/* VertexDirt plug-in for Unity Copyright 2014-2015, Zoltan Farago, All rights reserved. */ static class VDSHADER { var AMBIENTOCCLUSION : String = "Hidden/VD-AMBIENTOCCLUSION"; var INDIRECTLIGHTING : String = "Hidden/VD-INDIRECTLIGHTING"; var THICKNESS : String = "Hidden/VD-THICKNESS"; var AMBIENTCUBE : String = "Hidden/VD-AMBIENTCUBE"; }