Canvas.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1000011056212844}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1000011056212844
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 4
  20. m_Component:
  21. - 224: {fileID: 224000012810911394}
  22. - 223: {fileID: 223000012621002324}
  23. - 114: {fileID: 114000012222082532}
  24. - 114: {fileID: 114000013716580890}
  25. - 225: {fileID: 225000012961345578}
  26. m_Layer: 0
  27. m_Name: Canvas
  28. m_TagString: Untagged
  29. m_Icon: {fileID: 0}
  30. m_NavMeshLayer: 0
  31. m_StaticEditorFlags: 0
  32. m_IsActive: 1
  33. --- !u!1 &1000012263464454
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_PrefabParentObject: {fileID: 0}
  37. m_PrefabInternal: {fileID: 100100000}
  38. serializedVersion: 4
  39. m_Component:
  40. - 224: {fileID: 224000011525760050}
  41. - 222: {fileID: 222000014125487496}
  42. - 114: {fileID: 114000010912846488}
  43. m_Layer: 0
  44. m_Name: Trackpad
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!1 &1000012360920162
  51. GameObject:
  52. m_ObjectHideFlags: 0
  53. m_PrefabParentObject: {fileID: 0}
  54. m_PrefabInternal: {fileID: 100100000}
  55. serializedVersion: 4
  56. m_Component:
  57. - 224: {fileID: 224000012119387710}
  58. - 222: {fileID: 222000013140149184}
  59. - 114: {fileID: 114000011835003330}
  60. m_Layer: 0
  61. m_Name: HandIcon
  62. m_TagString: Untagged
  63. m_Icon: {fileID: 0}
  64. m_NavMeshLayer: 0
  65. m_StaticEditorFlags: 0
  66. m_IsActive: 1
  67. --- !u!1 &1000012681471240
  68. GameObject:
  69. m_ObjectHideFlags: 0
  70. m_PrefabParentObject: {fileID: 0}
  71. m_PrefabInternal: {fileID: 100100000}
  72. serializedVersion: 4
  73. m_Component:
  74. - 224: {fileID: 224000013673183410}
  75. - 222: {fileID: 222000013602693048}
  76. - 114: {fileID: 114000011827114738}
  77. m_Layer: 0
  78. m_Name: Power
  79. m_TagString: Untagged
  80. m_Icon: {fileID: 0}
  81. m_NavMeshLayer: 0
  82. m_StaticEditorFlags: 0
  83. m_IsActive: 1
  84. --- !u!1 &1000013005577486
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_PrefabParentObject: {fileID: 0}
  88. m_PrefabInternal: {fileID: 100100000}
  89. serializedVersion: 4
  90. m_Component:
  91. - 224: {fileID: 224000013302715720}
  92. - 222: {fileID: 222000010482629940}
  93. - 114: {fileID: 114000013371097000}
  94. m_Layer: 0
  95. m_Name: Grip
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!1 &1000013168166624
  102. GameObject:
  103. m_ObjectHideFlags: 0
  104. m_PrefabParentObject: {fileID: 0}
  105. m_PrefabInternal: {fileID: 100100000}
  106. serializedVersion: 4
  107. m_Component:
  108. - 224: {fileID: 224000011046212918}
  109. - 222: {fileID: 222000012075912994}
  110. - 114: {fileID: 114000013801404558}
  111. m_Layer: 0
  112. m_Name: Trigger
  113. m_TagString: Untagged
  114. m_Icon: {fileID: 0}
  115. m_NavMeshLayer: 0
  116. m_StaticEditorFlags: 0
  117. m_IsActive: 1
  118. --- !u!1 &1000014169732858
  119. GameObject:
  120. m_ObjectHideFlags: 0
  121. m_PrefabParentObject: {fileID: 0}
  122. m_PrefabInternal: {fileID: 100100000}
  123. serializedVersion: 4
  124. m_Component:
  125. - 224: {fileID: 224000013261066014}
  126. - 222: {fileID: 222000010032992330}
  127. - 114: {fileID: 114000010764431838}
  128. m_Layer: 0
  129. m_Name: Menu
  130. m_TagString: Untagged
  131. m_Icon: {fileID: 0}
  132. m_NavMeshLayer: 0
  133. m_StaticEditorFlags: 0
  134. m_IsActive: 1
  135. --- !u!114 &114000010764431838
