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@@ -26305,6 +26305,66 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1974639176}
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m_GameObject: {fileID: 1974639176}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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+--- !u!1 &1981899176
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+GameObject:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ serializedVersion: 6
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+ m_Component:
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+ - component: {fileID: 1981899179}
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+ - component: {fileID: 1981899178}
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+ - component: {fileID: 1981899177}
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+ m_Layer: 0
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+ m_Name: VisualScripting SceneVariables
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+ m_TagString: Untagged
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+ m_Icon: {fileID: 0}
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+ m_NavMeshLayer: 0
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+ m_StaticEditorFlags: 0
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+ m_IsActive: 1
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+--- !u!114 &1981899177
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1981899176}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: 765181c9ef4b24d32a4f7cbd2ef370dc, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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+--- !u!114 &1981899178
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1981899176}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: e741851cba3ad425c91ecf922cc6b379, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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+ _data:
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+ _json: '{"declarations":{"Kind":"Object","collection":{"$content":[],"$version":"A"},"$version":"A"}}'
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+ _objectReferences: []
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+--- !u!4 &1981899179
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+Transform:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1981899176}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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+ m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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+ m_Children: []
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+ m_Father: {fileID: 0}
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+ m_RootOrder: 51
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+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1988093428
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--- !u!1 &1988093428
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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