Browse Source

替换场景名

胡佳骏 1 year ago
parent
commit
0b3b41f9bd

+ 27 - 2
Assets/Game/ShowXunJian/ShowDaoHang.prefab

@@ -1269,7 +1269,19 @@ MonoBehaviour:
   m_TargetGraphic: {fileID: 1985351119850170285}
   m_OnClick:
     m_PersistentCalls:
-      m_Calls: []
+      m_Calls:
+      - m_Target: {fileID: 6165832893745008072}
+        m_TargetAssemblyTypeName: XunJianManager, Assembly-CSharp
+        m_MethodName: StartXunJain
+        m_Mode: 1
+        m_Arguments:
+          m_ObjectArgument: {fileID: 0}
+          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+          m_IntArgument: 0
+          m_FloatArgument: 0
+          m_StringArgument: 
+          m_BoolArgument: 0
+        m_CallState: 2
 --- !u!1 &4940755581089307905
 GameObject:
   m_ObjectHideFlags: 0
@@ -1596,6 +1608,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: abff3c8d793d3ee4eab21bcc53471f19, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  UI: {fileID: 0}
 --- !u!1 &5573163100672273733
 GameObject:
   m_ObjectHideFlags: 0
@@ -2087,7 +2100,19 @@ MonoBehaviour:
   m_TargetGraphic: {fileID: 8385218988150329233}
   m_OnClick:
     m_PersistentCalls:
-      m_Calls: []
+      m_Calls:
+      - m_Target: {fileID: 6165832893745008072}
+        m_TargetAssemblyTypeName: XunJianManager, Assembly-CSharp
+        m_MethodName: StartXunJain
+        m_Mode: 1
+        m_Arguments:
+          m_ObjectArgument: {fileID: 0}
+          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+          m_IntArgument: 0
+          m_FloatArgument: 0
+          m_StringArgument: 
+          m_BoolArgument: 0
+        m_CallState: 2
 --- !u!1 &7422392832251372445
 GameObject:
   m_ObjectHideFlags: 0

+ 0 - 2
Assets/Game/ShowXunJian/StartXunJian.cs

@@ -12,8 +12,6 @@ public class StartXunJian : MonoBehaviour
 
     public void Next()
     {
-
-
         ShowXunJian.Instance.gotoWindow(ScenesManager.SceneType.ShowDH);
     }
 

+ 6 - 0
Assets/Game/ShowXunJian/XunJianManager.cs

@@ -4,12 +4,18 @@ using UnityEngine;
 
 public class XunJianManager : MonoBehaviour
 {
+    public GameObject UI;
     // Start is called before the first frame update
     void Start()
     {
         
     }
 
+    public void StartXunJain()
+    {
+        UI.SetActive(false);
+    }
+
     public void Next()
     {
 

+ 0 - 0
Assets/Scenes/SampleScene.unity → Assets/Scenes/LangChao.unity


+ 0 - 0
Assets/Scenes/SampleScene.unity.meta → Assets/Scenes/LangChao.unity.meta


+ 48 - 0
Assets/XR/XRGeneralSettings.asset

@@ -0,0 +1,48 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-3507145773158424512
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d236b7d11115f2143951f1e14045df39, type: 3}
+  m_Name: Android Settings
+  m_EditorClassIdentifier: 
+  m_LoaderManagerInstance: {fileID: 2443243983480050524}
+  m_InitManagerOnStart: 1
+--- !u!114 &11400000
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d2dc886499c26824283350fa532d087d, type: 3}
+  m_Name: XRGeneralSettings
+  m_EditorClassIdentifier: 
+  Keys: 07000000
+  Values:
+  - {fileID: -3507145773158424512}
+--- !u!114 &2443243983480050524
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: f4c3631f5e58749a59194e0cf6baf6d5, type: 3}
+  m_Name: Android Providers
+  m_EditorClassIdentifier: 
+  m_RequiresSettingsUpdate: 0
+  m_AutomaticLoading: 0
+  m_AutomaticRunning: 0
+  m_Loaders:
+  - {fileID: 11400000, guid: 733ac1c8703161a418fba3dd941ac03d, type: 2}

+ 8 - 0
Assets/XR/XRGeneralSettings.asset.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3df6047a2585e9a4b87f07c19a70fec7
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 11400000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: