12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
- <PropertyGroup>
- <LangVersion>9.0</LangVersion>
- </PropertyGroup>
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>10.0.20506</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <RootNamespace></RootNamespace>
- <ProjectGuid>{B32B917E-22E6-0A97-0F85-C86C6A3DD25A}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <AssemblyName>Assembly-CSharp</AssemblyName>
- <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <BaseDirectory>.</BaseDirectory>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Temp\bin\Debug\</OutputPath>
- <DefineConstants>UNITY_2021_3_16;UNITY_2021_3;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_MANAGED_UNITYTLS;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_WEBGL;TEXTCORE_1_0_OR_NEWER;UNITY_WEBGL;UNITY_WEBGL_API;UNITY_DISABLE_WEB_VERIFICATION;UNITY_GFX_USE_PLATFORM_VSYNC;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_SPATIALTRACKING;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;NET_STANDARD_2_1;NETSTANDARD;NETSTANDARD2_1;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_IG;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169;USG0001</NoWarn>
- <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Temp\bin\Release\</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169;USG0001</NoWarn>
- <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup>
- <NoConfig>true</NoConfig>
- <NoStdLib>true</NoStdLib>
- <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
- <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
- <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
- </PropertyGroup>
- <PropertyGroup>
- <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <UnityProjectGenerator>Package</UnityProjectGenerator>
- <UnityProjectGeneratorVersion>2.0.22</UnityProjectGeneratorVersion>
- <UnityProjectGeneratorStyle>Legacy</UnityProjectGeneratorStyle>
- <UnityProjectType>Game:1</UnityProjectType>
- <UnityBuildTarget>WebGL:20</UnityBuildTarget>
- <UnityVersion>2021.3.16f1c1</UnityVersion>
- </PropertyGroup>
- <ItemGroup>
- <Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgUnsubscribe.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\DragMode.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\DownloadChangedEventArgs.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Internal\InternalEvent.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\WebViewPrefab.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\TouchEventType.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\Internal\WebGLWebPluginRegistrant.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithPixelDensity.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\WebPluginFactory.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgSubscribeEventArgs.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgUnsubscribeEventArgs.cs" />
- <Compile Include="Assets\HotUpdate\Scripts\Scripts\Project\Demo\NoiseDataStatistics.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\TrialExpiredException.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\WinRT\Fx.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgConnect.cs" />
- <Compile Include="Assets\NaiNiu\xiazai.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Exceptions\MqttClientException.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWebView.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\TerminationType.cs" />
- <Compile Include="Assets\Scripts\ToggleImageSelect.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2MqttUnity\Examples\Scripts\M2MqttUnityTest.cs" />
- <Compile Include="Assets\UIBG.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\DefaultPointerInputDetector.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithNativeJavaScriptDialogs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\EventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithKeyDownAndUp.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\ThreadDispatcher.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\PointerEventArgs.cs" />
- <Compile Include="Assets\NaiNiu\WindowEnumerator.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\TerminatedEventArgs.cs" />
- <Compile Include="Assets\NaiNiu\KangFuOne.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\UrlChangedMessage.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\NativeKeyboardListener.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\MockCookieManager.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\IMqttNetworkChannel.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\MockWebView.cs" />
- <Compile Include="Assets\NaiNiu\KangFuTwo.cs" />
- <Compile Include="Assets\Scripts\PanelLineController.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgUnsuback.cs" />
- <Compile Include="Assets\LoadModelAB.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Net\MqttNetworkChannel.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ProgressChangeType.cs" />
- <Compile Include="Assets\NaiNiu\WindowsHandler.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Internal\MsgPublishedInternalEvent.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\WebViewUnavailableException.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\WinRT\Hashtable.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithAuth.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\CanvasWebViewPrefab.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Web.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Properties\AssemblyInfo.cs" />
- <Compile Include="Assets\NaiNiu\WindowManager.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Cookie.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\UrlActionType.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\CachingGetter.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ScrolledEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Demos\Scripts\CanvasWebViewDemo.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithPdfCreation.cs" />
- <Compile Include="Assets\NaiNiu\UpdateFont.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\UrlChangedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\PopupMode.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\MqttClient.cs" />
- <Compile Include="Assets\Scripts\PanelController.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithSettableUserAgent.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPingResp.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Utility\QueueExtension.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Session\MqttBrokerSession.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\TouchEvent.cs" />
- <Compile Include="Assets\Scripts\LoginManager.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\PageLoadFailedException.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithPopups.cs" />
- <Compile Include="Assets\Scripts\MonoSingleton.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\WebGLWebView.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ICookieManager.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Session\MqttClientSession.cs" />
- <Compile Include="Assets\Vuplex\WebView\Demos\Scripts\HardwareKeyboardListener.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\LoadFailedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\AndroidUtils.cs" />
