UnityEditor.UIElementsModule.xml 112 KB

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <doc>
  3. <members>
  4. <assembly>
  5. <name>UnityEditor.UIElementsModule</name>
  6. </assembly>
  7. <member name="T:UnityEditor.UIElements.BaseCompositeField`3">
  8. <summary>
  9. <para>
  10. This is the base class for the composite fields.
  11. </para>
  12. </summary>
  13. </member>
  14. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.fieldGroupUssClassName">
  15. <summary>
  16. <para>
  17. USS class name of field groups in elements of this type.
  18. </para>
  19. </summary>
  20. </member>
  21. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.fieldUssClassName">
  22. <summary>
  23. <para>
  24. USS class name of fields in elements of this type.
  25. </para>
  26. </summary>
  27. </member>
  28. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.firstFieldVariantUssClassName">
  29. <summary>
  30. <para>
  31. USS class name of the first field in elements of this type.
  32. </para>
  33. </summary>
  34. </member>
  35. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.inputUssClassName">
  36. <summary>
  37. <para>
  38. USS class name of input elements in elements of this type.
  39. </para>
  40. </summary>
  41. </member>
  42. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.labelUssClassName">
  43. <summary>
  44. <para>
  45. USS class name of labels in elements of this type.
  46. </para>
  47. </summary>
  48. </member>
  49. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.multilineVariantUssClassName">
  50. <summary>
  51. <para>
  52. USS class name of elements of this type when the fields are displayed on multiple lines.
  53. </para>
  54. </summary>
  55. </member>
  56. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.spacerUssClassName">
  57. <summary>
  58. <para>
  59. USS class name of spacers in elements of this type.
  60. </para>
  61. </summary>
  62. </member>
  63. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.twoLinesVariantUssClassName">
  64. <summary>
  65. <para>
  66. USS class name of elements of this type when the fields are displayed on two lines.
  67. </para>
  68. </summary>
  69. </member>
  70. <member name="F:UnityEditor.UIElements.BaseCompositeField_3.ussClassName">
  71. <summary>
  72. <para>
  73. USS class name of elements of this type.
  74. </para>
  75. </summary>
  76. </member>
  77. <member name="T:UnityEditor.UIElements.BaseFieldMouseDragger">
  78. <summary>
  79. <para>
  80. Provides the base class for field mouse draggers.
  81. </para>
  82. </summary>
  83. </member>
  84. <member name="M:UnityEditor.UIElements.BaseFieldMouseDragger.SetDragZone(UnityEngine.UIElements.VisualElement)">
  85. <summary>
  86. <para>
  87. Sets the drag zone for the driven field.
  88. </para>
  89. </summary>
  90. <param name="dragElement">The target of the drag operation.</param>
  91. </member>
  92. <member name="M:UnityEditor.UIElements.BaseFieldMouseDragger.SetDragZone(UnityEngine.UIElements.VisualElement,UnityEngine.Rect)">
  93. <summary>
  94. <para>
  95. Sets the drag zone for the driven field.
  96. </para>
  97. </summary>
  98. <param name="dragElement">The target of the drag operation.</param>
  99. <param name="hotZone">The rectangle that contains the drag zone.</param>
  100. </member>
  101. <member name="T:UnityEditor.UIElements.BaseMaskField`1">
  102. <summary>
  103. <para>
  104. Base class implementing the shared functionality for editing bit mask values.
  105. </para>
  106. </summary>
  107. </member>
  108. <member name="P:UnityEditor.UIElements.BaseMaskField_1.choices">
  109. <summary>
  110. <para>
  111. The list of choices to display in the popup menu.
  112. </para>
  113. </summary>
  114. </member>
  115. <member name="P:UnityEditor.UIElements.BaseMaskField_1.choicesMasks">
  116. <summary>
  117. <para>
  118. The list of list of masks for every specific choice to display in the popup menu.
  119. </para>
  120. </summary>
  121. </member>
  122. <member name="T:UnityEditor.UIElements.BasePopupField`2">
  123. <summary>
  124. <para>
  125. This is the base class for all the popup field elements.
  126. TValue and TChoice can be different, see MaskField,
  127. or the same, see PopupField
  128. </para>
  129. </summary>
  130. </member>
  131. <member name="F:UnityEditor.UIElements.BasePopupField_2.arrowUssClassName">
  132. <summary>
  133. <para>
  134. USS class name of arrow indicators in elements of this type.
  135. </para>
  136. </summary>
  137. </member>
  138. <member name="P:UnityEditor.UIElements.BasePopupField_2.choices">
  139. <summary>
  140. <para>
  141. The list of choices to display in the popup menu.
  142. </para>
  143. </summary>
  144. </member>
  145. <member name="F:UnityEditor.UIElements.BasePopupField_2.inputUssClassName">
  146. <summary>
  147. <para>
  148. USS class name of input elements in elements of this type.
  149. </para>
  150. </summary>
  151. </member>
  152. <member name="F:UnityEditor.UIElements.BasePopupField_2.labelUssClassName">
  153. <summary>
  154. <para>
  155. USS class name of labels in elements of this type.
  156. </para>
  157. </summary>
  158. </member>
  159. <member name="P:UnityEditor.UIElements.BasePopupField_2.text">
  160. <summary>
  161. <para>
  162. This is the text displayed to the user for the current selection of the popup.
  163. </para>
  164. </summary>
  165. </member>
  166. <member name="P:UnityEditor.UIElements.BasePopupField_2.textElement">
  167. <summary>
  168. <para>
  169. This is the text displayed.
  170. </para>
  171. </summary>
  172. </member>
  173. <member name="F:UnityEditor.UIElements.BasePopupField_2.textUssClassName">
  174. <summary>
  175. <para>
  176. USS class name of text elements in elements of this type.
  177. </para>
  178. </summary>
  179. </member>
  180. <member name="F:UnityEditor.UIElements.BasePopupField_2.ussClassName">
  181. <summary>
  182. <para>
  183. USS class name of elements of this type.
  184. </para>
  185. </summary>
  186. </member>
  187. <member name="M:UnityEditor.UIElements.BasePopupField_2.SetValueWithoutNotify(TValueType)">
  188. <summary>
  189. <para>
  190. Allow changing value without triggering any change event.
  191. </para>
  192. </summary>
  193. <param name="newValue">The new value.</param>
  194. </member>
  195. <member name="T:UnityEditor.UIElements.BindingExtensions">
  196. <summary>
  197. <para>
  198. Provides VisualElement extension methods that implement data binding between INotivyValueChanged fields and SerializedObjects.
  199. </para>
  200. </summary>
  201. </member>
  202. <member name="F:UnityEditor.UIElements.BindingExtensions.prefabOverrideUssClassName">
  203. <summary>
  204. <para>
  205. USS class added to element when in prefab override mode.
  206. </para>
  207. </summary>
  208. </member>
  209. <member name="M:UnityEditor.UIElements.BindingExtensions.Bind(UnityEngine.UIElements.VisualElement,UnityEditor.SerializedObject)">
  210. <summary>
  211. <para>
  212. Binds a SerializedObject to fields in the element hierarchy.
  213. </para>
  214. </summary>
  215. <param name="element">Root VisualElement containing IBindable fields.</param>
  216. <param name="obj">Data object.</param>
  217. </member>
  218. <member name="M:UnityEditor.UIElements.BindingExtensions.BindProperty(UnityEngine.UIElements.IBindable,UnityEditor.SerializedObject)">
  219. <summary>
  220. <para>
  221. Binds a property to a field and synchronizes their values. This method finds the property using the field's binding path.
