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- <?xml version="1.0" encoding="utf-8" standalone="yes"?>
- <doc>
- <members>
- <assembly>
- <name>UnityEditor.UIServiceModule</name>
- </assembly>
- <member name="T:UnityEditor.Overlays.EditorToolbarDropdownToggle">
- <summary>
- <para>A control that is both a toggle and a dropdown used with EditorToolbarElementAttribute.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Overlays.EditorToolbarDropdownToggle.dropdownClickable">
- <summary>
- <para>Clickable object for this dropdown.</para>
- </summary>
- </member>
- <member name="?:UnityEditor.Overlays.EditorToolbarDropdownToggle.dropdownClicked(System.Action)">
- <summary>
- <para>Action triggered when the dropdown is clicked.</para>
- </summary>
- <param name="value"></param>
- </member>
- <member name="P:UnityEditor.Overlays.EditorToolbarDropdownToggle.icon">
- <summary>
- <para>The text associated with the element.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Overlays.EditorToolbarDropdownToggle.text">
- <summary>
- <para>The icon associated with the element.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.#ctor">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="dropdownClickEvent">Action triggered when the dropdown is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.#ctor(System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="dropdownClickEvent">Action triggered when the dropdown is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.#ctor(System.String,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="dropdownClickEvent">Action triggered when the dropdown is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.#ctor(UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="dropdownClickEvent">Action triggered when the dropdown is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.#ctor(System.String,UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="dropdownClickEvent">Action triggered when the dropdown is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- </member>
- <member name="M:UnityEditor.Overlays.EditorToolbarDropdownToggle.SetValueWithoutNotify(System.Boolean)">
- <summary>
- <para>Allow to set a value without being notified of the change, if any.</para>
- </summary>
- <param name="newValue"></param>
- </member>
- <member name="T:UnityEditor.Toolbars.EditorToolbarButton">
- <summary>
- <para>A clickable button used with EditorToolbarElementAttribute.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarButton.icon">
- <summary>
- <para>The icon associated with the element.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarButton.text">
- <summary>
- <para>The text associated with the element.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarButton.#ctor">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked.</param>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarButton.#ctor(System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked.</param>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarButton.#ctor(System.String,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked.</param>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarButton.#ctor(UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked.</param>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarButton.#ctor(System.String,UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked.</param>
- <param name="text">The text associated with the element.</param>
- <param name="icon">The icon associated with the element.</param>
- </member>
- <member name="T:UnityEditor.Toolbars.EditorToolbarDropdown">
- <summary>
- <para>A clickable dropdown used with EditorToolbarElementAttribute.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarDropdown.#ctor">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="text">The text associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarDropdown.#ctor(System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="text">The text associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarDropdown.#ctor(System.String,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="text">The text associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarDropdown.#ctor(UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="text">The text associated with the element.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarDropdown.#ctor(System.String,UnityEngine.Texture2D,System.Action)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="clickEvent">Action triggered when the button is clicked. Usually opens a window or a dropdown menu through the use of GenericMenu.</param>
- <param name="icon">The icon associated with the element.</param>
- <param name="text">The text associated with the element.</param>
- </member>
- <member name="T:UnityEditor.Toolbars.EditorToolbarToggle">
- <summary>
- <para>A toggle used with EditorToolbarElementAttribute.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarToggle.icon">
- <summary>
- <para>The icon associated with the toggle.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarToggle.offIcon">
- <summary>
- <para>The icon associated with the toggle when the value is false.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarToggle.onIcon">
- <summary>
- <para>The icon associated with the toggle when the value is true.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.Toolbars.EditorToolbarToggle.text">
- <summary>
- <para>The text associated with the toggle.</para>
- </summary>
- </member>
- <member name="F:UnityEditor.Toolbars.EditorToolbarToggle.ussClassName">
- <summary>
- <para>USS Class Name used to style the EditorToolbarToggle.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.#ctor">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the toggle.</param>
- <param name="icon">The icon associated with the toggle.</param>
- <param name="onIcon">The icon associated with the toggle when the value is true.</param>
- <param name="offIcon">The icon associated with the toggle when the value is false.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.#ctor(System.String)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the toggle.</param>
- <param name="icon">The icon associated with the toggle.</param>
- <param name="onIcon">The icon associated with the toggle when the value is true.</param>
- <param name="offIcon">The icon associated with the toggle when the value is false.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.#ctor(UnityEngine.Texture2D)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the toggle.</param>
- <param name="icon">The icon associated with the toggle.</param>
- <param name="onIcon">The icon associated with the toggle when the value is true.</param>
- <param name="offIcon">The icon associated with the toggle when the value is false.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.#ctor(UnityEngine.Texture2D,UnityEngine.Texture2D)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the toggle.</param>
- <param name="icon">The icon associated with the toggle.</param>
- <param name="onIcon">The icon associated with the toggle when the value is true.</param>
- <param name="offIcon">The icon associated with the toggle when the value is false.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.#ctor(System.String,UnityEngine.Texture2D,UnityEngine.Texture2D)">
- <summary>
- <para>Constructor.</para>
- </summary>
- <param name="text">The text associated with the toggle.</param>
- <param name="icon">The icon associated with the toggle.</param>
- <param name="onIcon">The icon associated with the toggle when the value is true.</param>
- <param name="offIcon">The icon associated with the toggle when the value is false.</param>
- </member>
- <member name="M:UnityEditor.Toolbars.EditorToolbarToggle.SetValueWithoutNotify(System.Boolean)">
- <summary>
- <para>Allow to set a value without being notified of the change, if any.</para>
- </summary>
- <param name="newValue"></param>
- </member>
- </members>
- </doc>
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