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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Ximmerse.XR.InputSystems
- {
- public struct InitializeHandTrackingModuleParameter
- {
- public Transform TrackingAnchor;
- }
-
-
-
- public interface I_HandleTrackingModule
- {
-
-
-
- bool EnableModule(InitializeHandTrackingModuleParameter initParameter);
-
-
-
- void DisableModule();
-
-
-
- HandTrackingInfo HandleTrackInfo
- {
- get;
- }
-
-
-
- void Tick();
-
-
-
- bool IsModuleEnabled
- {
- get;
- }
- }
- }
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