  222. </para>
  223. </summary>
  224. <param name="field">VisualElement field editing a property.</param>
  225. <param name="obj">Root SerializedObject containing the bindable property.</param>
  226. <returns>
  227. <para>The serialized object that owns the bound property.</para>
  228. </returns>
  229. </member>
  230. <member name="M:UnityEditor.UIElements.BindingExtensions.BindProperty(UnityEngine.UIElements.IBindable,UnityEditor.SerializedProperty)">
  231. <summary>
  232. <para>
  233. Binds a property to a field and synchronizes their values.
  234. </para>
  235. </summary>
  236. <param name="field">VisualElement field editing a property.</param>
  237. <param name="property">The SerializedProperty to bind.</param>
  238. </member>
  239. <member name="M:UnityEditor.UIElements.BindingExtensions.TrackPropertyValue(UnityEngine.UIElements.VisualElement,UnityEditor.SerializedProperty,System.Action`1&lt;UnityEditor.SerializedProperty&gt;)">
  240. <summary>
  241. <para>
  242. Checks the property values for changes at regular intervals. Executes the callback when the property value changes.
  243. If no callback is specified, a SerializedPropertyChangeEvent is sent to the target element.
  244. </para>
  245. </summary>
  246. <param name="element">VisualElement tracking a property.</param>
  247. <param name="property">The SerializedProperty to track.</param>
  248. <param name="callback">Invoked when the tracked SerializedProperty value changes.</param>
  249. </member>
  250. <member name="M:UnityEditor.UIElements.BindingExtensions.TrackSerializedObjectValue(UnityEngine.UIElements.VisualElement,UnityEditor.SerializedObject,System.Action`1&lt;UnityEditor.SerializedObject&gt;)">
  251. <summary>
  252. <para>
  253. Checks the object for changes at regular intervals. Executes the callback when the object value changes.
  254. If no callback is specified, a SerializedObjectChangeEvent is sent to the target element.
  255. </para>
  256. </summary>
  257. <param name="element">VisualElement tracking an object.</param>
  258. <param name="property">The SerializedObject to track.</param>
  259. <param name="callback">Invoked when one of the tracked SerializedObject's value changes.</param>
  260. <param name="obj"></param>
  261. </member>
  262. <member name="M:UnityEditor.UIElements.BindingExtensions.Unbind(UnityEngine.UIElements.VisualElement)">
  263. <summary>
  264. <para>
  265. Disconnects all properties bound to fields in the element's hierarchy.
  266. </para>
  267. </summary>
  268. <param name="element">Root VisualElement containing IBindable fields.</param>
  269. </member>
  270. <member name="T:UnityEditor.UIElements.BoundsField">
  271. <summary>
  272. <para>
  273. A Bounds editor field.
  274. </para>
  275. </summary>
  276. </member>
  277. <member name="F:UnityEditor.UIElements.BoundsField.centerFieldUssClassName">
  278. <summary>
  279. <para>
  280. USS class name of center fields in elements of this type.
  281. </para>
  282. </summary>
  283. </member>
  284. <member name="F:UnityEditor.UIElements.BoundsField.extentsFieldUssClassName">
  285. <summary>
  286. <para>
  287. USS class name of extents fields in elements of this type.
  288. </para>
  289. </summary>
  290. </member>
  291. <member name="F:UnityEditor.UIElements.BoundsField.inputUssClassName">
  292. <summary>
  293. <para>
  294. USS class name of input elements in elements of this type.
  295. </para>
  296. </summary>
  297. </member>
  298. <member name="F:UnityEditor.UIElements.BoundsField.labelUssClassName">
  299. <summary>
  300. <para>
  301. USS class name of labels in elements of this type.
  302. </para>
  303. </summary>
  304. </member>
  305. <member name="F:UnityEditor.UIElements.BoundsField.ussClassName">
  306. <summary>
  307. <para>
  308. USS class name of elements of this type.
  309. </para>
  310. </summary>
  311. </member>
  312. <member name="M:UnityEditor.UIElements.BoundsField.#ctor">
  313. <summary>
  314. <para>
  315. Initializes and returns an instance of BoundsField.
  316. </para>
  317. </summary>
  318. </member>
  319. <member name="M:UnityEditor.UIElements.BoundsField.#ctor(System.String)">
  320. <summary>
  321. <para>
  322. Initializes and returns an instance of BoundsField.
  323. </para>
  324. </summary>
  325. <param name="label">The text to use as a label.</param>
  326. </member>
  327. <member name="T:UnityEditor.UIElements.BoundsField.UxmlFactory">
  328. <summary>
  329. <para>
  330. Instantiates a BoundsField using the data read from a UXML file.
  331. </para>
  332. </summary>
  333. </member>
  334. <member name="T:UnityEditor.UIElements.BoundsField.UxmlTraits">
  335. <summary>
  336. <para>
  337. Defines UxmlTraits for the BoundsField.
  338. </para>
  339. </summary>
  340. </member>
  341. <member name="M:UnityEditor.UIElements.BoundsField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  342. <summary>
  343. <para>
  344. Initialize BoundsField properties using values from the attribute bag.
  345. </para>
  346. </summary>
  347. <param name="ve">The object to initialize.</param>
  348. <param name="bag">The attribute bag.</param>
  349. <param name="cc">The creation context; unused.</param>
  350. </member>
  351. <member name="T:UnityEditor.UIElements.BoundsIntField">
  352. <summary>
  353. <para>
  354. A BoundsInt editor field.
  355. </para>
  356. </summary>
  357. </member>
  358. <member name="F:UnityEditor.UIElements.BoundsIntField.inputUssClassName">
  359. <summary>
  360. <para>
  361. USS class name of input elements in elements of this type.
  362. </para>
  363. </summary>
  364. </member>
  365. <member name="F:UnityEditor.UIElements.BoundsIntField.labelUssClassName">
  366. <summary>
  367. <para>
  368. USS class name of labels in elements of this type.
  369. </para>
  370. </summary>
  371. </member>
  372. <member name="F:UnityEditor.UIElements.BoundsIntField.positionUssClassName">
  373. <summary>
  374. <para>
  375. USS class name of position fields in elements of this type.
  376. </para>
  377. </summary>
  378. </member>
  379. <member name="F:UnityEditor.UIElements.BoundsIntField.sizeUssClassName">
  380. <summary>
  381. <para>
  382. USS class name of size fields in elements of this type.
  383. </para>
  384. </summary>
  385. </member>
  386. <member name="F:UnityEditor.UIElements.BoundsIntField.ussClassName">
  387. <summary>
  388. <para>
  389. USS class name of elements of this type.
  390. </para>
  391. </summary>
  392. </member>
  393. <member name="M:UnityEditor.UIElements.BoundsIntField.#ctor">
  394. <summary>
  395. <para>
  396. Initializes and returns an instance of BoundsIntField.
  397. </para>
  398. </summary>
  399. </member>
  400. <member name="M:UnityEditor.UIElements.BoundsIntField.#ctor(System.String)">
  401. <summary>
  402. <para>
  403. Initializes and returns an instance of BoundsIntField.
  404. </para>
  405. </summary>
  406. <param name="label">The text to use as a label.</param>
  407. </member>
  408. <member name="T:UnityEditor.UIElements.BoundsIntField.UxmlFactory">
  409. <summary>
  410. <para>
  411. Instantiates a BoundsIntField using the data read from a UXML file.
  412. </para>
  413. </summary>
  414. </member>
  415. <member name="T:UnityEditor.UIElements.BoundsIntField.UxmlTraits">
  416. <summary>
  417. <para>
  418. Defines UxmlTraits for the BoundsIntField.
  419. </para>
  420. </summary>
  421. </member>
  422. <member name="M:UnityEditor.UIElements.BoundsIntField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  423. <summary>
  424. <para>
  425. Initializes the UxmlTraits for the BoundsIntField.
  426. </para>
  427. </summary>
  428. <param name="ve">The &lt;see cref="VisualElement" /&gt; to be initialized.</param>
  429. <param name="bag">Bag of attributes.</param>
  430. <param name="cc">CreationContext, unused.</param>
  431. </member>
  432. <member name="T:UnityEditor.UIElements.ColorField">
  433. <summary>
  434. <para>
  435. Makes a field for selecting a color.
  436. </para>
  437. </summary>
  438. </member>
  439. <member name="P:UnityEditor.UIElements.ColorField.hdr">
  440. <summary>
  441. <para>
  442. If true, treats the color as an HDR value. If false, treats the color as a standard LDR value.
  443. </para>
  444. </summary>
  445. </member>
  446. <member name="F:UnityEditor.UIElements.ColorField.inputUssClassName">
  447. <summary>
  448. <para>
  449. USS class name of input elements in elements of this type.
  450. </para>
  451. </summary>
  452. </member>
  453. <member name="F:UnityEditor.UIElements.ColorField.labelUssClassName">
  454. <summary>
  455. <para>
  456. USS class name of labels in elements of this type.
  457. </para>
  458. </summary>
  459. </member>
  460. <member name="P:UnityEditor.UIElements.ColorField.showAlpha">
  461. <summary>
  462. <para>
  463. If true, allows the user to set an alpha value for the color. If false, hides the alpha component.
  464. </para>
  465. </summary>
  466. </member>
  467. <member name="P:UnityEditor.UIElements.ColorField.showEyeDropper">
  468. <summary>
  469. <para>
  470. If true, the color picker will show the eyedropper control. If false, the color picker won't show the eyedropper control.