  136. MonoBehaviour:
  137. m_ObjectHideFlags: 1
  138. m_PrefabParentObject: {fileID: 0}
  139. m_PrefabInternal: {fileID: 100100000}
  140. m_GameObject: {fileID: 1000014169732858}
  141. m_Enabled: 1
  142. m_EditorHideFlags: 0
  143. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  144. m_Name:
  145. m_EditorClassIdentifier:
  146. m_Material: {fileID: 0}
  147. m_Color: {r: 1, g: 1, b: 1, a: 1}
  148. m_RaycastTarget: 1
  149. m_OnCullStateChanged:
  150. m_PersistentCalls:
  151. m_Calls: []
  152. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  153. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  154. m_Sprite: {fileID: 21300000, guid: b6386e67ccadf644b8240b88d320f177, type: 3}
  155. m_Type: 0
  156. m_PreserveAspect: 0
  157. m_FillCenter: 1
  158. m_FillMethod: 4
  159. m_FillAmount: 1
  160. m_FillClockwise: 1
  161. m_FillOrigin: 0
  162. --- !u!114 &114000010912846488
  163. MonoBehaviour:
  164. m_ObjectHideFlags: 1
  165. m_PrefabParentObject: {fileID: 0}
  166. m_PrefabInternal: {fileID: 100100000}
  167. m_GameObject: {fileID: 1000012263464454}
  168. m_Enabled: 1
  169. m_EditorHideFlags: 0
  170. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  171. m_Name:
  172. m_EditorClassIdentifier:
  173. m_Material: {fileID: 0}
  174. m_Color: {r: 1, g: 1, b: 1, a: 1}
  175. m_RaycastTarget: 1
  176. m_OnCullStateChanged:
  177. m_PersistentCalls:
  178. m_Calls: []
  179. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  180. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  181. m_Sprite: {fileID: 21300000, guid: 2d44a00b103627d45be09e4547ae11e2, type: 3}
  182. m_Type: 0
  183. m_PreserveAspect: 0
  184. m_FillCenter: 1
  185. m_FillMethod: 4
  186. m_FillAmount: 1
  187. m_FillClockwise: 1
  188. m_FillOrigin: 0
  189. --- !u!114 &114000011827114738
  190. MonoBehaviour:
  191. m_ObjectHideFlags: 1
  192. m_PrefabParentObject: {fileID: 0}
  193. m_PrefabInternal: {fileID: 100100000}
  194. m_GameObject: {fileID: 1000012681471240}
  195. m_Enabled: 1
  196. m_EditorHideFlags: 0
  197. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  198. m_Name:
  199. m_EditorClassIdentifier:
  200. m_Material: {fileID: 0}
  201. m_Color: {r: 1, g: 1, b: 1, a: 1}
  202. m_RaycastTarget: 1
  203. m_OnCullStateChanged:
  204. m_PersistentCalls:
  205. m_Calls: []
  206. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  207. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  208. m_Sprite: {fileID: 21300000, guid: 1bded0950dad07b478b5487f75e88aab, type: 3}
  209. m_Type: 0
  210. m_PreserveAspect: 0
  211. m_FillCenter: 1
  212. m_FillMethod: 4
  213. m_FillAmount: 1
  214. m_FillClockwise: 1
  215. m_FillOrigin: 0
  216. --- !u!114 &114000011835003330
  217. MonoBehaviour:
  218. m_ObjectHideFlags: 1
  219. m_PrefabParentObject: {fileID: 0}
  220. m_PrefabInternal: {fileID: 100100000}
  221. m_GameObject: {fileID: 1000012360920162}
  222. m_Enabled: 1
  223. m_EditorHideFlags: 0
  224. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  225. m_Name:
  226. m_EditorClassIdentifier:
  227. m_Material: {fileID: 0}
  228. m_Color: {r: 1, g: 1, b: 1, a: 1}
  229. m_RaycastTarget: 1
  230. m_OnCullStateChanged:
  231. m_PersistentCalls:
  232. m_Calls: []
  233. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  234. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  235. m_Sprite: {fileID: 21300000, guid: 811ace114969c0446bee06e3f52bfcf4, type: 3}
  236. m_Type: 0