- <Compile Include="Assets\Scripts\XJDeviceAlarmControl.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPingReq.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ConsoleMessageLevel.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPubcomp.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\MockWebPlugin.cs" />
- <Compile Include="Assets\NaiNiu\KangFuThree.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithMovablePointer.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Utility\Trace.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgUnsubscribedEventArgs.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\MqttSettings.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgConnectEventArgs.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgBase.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPuback.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\MqttSecurity.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithFallbackTextureData.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Exceptions\MqttTimeoutException.cs" />
- <Compile Include="Assets\Scripts\RecycleView.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithPointerDownAndUp.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithChangingTexture.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\VulkanDelayedTextureDestroyer.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\FocusedInputFieldChangedEventArgs.cs" />
- <Compile Include="Assets\Scripts\HumitureLineControl.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2MqttUnity\Scripts\BrokerSettings.cs" />
- <Compile Include="Assets\Scripts\NoisePanel.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithDownloads.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPublish.cs" />
- <Compile Include="Assets\Scripts\OccPanel.cs" />
- <Compile Include="Assets\NaiNiu\LogManager.cs" />
- <Compile Include="Assets\Scripts\NoiseControl.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\CanvasPointerInputDetector.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPublishedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ScriptDialogEventArgs.cs" />
- <Compile Include="Assets\Scripts\DeviceAlarmControl.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\PointerOptions.cs" />
- <Compile Include="Assets\NaiNiu\testDemo.cs" />
- <Compile Include="Assets\NaiNiu\KangFuItem.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\Internal\WebViewPrefab.WebGL.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgContext.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithNativeOnScreenKeyboard.cs" />
- <Compile Include="Assets\ShuZiDaPing\MQTTManager.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPublishEventArgs.cs" />
- <Compile Include="Assets\Scripts\XunJianDTItem.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\FileSelectionEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\PopupRequestedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\BridgeMessage.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\WinRT\MqttNetworkChannel.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\ConsoleBridgeMessage.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithFallbackVideo.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithCursorType.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ClickedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\MouseButton.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Keyboard.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\QTTManager.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\BaseWebView.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgSuback.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ConsoleMessageEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Demos\Scripts\CameraRotator.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\WebViewOptions.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\CanvasKeyboard.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\WinRT\Queue.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\KeyModifier.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\LabelAttribute.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithFileSelection.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\TestMqttDemo.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2MqttUnity\Scripts\M2MqttUnityClient.cs" />
- <Compile Include="Assets\CheckCanvas.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\StringBridgeMessage.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Exceptions\MqttConnectionException.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\CanvasViewportMaterialView.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\ProgressChangedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\KeyboardUI.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\DownloadMessage.cs" />
- <Compile Include="Assets\NaiNiu\SetWebGLText.cs" />
- <Compile Include="Assets\Scripts\Cube.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPubrel.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithMutableAudio.cs" />
- <Compile Include="Assets\NaiNiu\GetTexture2D.cs" />
- <Compile Include="Assets\Scripts\ModelDataManager.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgConnack.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgPubrec.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgSubscribedEventArgs.cs" />
- <Compile Include="Assets\NaiNiu\WindowMaxAndMin.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\BaseKeyboard.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\IWebPlugin.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgSubscribe.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Session\MqttSession.cs" />
- <Compile Include="Assets\Scripts\AIDeviceAlarmItem.cs" />
- <Compile Include="Assets\ShuZiDaPing\MQTTClient.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Net\Fx.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\AndroidOpenGLTextureCreator.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\Internal\WebGLWarnings.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\Internal\CanvasWebViewPrefab.WebGL.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\XritPointerEventHelper.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\WebGLWebPlugin.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithFind.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\VXUtils.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithNative2DMode.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\JsonArrayWrapper.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\BaseWebViewPrefab.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2MqttUnity\Examples\Scripts\TestDemoManager.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\WebPluginType.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\KeyboardManager.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Internal\MsgInternalEvent.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2MqttUnity\Examples\Scripts\M2MqttUnityTestWin.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithIme.cs" />