  471. </para>
  472. </summary>
  473. </member>
  474. <member name="F:UnityEditor.UIElements.ColorField.ussClassName">
  475. <summary>
  476. <para>
  477. USS class name of elements of this type.
  478. </para>
  479. </summary>
  480. </member>
  481. <member name="M:UnityEditor.UIElements.ColorField.#ctor">
  482. <summary>
  483. <para>
  484. Initializes and returns an instance of ColorField.
  485. </para>
  486. </summary>
  487. </member>
  488. <member name="M:UnityEditor.UIElements.ColorField.#ctor(System.String)">
  489. <summary>
  490. <para>
  491. Initializes and returns an instance of ColorField.
  492. </para>
  493. </summary>
  494. <param name="label">The text to use as a label.</param>
  495. </member>
  496. <member name="T:UnityEditor.UIElements.ColorField.UxmlFactory">
  497. <summary>
  498. <para>
  499. Instantiates a ColorField using the data read from a UXML file.
  500. </para>
  501. </summary>
  502. </member>
  503. <member name="T:UnityEditor.UIElements.ColorField.UxmlTraits">
  504. <summary>
  505. <para>
  506. Defines UxmlTraits for the ColorField.
  507. </para>
  508. </summary>
  509. </member>
  510. <member name="M:UnityEditor.UIElements.ColorField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  511. <summary>
  512. <para>
  513. Initialize ColorField properties using values from the attribute bag.
  514. </para>
  515. </summary>
  516. <param name="ve">The object to initialize.</param>
  517. <param name="bag">The attribute bag.</param>
  518. <param name="cc">The creation context; unused.</param>
  519. </member>
  520. <member name="T:UnityEditor.UIElements.CurveField">
  521. <summary>
  522. <para>
  523. Makes a field for editing an AnimationCurve.
  524. </para>
  525. </summary>
  526. </member>
  527. <member name="F:UnityEditor.UIElements.CurveField.borderUssClassName">
  528. <summary>
  529. <para>
  530. USS class name of border elements in elements of this type.
  531. </para>
  532. </summary>
  533. </member>
  534. <member name="F:UnityEditor.UIElements.CurveField.contentUssClassName">
  535. <summary>
  536. <para>
  537. USS class name of content elements in elements of this type.
  538. </para>
  539. </summary>
  540. </member>
  541. <member name="F:UnityEditor.UIElements.CurveField.inputUssClassName">
  542. <summary>
  543. <para>
  544. USS class name of input elements in elements of this type.
  545. </para>
  546. </summary>
  547. </member>
  548. <member name="F:UnityEditor.UIElements.CurveField.labelUssClassName">
  549. <summary>
  550. <para>
  551. USS class name of labels in elements of this type.
  552. </para>
  553. </summary>
  554. </member>
  555. <member name="P:UnityEditor.UIElements.CurveField.ranges">
  556. <summary>
  557. <para>
  558. Optional rectangle that the curve is restrained within. If the range width or height is &amp;lt; 0 then CurveField computes an automatic range, which encompasses the whole curve.
