ControlImageColor.cs

@@ -0,0 +1,24 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+
+/// <summary>
+/// 控制颜色深浅
+/// </summary>
+public class ControlImageColor : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
+{
+    Color normalColor = new Color32(255, 255, 255, 255);
+    Color changeColor = new Color32(255, 255, 255, 160);
+
+    public Image mImage;
+
+    public void OnPointerEnter(PointerEventData eventData)
+    {
+        mImage.color = normalColor;
+    }
+
+    public void OnPointerExit(PointerEventData eventData)
+    {
+        mImage.color = changeColor;
+    }
+}

+ 11 - 0
Assets/Game/Blue/Action/ControlImageColor.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2506d002a66d6b74b9c1fbb315f9b947
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 1
Assets/Game/Blue/Controller/ShowHide_Toggle.cs

@@ -10,7 +10,7 @@ public class ShowHide_Toggle : MonoBehaviour, IPointerEnterHandler, IPointerExit
     public Image mImage;
     private Toggle toggle;
     Color normalColor = new Color32(255, 255, 255, 255);
-    Color changeColor = new Color32(255, 255, 255, 125);
+    Color changeColor = new Color32(255, 255, 255, 160);
     private IQueueSystem mQueueSystem;
 
     void Awake()

+ 1 - 1
Assets/Game/Blue/System/GetObjectSystem.cs

@@ -9,7 +9,7 @@ namespace GHZLangChao
         [SerializeField] private GameObject ShowDevice;
         [SerializeField] private Transform Xunjian2;
 
-        private void Awake()
+        private void Start()
         {
             GetObj();
             PushIOC();

+ 1 - 0
Assets/Game/ShowDevice/ShowDevice.cs

@@ -17,6 +17,7 @@ public class ShowDevice : RemoteSingleton<ShowDevice>,IController
         {
             ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowDevice);
             ShowDevice.Instance.gotoWindow(ScenesManager.SceneType.DeviceDetails);
+            ShowXunJian.Instance.gameObject.SetActive(true);
             if(DeviceDetailsControl==null)
                 DeviceDetailsControl = GetComponentInChildren<DeviceDetailsControl>();
 

+ 1 - 1
Assets/Game/ShowDevice/ShowDevice.prefab

@@ -4646,7 +4646,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0.49019608}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 21 - 86
Assets/Game/ShowSupport/ShowRtc.prefab

@@ -136,7 +136,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0.49019608}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -288,82 +288,6 @@ MonoBehaviour:
   m_hasFontAssetChanged: 0
   m_baseMaterial: {fileID: 0}
   m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
---- !u!1 &4728743703284434863
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 4248319023078413515}
-  - component: {fileID: 2902003091372296695}
-  - component: {fileID: 3769084861862381880}
-  m_Layer: 5
-  m_Name: Home_Btn (1)
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!224 &4248319023078413515
-RectTransform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 4728743703284434863}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 6690543009024857250}
-  m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 72, y: -72}
-  m_SizeDelta: {x: 48, y: 48}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2902003091372296695
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 4728743703284434863}
-  m_CullTransparentMesh: 1
---- !u!114 &3769084861862381880
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 4728743703284434863}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 0
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: f49982e1f6253434f9da1bf7079e0bec, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &5171306778118596031
 GameObject:
   m_ObjectHideFlags: 0
@@ -647,8 +571,6 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 37454ca6d2982b04c83af096610f8a7a, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  pos: {x: 0, y: 0.15, z: 0}
-  rot: {x: 0, y: 0, z: 0}
   FixedHeight: 1
 --- !u!1 &5942839336781322053
 GameObject:
@@ -677,7 +599,7 @@ RectTransform:
   m_GameObject: {fileID: 5942839336781322053}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 2, y: 2, z: 1}
+  m_LocalScale: {x: 1.5, y: 1.5, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 1317126048481137427}
@@ -686,7 +608,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 1}
   m_AnchorMax: {x: 0.5, y: 1}
-  m_AnchoredPosition: {x: 807, y: 0}
+  m_AnchoredPosition: {x: 597, y: 0}
   m_SizeDelta: {x: 72, y: 72}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &6357884478346561751
@@ -765,6 +687,7 @@ GameObject:
   - component: {fileID: 1724476960348921325}
   - component: {fileID: 3788643109077608353}
   - component: {fileID: 8163993016574413636}
+  - component: {fileID: 5260728561625928438}
   m_Layer: 5
   m_Name: Home_Btn
   m_TagString: Untagged
@@ -781,16 +704,15 @@ RectTransform:
   m_GameObject: {fileID: 6804054572846459353}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 3, y: 3, z: 1}
+  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children:
-  - {fileID: 4248319023078413515}
+  m_Children: []
   m_Father: {fileID: 5466424356445212017}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: -146, y: 0}
+  m_AnchoredPosition: {x: 160, y: 0}
   m_SizeDelta: {x: 144, y: 144}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1724476960348921325
@@ -814,7 +736,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -887,6 +809,19 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
+--- !u!114 &5260728561625928438
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6804054572846459353}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 2506d002a66d6b74b9c1fbb315f9b947, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  mImage: {fileID: 3788643109077608353}
 --- !u!1 &6942373655331855637
 GameObject:
   m_ObjectHideFlags: 0