  237. m_PreserveAspect: 0
  238. m_FillCenter: 1
  239. m_FillMethod: 4
  240. m_FillAmount: 1
  241. m_FillClockwise: 1
  242. m_FillOrigin: 0
  243. --- !u!114 &114000012222082532
  244. MonoBehaviour:
  245. m_ObjectHideFlags: 1
  246. m_PrefabParentObject: {fileID: 0}
  247. m_PrefabInternal: {fileID: 100100000}
  248. m_GameObject: {fileID: 1000011056212844}
  249. m_Enabled: 1
  250. m_EditorHideFlags: 0
  251. m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  252. m_Name:
  253. m_EditorClassIdentifier:
  254. m_UiScaleMode: 0
  255. m_ReferencePixelsPerUnit: 100
  256. m_ScaleFactor: 1
  257. m_ReferenceResolution: {x: 800, y: 600}
  258. m_ScreenMatchMode: 0
  259. m_MatchWidthOrHeight: 0
  260. m_PhysicalUnit: 3
  261. m_FallbackScreenDPI: 96
  262. m_DefaultSpriteDPI: 96
  263. m_DynamicPixelsPerUnit: 1
  264. --- !u!114 &114000013371097000
  265. MonoBehaviour:
  266. m_ObjectHideFlags: 1
  267. m_PrefabParentObject: {fileID: 0}
  268. m_PrefabInternal: {fileID: 100100000}
  269. m_GameObject: {fileID: 1000013005577486}
  270. m_Enabled: 1
  271. m_EditorHideFlags: 0
  272. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  273. m_Name:
  274. m_EditorClassIdentifier:
  275. m_Material: {fileID: 0}
  276. m_Color: {r: 1, g: 1, b: 1, a: 1}
  277. m_RaycastTarget: 1
  278. m_OnCullStateChanged:
  279. m_PersistentCalls:
  280. m_Calls: []
  281. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  282. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  283. m_Sprite: {fileID: 21300000, guid: 636fd9d134239154fa8a2445ee12c043, type: 3}
  284. m_Type: 0
  285. m_PreserveAspect: 0
  286. m_FillCenter: 1
  287. m_FillMethod: 4
  288. m_FillAmount: 1
  289. m_FillClockwise: 1
  290. m_FillOrigin: 0
  291. --- !u!114 &114000013716580890
  292. MonoBehaviour:
  293. m_ObjectHideFlags: 1
  294. m_PrefabParentObject: {fileID: 0}
  295. m_PrefabInternal: {fileID: 100100000}
  296. m_GameObject: {fileID: 1000011056212844}
  297. m_Enabled: 1
  298. m_EditorHideFlags: 0
  299. m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  300. m_Name:
  301. m_EditorClassIdentifier:
  302. m_IgnoreReversedGraphics: 1
  303. m_BlockingObjects: 0
  304. m_BlockingMask:
  305. serializedVersion: 2
  306. m_Bits: 4294967295
  307. --- !u!114 &114000013801404558
  308. MonoBehaviour:
  309. m_ObjectHideFlags: 1
  310. m_PrefabParentObject: {fileID: 0}
  311. m_PrefabInternal: {fileID: 100100000}
  312. m_GameObject: {fileID: 1000013168166624}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. m_Material: {fileID: 0}
  319. m_Color: {r: 1, g: 1, b: 1, a: 1}
  320. m_RaycastTarget: 1
  321. m_OnCullStateChanged:
  322. m_PersistentCalls:
  323. m_Calls: []
  324. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  325. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  326. m_Sprite: {fileID: 21300000, guid: 515fd2a92b7c186418c6f108d0cef217, type: 3}
  327. m_Type: 0
  328. m_PreserveAspect: 0
  329. m_FillCenter: 1
  330. m_FillMethod: 4
  331. m_FillAmount: 1
  332. m_FillClockwise: 1
  333. m_FillOrigin: 0
  334. --- !u!222 &222000010032992330
  335. CanvasRenderer:
  336. m_ObjectHideFlags: 1
  337. m_PrefabParentObject: {fileID: 0}
  338. m_PrefabInternal: {fileID: 100100000}
  339. m_GameObject: {fileID: 1000014169732858}
  340. --- !u!222 &222000010482629940
  341. CanvasRenderer:
  342. m_ObjectHideFlags: 1
  343. m_PrefabParentObject: {fileID: 0}
  344. m_PrefabInternal: {fileID: 100100000}
  345. m_GameObject: {fileID: 1000013005577486}