  559. </para>
  560. </summary>
  561. </member>
  562. <member name="P:UnityEditor.UIElements.CurveField.renderMode">
  563. <summary>
  564. <para>
  565. The RenderMode of CurveField. The default is RenderMode.Default.
  566. </para>
  567. </summary>
  568. </member>
  569. <member name="F:UnityEditor.UIElements.CurveField.ussClassName">
  570. <summary>
  571. <para>
  572. USS class name of elements of this type.
  573. </para>
  574. </summary>
  575. </member>
  576. <member name="M:UnityEditor.UIElements.CurveField.#ctor">
  577. <summary>
  578. <para>
  579. Initializes and returns an instance of CurveField.
  580. </para>
  581. </summary>
  582. </member>
  583. <member name="M:UnityEditor.UIElements.CurveField.#ctor(System.String)">
  584. <summary>
  585. <para>
  586. Initializes and returns an instance of CurveField.
  587. </para>
  588. </summary>
  589. <param name="label">The text to use as a label.</param>
  590. </member>
  591. <member name="T:UnityEditor.UIElements.CurveField.RenderMode">
  592. <summary>
  593. <para>
  594. Render mode of CurveFields
  595. </para>
  596. </summary>
  597. </member>
  598. <member name="F:UnityEditor.UIElements.CurveField.RenderMode.Default">
  599. <summary>
  600. <para>
  601. Renders the curve with the default mode. Currently Texture.
  602. </para>
  603. </summary>
  604. </member>
  605. <member name="F:UnityEditor.UIElements.CurveField.RenderMode.Mesh">
  606. <summary>
  607. <para>
  608. Renders the curve with an anti-aliased mesh.
  609. </para>
  610. </summary>
  611. </member>
  612. <member name="F:UnityEditor.UIElements.CurveField.RenderMode.Texture">
  613. <summary>
  614. <para>
  615. Renders the curve with a generated texture, like with Unity’s Immediate Mode GUI system (IMGUI).
  616. </para>
  617. </summary>
  618. </member>
  619. <member name="T:UnityEditor.UIElements.CurveField.UxmlFactory">
  620. <summary>
  621. <para>
  622. Instantiates a CurveField using the data read from a UXML file.
  623. </para>
  624. </summary>
  625. </member>
  626. <member name="T:UnityEditor.UIElements.CurveField.UxmlTraits">
  627. <summary>
  628. <para>
  629. Defines UxmlTraits for the CurveField.
  630. </para>
  631. </summary>
  632. </member>
  633. <member name="T:UnityEditor.UIElements.DeltaSpeed">
  634. <summary>
  635. <para>
  636. Speed at which the value changes for a given input device delta.
  637. </para>
  638. </summary>
  639. </member>
  640. <member name="F:UnityEditor.UIElements.DeltaSpeed.Fast">
  641. <summary>
  642. <para>
  643. The value changes at four times the normal rate.
  644. </para>
  645. </summary>
  646. </member>
  647. <member name="F:UnityEditor.UIElements.DeltaSpeed.Normal">
  648. <summary>
  649. <para>
  650. The value changes at the normal rate.
  651. </para>
  652. </summary>
  653. </member>
  654. <member name="F:UnityEditor.UIElements.DeltaSpeed.Slow">
  655. <summary>
  656. <para>
  657. The value changes at one quarter of its normal rate.
  658. </para>
  659. </summary>
  660. </member>
  661. <member name="T:UnityEditor.UIElements.DoubleField">
  662. <summary>
  663. <para>
  664. Makes a text field for entering doubles.
  665. </para>
  666. </summary>
  667. </member>
  668. <member name="F:UnityEditor.UIElements.DoubleField.inputUssClassName">
  669. <summary>
  670. <para>
  671. USS class name of input elements in elements of this type.
  672. </para>
  673. </summary>
  674. </member>
  675. <member name="F:UnityEditor.UIElements.DoubleField.labelUssClassName">
  676. <summary>
  677. <para>
  678. USS class name of labels in elements of this type.
  679. </para>
  680. </summary>
  681. </member>
  682. <member name="F:UnityEditor.UIElements.DoubleField.ussClassName">
  683. <summary>
  684. <para>
  685. USS class name of elements of this type.
  686. </para>
  687. </summary>
  688. </member>
  689. <member name="M:UnityEditor.UIElements.DoubleField.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,System.Double)">
  690. <summary>
  691. <para>
  692. Modify the value using a 3D delta and a speed, typically coming from an input device.
  693. </para>
  694. </summary>
  695. <param name="delta">A vector used to compute the value change.</param>
  696. <param name="speed">A multiplier for the value change.</param>
  697. <param name="startValue">The start value.</param>
  698. </member>
  699. <member name="M:UnityEditor.UIElements.DoubleField.#ctor">
  700. <summary>
  701. <para>
  702. Constructor.
  703. </para>
  704. </summary>
  705. </member>
  706. <member name="M:UnityEditor.UIElements.DoubleField.#ctor(System.Int32)">
  707. <summary>
  708. <para>
  709. Constructor.
  710. </para>
  711. </summary>
  712. <param name="maxLength">Maximum number of characters the field can take.</param>
  713. </member>
  714. <member name="M:UnityEditor.UIElements.DoubleField.#ctor(System.String,System.Int32)">
  715. <summary>
  716. <para>
  717. Constructor.
  718. </para>
  719. </summary>
  720. <param name="maxLength">Maximum number of characters the field can take.</param>
  721. <param name="label"></param>
  722. </member>
  723. <member name="M:UnityEditor.UIElements.DoubleField.StringToValue(System.String)">
  724. <summary>
  725. <para>
  726. Converts a string to a double.
  727. </para>
  728. </summary>
  729. <param name="str">The string to convert.</param>
  730. <returns>
  731. <para>The double parsed from the string.</para>
  732. </returns>
  733. </member>
  734. <member name="T:UnityEditor.UIElements.DoubleField.UxmlFactory">
  735. <summary>
  736. <para>
  737. Instantiates a DoubleField using the data read from a UXML file.
  738. </para>
  739. </summary>
  740. </member>
  741. <member name="T:UnityEditor.UIElements.DoubleField.UxmlTraits">
  742. <summary>
  743. <para>
  744. Defines UxmlTraits for the DoubleField.
  745. </para>
  746. </summary>
  747. </member>
  748. <member name="M:UnityEditor.UIElements.DoubleField.ValueToString(System.Double)">
  749. <summary>
  750. <para>
  751. Converts the given double to a string.
  752. </para>
  753. </summary>
  754. <param name="v">The double to be converted to string.</param>
  755. <returns>
  756. <para>The double as string.</para>
  757. </returns>
  758. </member>
  759. <member name="T:UnityEditor.UIElements.EnumField">
  760. <summary>
  761. <para>
  762. Makes a dropdown for switching between enum values.
  763. </para>
  764. </summary>
  765. </member>
  766. <member name="F:UnityEditor.UIElements.EnumField.arrowUssClassName">
  767. <summary>
  768. <para>
  769. USS class name of arrow indicators in elements of this type.
  770. </para>
  771. </summary>
  772. </member>
  773. <member name="F:UnityEditor.UIElements.EnumField.inputUssClassName">
  774. <summary>
  775. <para>
  776. USS class name of input elements in elements of this type.
  777. </para>
  778. </summary>
  779. </member>
  780. <member name="F:UnityEditor.UIElements.EnumField.labelUssClassName">
  781. <summary>
  782. <para>
  783. USS class name of labels in elements of this type.
  784. </para>
  785. </summary>
  786. </member>
  787. <member name="P:UnityEditor.UIElements.EnumField.text">
  788. <summary>
  789. <para>
  790. Return the text value of the currently selected enum.
  791. </para>
  792. </summary>
  793. </member>
  794. <member name="F:UnityEditor.UIElements.EnumField.textUssClassName">
  795. <summary>
  796. <para>
  797. USS class name of text elements in elements of this type.
  798. </para>
  799. </summary>
  800. </member>
  801. <member name="F:UnityEditor.UIElements.EnumField.ussClassName">
  802. <summary>
  803. <para>
  804. USS class name of elements of this type.
  805. </para>
  806. </summary>
  807. </member>
  808. <member name="M:UnityEditor.UIElements.EnumField.#ctor">
  809. <summary>
  810. <para>
  811. Construct an EnumField.
  812. </para>
  813. </summary>
  814. </member>
  815. <member name="M:UnityEditor.UIElements.EnumField.#ctor(System.Enum)">
  816. <summary>
  817. <para>
  818. Construct an EnumField.
  819. </para>
  820. </summary>
  821. <param name="defaultValue">Initial value. Also used to detect Enum type.</param>
  822. </member>
  823. <member name="M:UnityEditor.UIElements.EnumField.#ctor(System.String,System.Enum)">
  824. <summary>
  825. <para>
  826. Construct an EnumField.
  827. </para>
  828. </summary>
  829. <param name="defaultValue">Initial value. Also used to detect Enum type.</param>
  830. <param name="label"></param>
  831. </member>
  832. <member name="M:UnityEditor.UIElements.EnumField.Init(System.Enum)">
  833. <summary>
  834. <para>
  835. Initializes the EnumField with a default value, and initializes its underlying type.
  836. </para>
  837. </summary>
  838. <param name="defaultValue">The typed enum value.</param>
  839. </member>
  840. <member name="M:UnityEditor.UIElements.EnumField.Init(System.Enum,System.Boolean)">
  841. <summary>
  842. <para>
  843. Initializes the EnumField with a default value, and initializes its underlying type.
  844. </para>
  845. </summary>
  846. <param name="defaultValue">The typed enum value.</param>
  847. <param name="includeObsoleteValues">Set to true to display obsolete values as choices.</param>
  848. </member>
  849. <member name="T:UnityEditor.UIElements.EnumField.UxmlFactory">
  850. <summary>
  851. <para>
  852. Instantiates an EnumField using the data read from a UXML file.
  853. </para>
  854. </summary>
  855. </member>
  856. <member name="T:UnityEditor.UIElements.EnumField.UxmlTraits">
  857. <summary>
  858. <para>
  859. Defines UxmlTraits for the EnumField.
  860. </para>
  861. </summary>
  862. </member>
  863. <member name="M:UnityEditor.UIElements.EnumField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  864. <summary>
