VDPass.js 801 B

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  1. /*
  2. VertexDirt plug-in for Unity
  3. Copyright 2014-2015, Zoltan Farago, All rights reserved.
  4. */
  5. static class VDPass {
  6. var vertexSample : VertexSample = new VertexSample();
  7. var sampleWidth : int = 64;
  8. var sampleHeight : int = 64;
  9. var samplingBias : float = 0.001;
  10. var samplingDistance : float = 100;
  11. var samplingAngle : float = 100;
  12. var edgeSmooth : boolean = false;
  13. var invertNormals : boolean = false;
  14. var edgeSmoothBias : float = 0.001;
  15. var skyMode : CameraClearFlags = CameraClearFlags.SolidColor;
  16. var disableOccluders : boolean = false;
  17. var skyColor : Color = Color.white;
  18. var globalOccluderColor : Color = Color.black;
  19. var indirectIntensity : float = 1.0;
  20. var indirectContrast : float = 1.0;
  21. var occluderShader : String = VDSHADER.AMBIENTOCCLUSION;
  22. var skyCube : Material;
  23. }