- <Compile Include="Assets\Vuplex\WebView\WebGL\Scripts\Internal\EditorWebGLWebViewEmulator.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\FileSelectionMessage.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\WebViewLogger.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\AuthRequestedEventArgs.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\StringWithIdBridgeMessage.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\CursorHelper.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithDeepLinking.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IWithTouch.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\FocusedInputFieldType.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\IPointerInputDetector.cs" />
- <Compile Include="Assets\Scripts\HumitdlyPanel.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Messages\MqttMsgDisconnect.cs" />
- <Compile Include="Assets\1.0.0\GHZMQTT\M2Mqtt\Exceptions\MqttCommunicationException.cs" />
- <Compile Include="Assets\Vuplex\WebView\Core\Scripts\Internal\ViewportMaterialView.cs" />
- <Compile Include="Assets\Scripts\HttpToolDP.cs" />
- </ItemGroup>
- <ItemGroup>
- <None Include="Assets\1.0.0\GHZMQTT\M2Mqtt\edl-v10.txt" />
- <None Include="Assets\Vuplex\WebView\WebGL\LICENSE_WebGL.txt" />
- <None Include="Assets\FrameWork\ProjectManager\DaoHang\NewUnlitShader 1.shader" />
- <None Include="Assets\1.0.0\GHZMQTT\M2Mqtt\M2Mqtt_LICENSE.txt" />
- <None Include="Assets\Vuplex\WebView\Core\Shaders\DefaultWebShader.shader" />
- <None Include="Assets\Vuplex\WebView\Core\Shaders\AndroidWebShader.shader" />
- <None Include="Assets\1.0.0\GHZMQTT\M2Mqtt\epl-v10.txt" />
- </ItemGroup>
- <ItemGroup>
- <Reference Include="UnityEngine">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AnimationModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.AudioModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.ClothModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.CoreModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.DirectorModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.GIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.GridModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.InputModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.StreamingModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TLSModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TerrainModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TextCoreFontEngineModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TextCoreTextEngineModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.TilemapModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UIWidgetsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIWidgetsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UNETModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UmbraModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityAnalyticsCommonModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityCurlModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.VFXModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.VRModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.VideoModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.WebGLModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Managed\UnityEngine.WebGLModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.WindModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.XRModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.CoreModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.DeviceSimulatorModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.DiagnosticsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.GraphViewModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.PackageManagerUIModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.QuickSearchModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.SceneTemplateModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.TextCoreFontEngineModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.TextCoreTextEngineModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UIBuilderModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UIElementsModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UIElementsSamplesModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UIServiceModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UnityConnectModule">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="LitJson">
- <HintPath>Assets\Plugins\LitJson.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="DOTween">
- <HintPath>Assets\Plugins\Demigiant\DOTween\DOTween.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Antlr3.Runtime">
- <HintPath>Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="ReportGeneratorMerged">
- <HintPath>Library\PackageCache\com.unity.testtools.codecoverage@1.2.2\lib\ReportGenerator\ReportGeneratorMerged.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Newtonsoft.Json">
- <HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Android.Types">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Android.Gradle">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Gradle.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="netstandard">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.AppContext">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.AppContext.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Buffers">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Buffers.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Collections.Concurrent">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Collections">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Collections.NonGeneric">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Collections.Specialized">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Specialized.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ComponentModel">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ComponentModel.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Console">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Console.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Data.Common">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Data.Common.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.Contracts">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.Debug">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.Process">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.Tools">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Diagnostics.Tracing">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Drawing.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Dynamic.Runtime">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Globalization.Calendars">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Globalization">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Globalization.Extensions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.Compression">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.FileSystem">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.IsolatedStorage">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.Pipes">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Pipes.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Linq">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Linq.Expressions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Expressions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Linq.Parallel">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Parallel.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Linq.Queryable">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Queryable.