  865. <para>
  866. Initialize EnumField properties using values from the attribute bag.
  867. </para>
  868. </summary>
  869. <param name="ve">The object to initialize.</param>
  870. <param name="bag">The attribute bag.</param>
  871. <param name="cc">The creation context; unused.</param>
  872. </member>
  873. <member name="T:UnityEditor.UIElements.EnumFlagsField">
  874. <summary>
  875. <para>
  876. Makes a dropdown for switching between enum flag values that are marked with the Flags attribute.
  877. </para>
  878. </summary>
  879. </member>
  880. <member name="F:UnityEditor.UIElements.EnumFlagsField.inputUssClassName">
  881. <summary>
  882. <para>
  883. USS class name for input elements of this type.
  884. </para>
  885. </summary>
  886. </member>
  887. <member name="F:UnityEditor.UIElements.EnumFlagsField.labelUssClassName">
  888. <summary>
  889. <para>
  890. USS class name for labels of this type.
  891. </para>
  892. </summary>
  893. </member>
  894. <member name="F:UnityEditor.UIElements.EnumFlagsField.ussClassName">
  895. <summary>
  896. <para>
  897. USS class name for elements of this type.
  898. </para>
  899. </summary>
  900. </member>
  901. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor(System.Enum)">
  902. <summary>
  903. <para>
  904. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  905. </para>
  906. </summary>
  907. <param name="defaultValue">Initial value. This also detects the Enum type.</param>
  908. </member>
  909. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor(System.Enum,System.Boolean)">
  910. <summary>
  911. <para>
  912. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  913. </para>
  914. </summary>
  915. <param name="defaultValue">Initial value. This also detects the Enum type.</param>
  916. <param name="includeObsoleteValues"></param>
  917. </member>
  918. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor(System.String,System.Enum)">
  919. <summary>
  920. <para>
  921. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  922. </para>
  923. </summary>
  924. <param name="defaultValue">Initial value. This also detects the Enum type.</param>
  925. <param name="label"></param>
  926. </member>
  927. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor">
  928. <summary>
  929. <para>
  930. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  931. </para>
  932. </summary>
  933. </member>
  934. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor(System.String,System.Enum,System.Boolean)">
  935. <summary>
  936. <para>
  937. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  938. </para>
  939. </summary>
  940. <param name="defaultValue">Initial value. This also detects the Enum type.</param>
  941. <param name="label"></param>
  942. <param name="includeObsoleteValues"></param>
  943. </member>
  944. <member name="M:UnityEditor.UIElements.EnumFlagsField.#ctor(System.String)">
  945. <summary>
  946. <para>
  947. Constructs an EnumFlagsField with a default value, and initializes its underlying type.
  948. </para>
  949. </summary>
  950. <param name="label"></param>
  951. </member>
  952. <member name="M:UnityEditor.UIElements.EnumFlagsField.Init(System.Enum,System.Boolean)">
  953. <summary>
  954. <para>
  955. Initializes the EnumFlagsField with a default value, and initializes its underlying type.
  956. </para>
  957. </summary>
  958. <param name="defaultValue">The typed enum value.</param>
  959. <param name="includeObsoleteValues">Set to true to display obsolete values as choices.</param>
  960. </member>
  961. <member name="T:UnityEditor.UIElements.EnumFlagsField.UxmlFactory">
  962. <summary>
  963. <para>
  964. Instantiates a EnumFlagsField using the data read from a UXML file.
  965. </para>
  966. </summary>
  967. </member>
  968. <member name="T:UnityEditor.UIElements.EnumFlagsField.UxmlTraits">
  969. <summary>
  970. <para>
  971. Defines UxmlTraits for the EnumFlagsField.
  972. </para>
  973. </summary>
  974. </member>
  975. <member name="T:UnityEditor.UIElements.FieldMouseDragger`1">
  976. <summary>
  977. <para>
  978. Provides dragging on a visual element to change a value field.
  979. </para>
  980. </summary>
  981. </member>
  982. <member name="P:UnityEditor.UIElements.FieldMouseDragger_1.dragging">
  983. <summary>
  984. <para>
  985. Is dragging.
  986. </para>
  987. </summary>
  988. </member>
  989. <member name="P:UnityEditor.UIElements.FieldMouseDragger_1.startValue">
  990. <summary>
  991. <para>
  992. Start value before drag.
  993. </para>
  994. </summary>
  995. </member>
  996. <member name="M:UnityEditor.UIElements.FieldMouseDragger_1.#ctor(UnityEditor.UIElements.IValueField`1&lt;T&gt;)">
  997. <summary>
  998. <para>
  999. FieldMouseDragger's constructor.
  1000. </para>
  1001. </summary>
  1002. <param name="drivenField">The field.</param>
  1003. </member>
  1004. <member name="T:UnityEditor.UIElements.FloatField">
  1005. <summary>
  1006. <para>
  1007. Makes a text field for entering a float.
  1008. </para>
  1009. </summary>
  1010. </member>
  1011. <member name="F:UnityEditor.UIElements.FloatField.inputUssClassName">
  1012. <summary>
  1013. <para>
  1014. USS class name of input elements in elements of this type.
  1015. </para>
  1016. </summary>
  1017. </member>
  1018. <member name="F:UnityEditor.UIElements.FloatField.labelUssClassName">
  1019. <summary>
  1020. <para>
  1021. USS class name of labels in elements of this type.
  1022. </para>
  1023. </summary>
  1024. </member>
  1025. <member name="F:UnityEditor.UIElements.FloatField.ussClassName">
  1026. <summary>
  1027. <para>
  1028. USS class name of elements of this type.
  1029. </para>
  1030. </summary>
  1031. </member>
  1032. <member name="M:UnityEditor.UIElements.FloatField.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,System.Single)">
  1033. <summary>
  1034. <para>
  1035. Modify the value using a 3D delta and a speed, typically coming from an input device.
  1036. </para>
  1037. </summary>
  1038. <param name="delta">A vector used to compute the value change.</param>
  1039. <param name="speed">A multiplier for the value change.</param>
  1040. <param name="startValue">The start value.</param>
  1041. </member>
  1042. <member name="M:UnityEditor.UIElements.FloatField.#ctor">
  1043. <summary>
  1044. <para>
  1045. Constructor.
  1046. </para>
  1047. </summary>
  1048. </member>
  1049. <member name="M:UnityEditor.UIElements.FloatField.#ctor(System.Int32)">
  1050. <summary>
  1051. <para>
  1052. Constructor.
  1053. </para>
  1054. </summary>
  1055. <param name="maxLength">Maximum number of characters the field can take.</param>
  1056. </member>
  1057. <member name="M:UnityEditor.UIElements.FloatField.#ctor(System.String,System.Int32)">
  1058. <summary>
  1059. <para>
  1060. Constructor.
  1061. </para>
  1062. </summary>
  1063. <param name="maxLength">Maximum number of characters the field can take.</param>
  1064. <param name="label"></param>
  1065. </member>
  1066. <member name="M:UnityEditor.UIElements.FloatField.StringToValue(System.String)">
  1067. <summary>
  1068. <para>
  1069. Converts a string to a float.
  1070. </para>
  1071. </summary>
  1072. <param name="str">The string to convert.</param>
  1073. <returns>
  1074. <para>The float parsed from the string.</para>
  1075. </returns>
  1076. </member>
  1077. <member name="T:UnityEditor.UIElements.FloatField.UxmlFactory">
  1078. <summary>
  1079. <para>
  1080. Instantiates a FloatField using the data read from a UXML file.
  1081. </para>
  1082. </summary>
  1083. </member>
  1084. <member name="T:UnityEditor.UIElements.FloatField.UxmlTraits">
  1085. <summary>
  1086. <para>
  1087. Defines UxmlTraits for the FloatField.
  1088. </para>
  1089. </summary>
  1090. </member>
  1091. <member name="M:UnityEditor.UIElements.FloatField.ValueToString(System.Single)">
