using NibiruTask; using UnityEngine; namespace NXR.Samples { public class PluginStatus : MonoBehaviour { public Nxr.Internal.PLUGIN_ID pluginId; public TextMesh declaredTM; public TextMesh supportedTM; // Use this for initialization void Start() { Debug.Log("Get plugin status..." + pluginId + "//" + (int) pluginId); declaredTM.text = "Declared: " + NibiruTaskApi.IsPluginDeclared(pluginId); supportedTM.text = "Supported: " + NibiruTaskApi.IsPluginSupported(pluginId); } } }