ITouchlessSession.cs 242 B

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  1. using System;
  2. using TouchlessA3D;
  3. using UnityEngine;
  4. public class ITouchlessSession : MonoBehaviour {
  5. [HideInInspector]
  6. public static ITouchlessSession instance;
  7. [HideInInspector]
  8. public EventHandler<GestureEvent> ta3dEventHandler;
  9. }