  1092. <summary>
  1093. <para>
  1094. Converts the given float to a string.
  1095. </para>
  1096. </summary>
  1097. <param name="v">The float to be converted to string.</param>
  1098. <returns>
  1099. <para>The float as string.</para>
  1100. </returns>
  1101. </member>
  1102. <member name="T:UnityEditor.UIElements.GradientField">
  1103. <summary>
  1104. <para>
  1105. Makes a field for editing an Gradient.
  1106. </para>
  1107. </summary>
  1108. </member>
  1109. <member name="F:UnityEditor.UIElements.GradientField.borderUssClassName">
  1110. <summary>
  1111. <para>
  1112. USS class name for border elements in elements of this type.
  1113. </para>
  1114. </summary>
  1115. </member>
  1116. <member name="P:UnityEditor.UIElements.GradientField.colorSpace">
  1117. <summary>
  1118. <para>
  1119. The color space currently used by the field.
  1120. </para>
  1121. </summary>
  1122. </member>
  1123. <member name="F:UnityEditor.UIElements.GradientField.contentUssClassName">
  1124. <summary>
  1125. <para>
  1126. USS class name for the content for the gradient visual in the GradientField element.
  1127. </para>
  1128. </summary>
  1129. </member>
  1130. <member name="F:UnityEditor.UIElements.GradientField.inputUssClassName">
  1131. <summary>
  1132. <para>
  1133. USS class name for input elements in elements of this type.
  1134. </para>
  1135. </summary>
  1136. </member>
  1137. <member name="F:UnityEditor.UIElements.GradientField.labelUssClassName">
  1138. <summary>
  1139. <para>
  1140. USS class name for labels in elements of this type.
  1141. </para>
  1142. </summary>
  1143. </member>
  1144. <member name="F:UnityEditor.UIElements.GradientField.ussClassName">
  1145. <summary>
  1146. <para>
  1147. USS class name for elements of this type.
  1148. </para>
  1149. </summary>
  1150. </member>
  1151. <member name="P:UnityEditor.UIElements.GradientField.value">
  1152. <summary>
  1153. <para>
  1154. The Gradient currently being exposed by the field.
  1155. </para>
  1156. </summary>
  1157. </member>
  1158. <member name="M:UnityEditor.UIElements.GradientField.#ctor">
  1159. <summary>
  1160. <para>
  1161. Constructor.
  1162. </para>
  1163. </summary>
  1164. </member>
  1165. <member name="M:UnityEditor.UIElements.GradientField.#ctor(System.String)">
  1166. <summary>
  1167. <para>
  1168. Constructor.
  1169. </para>
  1170. </summary>
  1171. <param name="label"></param>
  1172. </member>
  1173. <member name="T:UnityEditor.UIElements.GradientField.UxmlFactory">
  1174. <summary>
  1175. <para>
  1176. Instantiates a GradientField using the data read from a UXML file.
  1177. </para>
  1178. </summary>
  1179. </member>
  1180. <member name="T:UnityEditor.UIElements.GradientField.UxmlTraits">
  1181. <summary>
  1182. <para>
  1183. Defines UxmlTraits for the GradientField.
  1184. </para>
  1185. </summary>
  1186. </member>
  1187. <member name="T:UnityEditor.UIElements.Hash128Field">
  1188. <summary>
  1189. <para>
  1190. Makes a field for editing an Hash128.
  1191. </para>
  1192. </summary>
  1193. </member>
  1194. <member name="F:UnityEditor.UIElements.Hash128Field.inputUssClassName">
  1195. <summary>
  1196. <para>
  1197. USS class name of input elements in elements of this type.
  1198. </para>
  1199. </summary>
  1200. </member>
  1201. <member name="F:UnityEditor.UIElements.Hash128Field.labelUssClassName">
  1202. <summary>
  1203. <para>
  1204. USS class name of labels in elements of this type.
  1205. </para>
  1206. </summary>
  1207. </member>
  1208. <member name="F:UnityEditor.UIElements.Hash128Field.ussClassName">
  1209. <summary>
  1210. <para>
  1211. USS class name of elements of this type.
  1212. </para>
  1213. </summary>
  1214. </member>
  1215. <member name="M:UnityEditor.UIElements.Hash128Field.#ctor">
  1216. <summary>
  1217. <para>
  1218. Initializes and returns an instance of Hash128Field.
  1219. </para>
  1220. </summary>
  1221. </member>
  1222. <member name="M:UnityEditor.UIElements.Hash128Field.#ctor(System.Int32)">
  1223. <summary>
  1224. <para>
  1225. Initializes and returns an instance of Hash128Field.
  1226. </para>
  1227. </summary>
  1228. <param name="maxLength">Maximum number of characters for the field.</param>
  1229. </member>
  1230. <member name="M:UnityEditor.UIElements.Hash128Field.#ctor(System.String,System.Int32)">
  1231. <summary>
  1232. <para>
  1233. Initializes and returns an instance of Hash128Field.
  1234. </para>
  1235. </summary>
  1236. <param name="label">The text to use as a label.</param>
  1237. <param name="maxLength">Maximum number of characters for the field.</param>
  1238. </member>
  1239. <member name="T:UnityEditor.UIElements.Hash128Field.UxmlFactory">
  1240. <summary>
  1241. <para>
  1242. Instantiates a Hash128Field using the data read from a UXML file.
  1243. </para>
  1244. </summary>
  1245. </member>
  1246. <member name="T:UnityEditor.UIElements.Hash128Field.UxmlTraits">
  1247. <summary>
  1248. <para>
  1249. Defines UxmlTraits for the Hash128Field.
  1250. </para>
  1251. </summary>
  1252. </member>
  1253. <member name="T:UnityEditor.UIElements.InspectorElement">
  1254. <summary>
  1255. <para>
  1256. Create a VisualElement inspector from a SerializedObject.
  1257. </para>
  1258. </summary>
  1259. </member>
  1260. <member name="F:UnityEditor.UIElements.InspectorElement.customInspectorUssClassName">
  1261. <summary>
  1262. <para>
  1263. USS class name of custom inspector elements in elements of this type.
  1264. </para>
  1265. </summary>
  1266. </member>
  1267. <member name="F:UnityEditor.UIElements.InspectorElement.debugInternalVariantUssClassName">
  1268. <summary>
  1269. <para>
  1270. USS class name of elements of this type, when they are displayed in debug internal mode.
  1271. </para>
  1272. </summary>
  1273. </member>
  1274. <member name="F:UnityEditor.UIElements.InspectorElement.debugVariantUssClassName">
  1275. <summary>
  1276. <para>
  1277. USS class name of elements of this type, when they are displayed in debug USS mode.
  1278. </para>
  1279. </summary>
  1280. </member>
  1281. <member name="F:UnityEditor.UIElements.InspectorElement.iMGUIContainerUssClassName">
  1282. <summary>
  1283. <para>
  1284. USS class name of IMGUI containers in elements of this type.
  1285. </para>
  1286. </summary>
  1287. </member>
  1288. <member name="F:UnityEditor.UIElements.InspectorElement.iMGUICustomVariantUssClassName">
  1289. <summary>
  1290. <para>
  1291. USS class name of elements of this type, when they are displayed in IMGUI custom mode.
  1292. </para>
  1293. </summary>
  1294. </member>
  1295. <member name="F:UnityEditor.UIElements.InspectorElement.iMGUIDefaultVariantUssClassName">
  1296. <summary>
  1297. <para>
  1298. USS class name of elements of this type, when they are displayed in IMGUI default mode.
  1299. </para>
  1300. </summary>
  1301. </member>
  1302. <member name="F:UnityEditor.UIElements.InspectorElement.iMGUIInspectorVariantUssClassName">
  1303. <summary>
  1304. <para>
  1305. USS class name of elements of this type, when they are displayed in IMGUI inspector mode.
  1306. </para>
  1307. </summary>
  1308. </member>
  1309. <member name="F:UnityEditor.UIElements.InspectorElement.noInspectorFoundVariantUssClassName">
  1310. <summary>
  1311. <para>
  1312. USS class name of elements of this type, when no inspector is found.
  1313. </para>
  1314. </summary>
  1315. </member>
  1316. <member name="F:UnityEditor.UIElements.InspectorElement.uIECustomVariantUssClassName">
  1317. <summary>
  1318. <para>
  1319. USS class name of elements of this type, when they are displayed in UIElements custom mode.
  1320. </para>
  1321. </summary>
  1322. </member>
  1323. <member name="F:UnityEditor.UIElements.InspectorElement.uIEDefaultVariantUssClassName">
  1324. <summary>
  1325. <para>
  1326. USS class name of elements of this type, when they are displayed in UIElements default mode.
  1327. </para>
  1328. </summary>
  1329. </member>
  1330. <member name="F:UnityEditor.UIElements.InspectorElement.uIEInspectorVariantUssClassName">