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Memory">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Memory.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Http">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.NameResolution">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NameResolution.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.NetworkInformation">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Ping">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Ping.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Requests">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Requests.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Security">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Security.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.Sockets">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Sockets.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.WebSockets.Client">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net.WebSockets">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Numerics.Vectors">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Numerics.Vectors.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ObjectModel">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ObjectModel.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.DispatchProxy">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.DispatchProxy.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.Emit">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.ILGeneration.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.Lightweight.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.Extensions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Reflection.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Resources.Reader">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Reader.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Resources.ResourceManager">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Resources.Writer">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Writer.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Extensions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Handles">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Handles.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.InteropServices">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Numerics">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Claims">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Claims.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.Principal">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Principal.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Security.SecureString">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.SecureString.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Text.Encoding">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Text.RegularExpressions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Overlapped">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Tasks">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Tasks.Extensions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Thread">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.ThreadPool">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Threading.Timer">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ValueTuple">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.ReaderWriter">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.XDocument">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.XmlDocument">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.XmlSerializer">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.XPath">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="mscorlib">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ComponentModel.Composition">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Core">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Data">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Drawing">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.IO.Compression.FileSystem">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Net">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Numerics">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Runtime.Serialization">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.ServiceModel.Web">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Transactions">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Web">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Windows">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.Linq">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Xml.Serialization">
- <HintPath>E:\Unity\2021.3.16f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Flow.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.AssetBundleBrowser.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.AssetBundleBrowser.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VSCode.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="XCharts.Examples">
- <HintPath>Library\ScriptAssemblies\XCharts.Examples.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Shared.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualStudio.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Performance.Profile-Analyzer.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.TestTools.CodeCoverage.Editor.OpenCover.Model">
- <HintPath>Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.InputSystem.ForUI">
- <HintPath>Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Timeline.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Timeline">
- <HintPath>Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Core.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.State.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.SettingsProvider.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection">
- <HintPath>Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Flow">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEditor.UI">
- <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.InputSystem">
- <HintPath>Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.Rider.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.PlasticSCM.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.TestTools.CodeCoverage.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="UnityEngine.UI">
- <HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="XCharts.Editor">
- <HintPath>Library\ScriptAssemblies\XCharts.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.State">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.VisualScripting.Core">
- <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="Unity.EditorCoroutines.Editor">
- <HintPath>Library\ScriptAssemblies\Unity.EditorCoroutines.Editor.dll</HintPath>
- <Private>False</Private>
- </Reference>
- <Reference Include="XCharts.Runtime">
- <HintPath>Library\ScriptAssemblies\XCharts.Runtime.dll</HintPath>
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="Assembly-CSharp-firstpass.csproj">
- <Project>{6BA1418B-6CD0-6385-D467-6D239CD41EF8}</Project>
- <Name>Assembly-CSharp-firstpass</Name>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <Target Name="GenerateTargetFrameworkMonikerAttribute" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
|