  346. --- !u!222 &222000012075912994
  347. CanvasRenderer:
  348. m_ObjectHideFlags: 1
  349. m_PrefabParentObject: {fileID: 0}
  350. m_PrefabInternal: {fileID: 100100000}
  351. m_GameObject: {fileID: 1000013168166624}
  352. --- !u!222 &222000013140149184
  353. CanvasRenderer:
  354. m_ObjectHideFlags: 1
  355. m_PrefabParentObject: {fileID: 0}
  356. m_PrefabInternal: {fileID: 100100000}
  357. m_GameObject: {fileID: 1000012360920162}
  358. --- !u!222 &222000013602693048
  359. CanvasRenderer:
  360. m_ObjectHideFlags: 1
  361. m_PrefabParentObject: {fileID: 0}
  362. m_PrefabInternal: {fileID: 100100000}
  363. m_GameObject: {fileID: 1000012681471240}
  364. --- !u!222 &222000014125487496
  365. CanvasRenderer:
  366. m_ObjectHideFlags: 1
  367. m_PrefabParentObject: {fileID: 0}
  368. m_PrefabInternal: {fileID: 100100000}
  369. m_GameObject: {fileID: 1000012263464454}
  370. --- !u!223 &223000012621002324
  371. Canvas:
  372. m_ObjectHideFlags: 1
  373. m_PrefabParentObject: {fileID: 0}
  374. m_PrefabInternal: {fileID: 100100000}
  375. m_GameObject: {fileID: 1000011056212844}
  376. m_Enabled: 1
  377. serializedVersion: 2
  378. m_RenderMode: 2
  379. m_Camera: {fileID: 0}
  380. m_PlaneDistance: 100
  381. m_PixelPerfect: 0
  382. m_ReceivesEvents: 1
  383. m_OverrideSorting: 0
  384. m_OverridePixelPerfect: 0
  385. m_SortingBucketNormalizedSize: 0
  386. m_SortingLayerID: 0
  387. m_SortingOrder: 0
  388. m_TargetDisplay: 0
  389. --- !u!224 &224000011046212918
  390. RectTransform:
  391. m_ObjectHideFlags: 1
  392. m_PrefabParentObject: {fileID: 0}
  393. m_PrefabInternal: {fileID: 100100000}
  394. m_GameObject: {fileID: 1000013168166624}
  395. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  396. m_LocalPosition: {x: 0, y: 0, z: 24.7}
  397. m_LocalScale: {x: 0.5, y: 0.5, z: 1.0000002}
  398. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  399. m_Children: []
  400. m_Father: {fileID: 224000012810911394}
  401. m_RootOrder: 4
  402. m_AnchorMin: {x: 0.5, y: 0.5}
  403. m_AnchorMax: {x: 0.5, y: 0.5}
  404. m_AnchoredPosition: {x: -100.100006, y: 28.7}
  405. m_SizeDelta: {x: 410, y: 78}
  406. m_Pivot: {x: 0.5, y: 0.5}
  407. --- !u!224 &224000011525760050
  408. RectTransform:
  409. m_ObjectHideFlags: 1
  410. m_PrefabParentObject: {fileID: 0}
  411. m_PrefabInternal: {fileID: 100100000}
  412. m_GameObject: {fileID: 1000012263464454}
  413. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  414. m_LocalPosition: {x: 0, y: 0, z: -7.6}
  415. m_LocalScale: {x: 0.5, y: 0.5, z: 1.0000001}
  416. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  417. m_Children: []
  418. m_Father: {fileID: 224000012810911394}
  419. m_RootOrder: 3
  420. m_AnchorMin: {x: 0.5, y: 0.5}
  421. m_AnchorMax: {x: 0.5, y: 0.5}
  422. m_AnchoredPosition: {x: 99.6, y: 34}
  423. m_SizeDelta: {x: 410, y: 78}
  424. m_Pivot: {x: 0.5, y: 0.5}
  425. --- !u!224 &224000012119387710
  426. RectTransform:
  427. m_ObjectHideFlags: 1
  428. m_PrefabParentObject: {fileID: 0}
  429. m_PrefabInternal: {fileID: 100100000}
  430. m_GameObject: {fileID: 1000012360920162}
  431. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  432. m_LocalPosition: {x: 0, y: 0, z: -28}
  433. m_LocalScale: {x: 0.4, y: 0.4, z: 1}
  434. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  435. m_Children: []
  436. m_Father: {fileID: 224000012810911394}
  437. m_RootOrder: 5
  438. m_AnchorMin: {x: 0.5, y: 0.5}
