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- // Copyright (c) 2024 Vuplex Inc. All rights reserved.
- //
- // Licensed under the Vuplex Commercial Software Library License, you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // https://vuplex.com/commercial-library-license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- using UnityEngine;
- using Vuplex.WebView;
- namespace Vuplex.Demos {
- /// <summary>
- /// Provides a simple example of using 3D WebView's scripting APIs
- /// with a CanvasWebViewPrefab. Native 2D Mode is enabled on the CanvasWebViewPrefab,
- /// so a native 2D webview is displayed on Android and iOS.
- /// </summary>
- /// <remarks>
- /// Links: <br/>
- /// - CanvasWebViewPrefab docs: https://developer.vuplex.com/webview/CanvasWebViewPrefab <br/>
- /// - Native 2D Mode: https://support.vuplex.com/articles/native-2d-mode <br/>
- /// - How clicking works: https://support.vuplex.com/articles/clicking <br/>
- /// - Other examples: https://developer.vuplex.com/webview/overview#examples <br/>
- /// </remarks>
- class CanvasWebViewDemo : MonoBehaviour {
- CanvasWebViewPrefab canvasWebViewPrefab;
- async void Start() {
- // Get a reference to the CanvasWebViewPrefab.
- // https://support.vuplex.com/articles/how-to-reference-a-webview
- canvasWebViewPrefab = GameObject.Find("CanvasWebViewPrefab").GetComponent<CanvasWebViewPrefab>();
- // Wait for the prefab to initialize because its WebView property is null until then.
- // https://developer.vuplex.com/webview/WebViewPrefab#WaitUntilInitialized
- await canvasWebViewPrefab.WaitUntilInitialized();
- // After the prefab has initialized, you can use the IWebView APIs via its WebView property.
- // https://developer.vuplex.com/webview/IWebView
- canvasWebViewPrefab.WebView.UrlChanged += (sender, eventArgs) => {
- Debug.Log("[CanvasWebViewDemo] URL changed: " + eventArgs.Url);
- };
- }
- }
- }
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