  1331. <summary>
  1332. <para>
  1333. USS class name of elements of this type, when they are displayed in UIElements inspector mode.
  1334. </para>
  1335. </summary>
  1336. </member>
  1337. <member name="F:UnityEditor.UIElements.InspectorElement.ussClassName">
  1338. <summary>
  1339. <para>
  1340. USS class name of elements of this type.
  1341. </para>
  1342. </summary>
  1343. </member>
  1344. <member name="M:UnityEditor.UIElements.InspectorElement.#ctor">
  1345. <summary>
  1346. <para>
  1347. InspectorElement constructor.
  1348. </para>
  1349. </summary>
  1350. </member>
  1351. <member name="M:UnityEditor.UIElements.InspectorElement.#ctor(UnityEngine.Object)">
  1352. <summary>
  1353. <para>
  1354. InspectorElement constructor.
  1355. </para>
  1356. </summary>
  1357. <param name="obj">Create a SerializedObject from given obj and automatically Bind() to it.</param>
  1358. </member>
  1359. <member name="M:UnityEditor.UIElements.InspectorElement.#ctor(UnityEditor.SerializedObject)">
  1360. <summary>
  1361. <para>
  1362. InspectorElement constructor.
  1363. </para>
  1364. </summary>
  1365. <param name="obj">Create a SerializedObject from given obj and automatically Bind() to it.</param>
  1366. </member>
  1367. <member name="M:UnityEditor.UIElements.InspectorElement.#ctor(UnityEditor.Editor)">
  1368. <summary>
  1369. <para>
  1370. InspectorElement constructor.
  1371. </para>
  1372. </summary>
  1373. <param name="editor"></param>
  1374. </member>
  1375. <member name="M:UnityEditor.UIElements.InspectorElement.FillDefaultInspector(UnityEngine.UIElements.VisualElement,UnityEditor.SerializedObject,UnityEditor.Editor)">
  1376. <summary>
  1377. <para>
  1378. Adds default inspector property fields under a container VisualElement
  1379. </para>
  1380. </summary>
  1381. <param name="container">The parent VisualElement</param>
  1382. <param name="serializedObject">The SerializedObject to inspect</param>
  1383. <param name="editor">The editor currently used</param>
  1384. </member>
  1385. <member name="T:UnityEditor.UIElements.InspectorElement.UxmlFactory">
  1386. <summary>
  1387. <para>
  1388. Instantiates a InspectorElement using the data read from a UXML file.
  1389. </para>
  1390. </summary>
  1391. </member>
  1392. <member name="T:UnityEditor.UIElements.InspectorElement.UxmlTraits">
  1393. <summary>
  1394. <para>
  1395. Defines UxmlTraits for the InspectorElement.
  1396. </para>
  1397. </summary>
  1398. </member>
  1399. <member name="M:UnityEditor.UIElements.InspectorElement.UxmlTraits.#ctor">
  1400. <summary>
  1401. <para>
  1402. Constructor.
  1403. </para>
  1404. </summary>
  1405. </member>
  1406. <member name="T:UnityEditor.UIElements.IntegerField">
  1407. <summary>
  1408. <para>
  1409. Makes a text field for entering an integer.
  1410. </para>
  1411. </summary>
  1412. </member>
  1413. <member name="F:UnityEditor.UIElements.IntegerField.inputUssClassName">
  1414. <summary>
  1415. <para>
  1416. USS class name of input elements in elements of this type.
  1417. </para>
  1418. </summary>
  1419. </member>
  1420. <member name="F:UnityEditor.UIElements.IntegerField.labelUssClassName">
  1421. <summary>
  1422. <para>
  1423. USS class name of labels in elements of this type.
  1424. </para>
  1425. </summary>
  1426. </member>
  1427. <member name="F:UnityEditor.UIElements.IntegerField.ussClassName">
  1428. <summary>
  1429. <para>
  1430. USS class name of elements of this type.
  1431. </para>
  1432. </summary>
  1433. </member>
  1434. <member name="M:UnityEditor.UIElements.IntegerField.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,System.Int32)">
  1435. <summary>
  1436. <para>
  1437. Modify the value using a 3D delta and a speed, typically coming from an input device.
  1438. </para>
  1439. </summary>
  1440. <param name="delta">A vector used to compute the value change.</param>
  1441. <param name="speed">A multiplier for the value change.</param>
  1442. <param name="startValue">The start value.</param>
  1443. </member>
  1444. <member name="M:UnityEditor.UIElements.IntegerField.#ctor">
  1445. <summary>
  1446. <para>
  1447. Constructor.
  1448. </para>
  1449. </summary>
  1450. </member>
  1451. <member name="M:UnityEditor.UIElements.IntegerField.#ctor(System.Int32)">
  1452. <summary>
  1453. <para>
  1454. Constructor.
  1455. </para>
  1456. </summary>
  1457. <param name="maxLength">Maximum number of characters the field can take.</param>
  1458. </member>
  1459. <member name="M:UnityEditor.UIElements.IntegerField.#ctor(System.String,System.Int32)">
  1460. <summary>
  1461. <para>
  1462. Constructor.
  1463. </para>
  1464. </summary>
  1465. <param name="maxLength">Maximum number of characters the field can take.</param>
  1466. <param name="label"></param>
  1467. </member>
  1468. <member name="M:UnityEditor.UIElements.IntegerField.StringToValue(System.String)">
  1469. <summary>
  1470. <para>
  1471. Converts a string to an integer.
  1472. </para>
  1473. </summary>
  1474. <param name="str">The string to convert.</param>
  1475. <returns>
  1476. <para>The integer parsed from the string.</para>
  1477. </returns>
  1478. </member>
  1479. <member name="T:UnityEditor.UIElements.IntegerField.UxmlFactory">
  1480. <summary>
  1481. <para>
  1482. Instantiates an IntegerField using the data read from a UXML file.
  1483. </para>
  1484. </summary>
  1485. </member>
  1486. <member name="T:UnityEditor.UIElements.IntegerField.UxmlTraits">
  1487. <summary>
  1488. <para>
  1489. Defines UxmlTraits for the IntegerField.
  1490. </para>
  1491. </summary>
  1492. </member>
  1493. <member name="M:UnityEditor.UIElements.IntegerField.ValueToString(System.Int32)">
  1494. <summary>
  1495. <para>
  1496. Converts the given integer to a string.
  1497. </para>
  1498. </summary>
  1499. <param name="v">The integer to be converted to string.</param>
  1500. <returns>
  1501. <para>The integer as string.</para>
  1502. </returns>
  1503. </member>
  1504. <member name="?:UnityEditor.UIElements.IToolbarMenuElement">
  1505. <summary>
  1506. <para>
  1507. An interface for toolbar items that display drop-down menus.
  1508. </para>
  1509. </summary>
  1510. </member>
  1511. <member name="P:UnityEditor.UIElements.IToolbarMenuElement.menu">
  1512. <summary>
  1513. <para>
  1514. The drop-down menu for the element.
  1515. </para>
  1516. </summary>
  1517. </member>
  1518. <member name="?:UnityEditor.UIElements.IValueField_1">
  1519. <summary>
  1520. <para>
  1521. Base interface for UIElements text value fields.
  1522. </para>
  1523. </summary>
  1524. </member>
  1525. <member name="P:UnityEditor.UIElements.IValueField_1.value">
  1526. <summary>
  1527. <para>
  1528. The value of the field.
  1529. </para>
  1530. </summary>
  1531. </member>
  1532. <member name="M:UnityEditor.UIElements.IValueField_1.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,T)">