+ 20 - 85
Assets/Game/ShowXunJian/ShowDaoHang.prefab

@@ -1,81 +1,5 @@
 %YAML 1.1
 %TAG !u! tag:unity3d.com,2011:
---- !u!1 &568488818851550197
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 4111378678250682529}
-  - component: {fileID: 7830225736155682953}
-  - component: {fileID: 6306526801207265495}
-  m_Layer: 5
-  m_Name: HomeImage
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!224 &4111378678250682529
-RectTransform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 568488818851550197}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 6690543009024857250}
-  m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 58.817352, y: -38.666504}
-  m_SizeDelta: {x: 48, y: 48}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &7830225736155682953
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 568488818851550197}
-  m_CullTransparentMesh: 1
---- !u!114 &6306526801207265495
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 568488818851550197}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 0
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: f49982e1f6253434f9da1bf7079e0bec, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &589766632195193235
 GameObject:
   m_ObjectHideFlags: 0
@@ -3282,8 +3206,6 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 37454ca6d2982b04c83af096610f8a7a, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  pos: {x: 0, y: 0.15, z: 0}
-  rot: {x: 0, y: 0, z: 0}
   FixedHeight: 1
 --- !u!1 &5573163100672273733
 GameObject:
@@ -4086,6 +4008,7 @@ GameObject:
   - component: {fileID: 1724476960348921325}
   - component: {fileID: 3788643109077608353}
   - component: {fileID: 6114604666720134921}
+  - component: {fileID: 3123798732728642152}
   m_Layer: 5
   m_Name: HomeBtn
   m_TagString: Untagged
@@ -4102,17 +4025,16 @@ RectTransform:
   m_GameObject: {fileID: 6804054572846459353}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 3, y: 3, z: 1}
+  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children:
-  - {fileID: 4111378678250682529}
+  m_Children: []
   m_Father: {fileID: 5466424356445212017}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: -84, y: -24}
-  m_SizeDelta: {x: 117.149, y: 82.657}
+  m_AnchoredPosition: {x: 155, y: -9}
+  m_SizeDelta: {x: 144, y: 144}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1724476960348921325
 CanvasRenderer:
@@ -4135,14 +4057,14 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 0}
+  m_Sprite: {fileID: 21300000, guid: f49982e1f6253434f9da1bf7079e0bec, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -4208,6 +4130,19 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
+--- !u!114 &3123798732728642152
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6804054572846459353}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 2506d002a66d6b74b9c1fbb315f9b947, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  mImage: {fileID: 3788643109077608353}
 --- !u!1 &6811682075174963131
 GameObject:
   m_ObjectHideFlags: 0

+ 19 - 84
Assets/Game/ShowXunJian/ShowXunJian.prefab

@@ -1940,82 +1940,6 @@ MonoBehaviour:
   m_hasFontAssetChanged: 0
   m_baseMaterial: {fileID: 0}
   m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
---- !u!1 &2265613749462204661
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 3398302211468692141}
-  - component: {fileID: 3278456518410092455}
-  - component: {fileID: 4117691359663480466}
-  m_Layer: 5
-  m_Name: Home_Btn (1)
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!224 &3398302211468692141
-RectTransform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2265613749462204661}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 6690543009024857250}
-  m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 33, y: -33}
-  m_SizeDelta: {x: 48, y: 48}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &3278456518410092455
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2265613749462204661}
-  m_CullTransparentMesh: 1
---- !u!114 &4117691359663480466
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2265613749462204661}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 0
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: f49982e1f6253434f9da1bf7079e0bec, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &2450299918260465445
 GameObject:
   m_ObjectHideFlags: 0
@@ -5871,8 +5795,6 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 37454ca6d2982b04c83af096610f8a7a, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  pos: {x: 0, y: 0, z: 0}
-  rot: {x: 0, y: 0, z: 0}
   FixedHeight: 0
 --- !u!1 &5903599608472070034
 GameObject:
@@ -6395,6 +6317,7 @@ GameObject:
   - component: {fileID: 1724476960348921325}
   - component: {fileID: 3788643109077608353}
   - component: {fileID: 8163993016574413636}
+  - component: {fileID: 2721672154411372802}
   m_Layer: 5
   m_Name: Home_Btn
   m_TagString: Untagged
@@ -6411,16 +6334,15 @@ RectTransform:
   m_GameObject: {fileID: 6804054572846459353}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 3, y: 3, z: 1}
+  m_LocalScale: {x: 1.5, y: 1.5, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children:
-  - {fileID: 3398302211468692141}
+  m_Children: []
   m_Father: {fileID: 5466424356445212017}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: -93, y: -3}
+  m_AnchoredPosition: {x: 157, y: 11}
   m_SizeDelta: {x: 70, y: 70}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1724476960348921325
@@ -6444,14 +6366,14 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 0.627451}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 0}
+  m_Sprite: {fileID: 21300000, guid: f49982e1f6253434f9da1bf7079e0bec, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -6517,6 +6439,19 @@ MonoBehaviour:
           m_StringArgument: 
           m_BoolArgument: 0
         m_CallState: 2
+--- !u!114 &2721672154411372802
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6804054572846459353}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 2506d002a66d6b74b9c1fbb315f9b947, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  mImage: {fileID: 3788643109077608353}
 --- !u!1 &6898885376573589907
 GameObject:
   m_ObjectHideFlags: 0