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@@ -0,0 +1,24 @@
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+using System.Collections;
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+using UnityEngine;
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+using UnityEngine.UI;
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+
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+namespace GHZLangChao
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+{
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+ public class SelectListRoomName_Item : AbstractController
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+ {
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+ public Text RoomName_Text;
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+ public Text XunJian_Text;
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+
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+ private void Start()
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+ {
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+ XunJian_Text.text = "未巡检";
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+
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+ StartCoroutine(UpdateText());
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+ }
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+ private IEnumerator UpdateText()
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+ {
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+ yield return new WaitForSeconds(3);
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+ XunJian_Text.text = "已巡检";
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+ }
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+ }
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+}
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