  439. m_AnchorMax: {x: 0.5, y: 0.5}
  440. m_AnchoredPosition: {x: 0, y: -42}
  441. m_SizeDelta: {x: 56, y: 56}
  442. m_Pivot: {x: 0.5, y: 0.5}
  443. --- !u!224 &224000012810911394
  444. RectTransform:
  445. m_ObjectHideFlags: 1
  446. m_PrefabParentObject: {fileID: 0}
  447. m_PrefabInternal: {fileID: 100100000}
  448. m_GameObject: {fileID: 1000011056212844}
  449. m_LocalRotation: {x: 0.60876137, y: -0, z: -0, w: 0.7933534}
  450. m_LocalPosition: {x: 0, y: 0, z: 0}
  451. m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
  452. m_LocalEulerAnglesHint: {x: 75, y: 0, z: 0}
  453. m_Children:
  454. - {fileID: 224000013302715720}
  455. - {fileID: 224000013261066014}
  456. - {fileID: 224000013673183410}
  457. - {fileID: 224000011525760050}
  458. - {fileID: 224000011046212918}
  459. - {fileID: 224000012119387710}
  460. m_Father: {fileID: 0}
  461. m_RootOrder: 0
  462. m_AnchorMin: {x: 0, y: 0}
  463. m_AnchorMax: {x: 0, y: 0}
  464. m_AnchoredPosition: {x: 0, y: 0}
  465. m_SizeDelta: {x: 500, y: 500}
  466. m_Pivot: {x: 0.5, y: 0.5}
  467. --- !u!224 &224000013261066014
  468. RectTransform:
  469. m_ObjectHideFlags: 1
  470. m_PrefabParentObject: {fileID: 0}
  471. m_PrefabInternal: {fileID: 100100000}
  472. m_GameObject: {fileID: 1000014169732858}
  473. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  474. m_LocalPosition: {x: 0, y: 0, z: -15.8}
  475. m_LocalScale: {x: 0.5, y: 0.5, z: 1.0000001}
  476. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  477. m_Children: []
  478. m_Father: {fileID: 224000012810911394}
  479. m_RootOrder: 1
  480. m_AnchorMin: {x: 0.5, y: 0.5}
  481. m_AnchorMax: {x: 0.5, y: 0.5}
  482. m_AnchoredPosition: {x: -98.2, y: 9}
  483. m_SizeDelta: {x: 410, y: 78}
  484. m_Pivot: {x: 0.5, y: 0.5}
  485. --- !u!224 &224000013302715720
  486. RectTransform:
  487. m_ObjectHideFlags: 1
  488. m_PrefabParentObject: {fileID: 0}
  489. m_PrefabInternal: {fileID: 100100000}
  490. m_GameObject: {fileID: 1000013005577486}
  491. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  492. m_LocalPosition: {x: 0, y: 0, z: -4.8}
  493. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. m_Children: []
  496. m_Father: {fileID: 224000012810911394}
  497. m_RootOrder: 0
  498. m_AnchorMin: {x: 0.5, y: 0.5}
  499. m_AnchorMax: {x: 0.5, y: 0.5}
  500. m_AnchoredPosition: {x: -119.82, y: -9.47}
  501. m_SizeDelta: {x: 410, y: 78}
  502. m_Pivot: {x: 0.5, y: 0.5}
  503. --- !u!224 &224000013673183410
  504. RectTransform:
  505. m_ObjectHideFlags: 1
  506. m_PrefabParentObject: {fileID: 0}
  507. m_PrefabInternal: {fileID: 100100000}
  508. m_GameObject: {fileID: 1000012681471240}
  509. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  510. m_LocalPosition: {x: 0, y: 0, z: -19.4}
  511. m_LocalScale: {x: 0.5, y: 0.5, z: 1.0000001}
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. m_Children: []
  514. m_Father: {fileID: 224000012810911394}
  515. m_RootOrder: 2
  516. m_AnchorMin: {x: 0.5, y: 0.5}
  517. m_AnchorMax: {x: 0.5, y: 0.5}
  518. m_AnchoredPosition: {x: 97.44, y: -6}
  519. m_SizeDelta: {x: 410, y: 78}
  520. m_Pivot: {x: 0.5, y: 0.5}
  521. --- !u!225 &225000012961345578
  522. CanvasGroup:
  523. m_ObjectHideFlags: 1
  524. m_PrefabParentObject: {fileID: 0}
  525. m_PrefabInternal: {fileID: 100100000}
  526. m_GameObject: {fileID: 1000011056212844}
  527. m_Enabled: 1
  528. m_Alpha: 1
  529. m_Interactable: 1
  530. m_BlocksRaycasts: 1
  531. m_IgnoreParentGroups: 0