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- // Copyright (c) 2024 Vuplex Inc. All rights reserved.
- //
- // Licensed under the Vuplex Commercial Software Library License, you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // https://vuplex.com/commercial-library-license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- using System;
- using UnityEngine;
- namespace Vuplex.WebView {
- /// <summary>
- /// Unity added support for using Texture2D.CreateExternalTexture() with Vulkan in 2020.2,
- /// but support for Texture2D.UpdateExternalTexture() wasn't added until 2022.1.
- /// So, this interface is used by 3D WebView on Android to update the texture
- /// when Vulkan is used with versions of Unity prior to 2022.1.
- /// https://issuetracker.unity3d.com/issues/android-vulkan-texture2d-dot-updateexternaltexture-does-not-respond-when-a-project-is-built-on-android-with-vulkan-graphics-api
- /// </summary>
- public interface IWithChangingTexture {
- event EventHandler<EventArgs<Texture2D>> TextureChanged;
- }
- }
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