using Unity.XR.CoreUtils;
using UnityEngine;
namespace Ximmerse.XR.Tag
{
///
/// Used to correct the coordinates of the TagGroundPlane component.
///
public class TagGoManager : MonoBehaviour
{
private XROrigin xROrigin;
private static TagGoManager instance;
public static TagGoManager Instance
{
get
{
return instance;
}
}
private void Awake()
{
instance = this;
xROrigin = FindObjectOfType();
if (xROrigin != null)
{
gameObject.transform.position = new Vector3(-xROrigin.transform.position.x, -xROrigin.transform.position.y - xROrigin.CameraYOffset, -xROrigin.transform.position.z);
gameObject.transform.rotation = Quaternion.Inverse(xROrigin.transform.rotation);
}
}
void Update()
{
if (xROrigin != null)
{
gameObject.transform.position = new Vector3(-xROrigin.transform.position.x, -xROrigin.transform.position.y - xROrigin.CameraYOffset, -xROrigin.transform.position.z);
gameObject.transform.rotation = Quaternion.Inverse(xROrigin.transform.rotation);
}
}
}
}