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- using System;
- using System.Collections.Generic;
- using System.Text;
- using UnityEngine;
- namespace SC.Tools {
- public abstract class AndroidCallBackBase : AndroidJavaProxy {
- public Action CallBack;
- public AndroidCallBackBase(string javaInterface) : base(javaInterface) {
- }
- public virtual void OnAwake() { }
- public virtual void OnEnable() { }
- public virtual void OnStart() { }
- public virtual void OnUpdate() { }
- public virtual void OnDisable() { }
- public virtual void OnDestroy() { }
- }
- }
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