  1533. <summary>
  1534. <para>
  1535. Modify the value using a 3D delta and a speed, typically coming from an input device.
  1536. </para>
  1537. </summary>
  1538. <param name="delta">A vector used to compute the value change.</param>
  1539. <param name="speed">A multiplier for the value change.</param>
  1540. <param name="startValue">The start value.</param>
  1541. </member>
  1542. <member name="M:UnityEditor.UIElements.IValueField_1.StartDragging">
  1543. <summary>
  1544. <para>
  1545. Indicate when the mouse dragging is starting.
  1546. </para>
  1547. </summary>
  1548. </member>
  1549. <member name="M:UnityEditor.UIElements.IValueField_1.StopDragging">
  1550. <summary>
  1551. <para>
  1552. Indicate when the mouse dragging is ending.
  1553. </para>
  1554. </summary>
  1555. </member>
  1556. <member name="T:UnityEditor.UIElements.LayerField">
  1557. <summary>
  1558. <para>
  1559. A LayerField editor.
  1560. </para>
  1561. </summary>
  1562. </member>
  1563. <member name="P:UnityEditor.UIElements.LayerField.formatListItemCallback">
  1564. <summary>
  1565. <para>
  1566. Unsupported.
  1567. </para>
  1568. </summary>
  1569. </member>
  1570. <member name="P:UnityEditor.UIElements.LayerField.formatSelectedValueCallback">
  1571. <summary>
  1572. <para>
  1573. Unsupported.
  1574. </para>
  1575. </summary>
  1576. </member>
  1577. <member name="F:UnityEditor.UIElements.LayerField.inputUssClassName">
  1578. <summary>
  1579. <para>
  1580. USS class name of input elements in elements of this type.
  1581. </para>
  1582. </summary>
  1583. </member>
  1584. <member name="F:UnityEditor.UIElements.LayerField.labelUssClassName">
  1585. <summary>
  1586. <para>
  1587. USS class name of labels in elements of this type.
  1588. </para>
  1589. </summary>
  1590. </member>
  1591. <member name="F:UnityEditor.UIElements.LayerField.ussClassName">
  1592. <summary>
  1593. <para>
  1594. USS class name of elements of this type.
  1595. </para>
  1596. </summary>
  1597. </member>
  1598. <member name="M:UnityEditor.UIElements.LayerField.#ctor(System.String)">
  1599. <summary>
  1600. <para>
  1601. Initializes and returns an instance of LayerField.
  1602. </para>
  1603. </summary>
  1604. <param name="label">The text to use as a label for the field.</param>
  1605. </member>
  1606. <member name="M:UnityEditor.UIElements.LayerField.#ctor">
  1607. <summary>
  1608. <para>
  1609. Initializes and returns an instance of LayerField.
  1610. </para>
  1611. </summary>
  1612. </member>
  1613. <member name="M:UnityEditor.UIElements.LayerField.#ctor(System.Int32)">
  1614. <summary>
  1615. <para>
  1616. Initializes and returns an instance of LayerField.
  1617. </para>
  1618. </summary>
  1619. <param name="defaultValue">The initial layer value this field should use.</param>
  1620. </member>
  1621. <member name="M:UnityEditor.UIElements.LayerField.#ctor(System.String,System.Int32)">
  1622. <summary>
  1623. <para>
  1624. Initializes and returns an instance of LayerField.
  1625. </para>
  1626. </summary>
  1627. <param name="label">The text to use as a label for the field.</param>
  1628. <param name="defaultValue">The initial layer value this field should use.</param>
  1629. </member>
  1630. <member name="T:UnityEditor.UIElements.LayerField.UxmlFactory">
  1631. <summary>
  1632. <para>
  1633. Instantiates a LayerField using the data read from a UXML file.
  1634. </para>
  1635. </summary>
  1636. </member>
  1637. <member name="T:UnityEditor.UIElements.LayerField.UxmlTraits">
  1638. <summary>
  1639. <para>
  1640. Defines UxmlTraits for the LayerField.
  1641. </para>
  1642. </summary>
  1643. </member>
  1644. <member name="M:UnityEditor.UIElements.LayerField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  1645. <summary>
  1646. <para>
  1647. Initialize the traits.
  1648. </para>
  1649. </summary>
  1650. <param name="ve">VisualElement that will be created and populated.</param>
  1651. <param name="bag">Bag of attributes where the data comes from.</param>
  1652. <param name="cc">Creation context, unused.</param>
  1653. </member>
  1654. <member name="T:UnityEditor.UIElements.LayerMaskField">
  1655. <summary>
  1656. <para>
  1657. Make a field for layer as masks.
  1658. </para>
  1659. </summary>
  1660. </member>
  1661. <member name="P:UnityEditor.UIElements.LayerMaskField.formatListItemCallback">
  1662. <summary>
  1663. <para>
  1664. Unsupported.
  1665. </para>
  1666. </summary>
  1667. </member>
  1668. <member name="P:UnityEditor.UIElements.LayerMaskField.formatSelectedValueCallback">
  1669. <summary>
  1670. <para>
  1671. Unsupported.
  1672. </para>
  1673. </summary>
  1674. </member>
  1675. <member name="F:UnityEditor.UIElements.LayerMaskField.inputUssClassName">
  1676. <summary>
  1677. <para>
  1678. USS class name of input elements in elements of this type.
  1679. </para>
  1680. </summary>
  1681. </member>
  1682. <member name="F:UnityEditor.UIElements.LayerMaskField.labelUssClassName">
  1683. <summary>
  1684. <para>
  1685. USS class name of labels in elements of this type.
  1686. </para>
  1687. </summary>
  1688. </member>
  1689. <member name="F:UnityEditor.UIElements.LayerMaskField.ussClassName">
  1690. <summary>
  1691. <para>
  1692. USS class name of elements of this type.
  1693. </para>
  1694. </summary>
  1695. </member>
  1696. <member name="M:UnityEditor.UIElements.LayerMaskField.#ctor(System.Int32)">
  1697. <summary>
  1698. <para>
  1699. Constructor of the field.
  1700. </para>
  1701. </summary>
  1702. <param name="defaultMask">The mask to use for a first selection.</param>
  1703. </member>
  1704. <member name="M:UnityEditor.UIElements.LayerMaskField.#ctor(System.String,System.Int32)">
  1705. <summary>
  1706. <para>
  1707. Constructor of the field.
  1708. </para>
  1709. </summary>
  1710. <param name="label">The label to prefix the &lt;see cref="LayerMaskField" /&gt;.</param>
  1711. <param name="defaultMask">The mask to use for a first selection.</param>
  1712. </member>
  1713. <member name="M:UnityEditor.UIElements.LayerMaskField.#ctor">
  1714. <summary>
  1715. <para>
  1716. Constructor of the field.
  1717. </para>
  1718. </summary>
  1719. </member>
  1720. <member name="M:UnityEditor.UIElements.LayerMaskField.#ctor(System.String)">
  1721. <summary>
  1722. <para>
  1723. Constructor of the field.
  1724. </para>
  1725. </summary>
  1726. <param name="label">The label to prefix the &lt;see cref="LayerMaskField" /&gt;.</param>
  1727. </member>
  1728. <member name="T:UnityEditor.UIElements.LayerMaskField.UxmlFactory">
  1729. <summary>
  1730. <para>
  1731. Instantiates a LayerMaskField using the data read from a UXML file.
  1732. </para>
  1733. </summary>
  1734. </member>
  1735. <member name="T:UnityEditor.UIElements.LayerMaskField.UxmlTraits">
  1736. <summary>
  1737. <para>
  1738. Defines UxmlTraits for the LayerMaskField.
  1739. </para>
  1740. </summary>
  1741. </member>
  1742. <member name="T:UnityEditor.UIElements.LongField">
  1743. <summary>
  1744. <para>
  1745. Makes a text field for entering long integers.
  1746. </para>
  1747. </summary>
  1748. </member>
  1749. <member name="F:UnityEditor.UIElements.LongField.inputUssClassName">
  1750. <summary>
  1751. <para>
  1752. USS class name of input elements in elements of this type.
  1753. </para>
  1754. </summary>
  1755. </member>
  1756. <member name="F:UnityEditor.UIElements.LongField.labelUssClassName">
  1757. <summary>
  1758. <para>
  1759. USS class name of labels in elements of this type.
  1760. </para>
  1761. </summary>
  1762. </member>
  1763. <member name="F:UnityEditor.UIElements.LongField.ussClassName">
  1764. <summary>
  1765. <para>
  1766. USS class name of elements of this type.
  1767. </para>
  1768. </summary>
  1769. </member>
  1770. <member name="M:UnityEditor.UIElements.LongField.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,System.Int64)">
  1771. <summary>
  1772. <para>
  1773. Modify the value using a 3D delta and a speed, typically coming from an input device.
  1774. </para>
  1775. </summary>
  1776. <param name="delta">A vector used to compute the value change.</param>
  1777. <param name="speed">A multiplier for the value change.</param>
  1778. <param name="startValue">The start value.</param>
  1779. </member>
  1780. <member name="M:UnityEditor.UIElements.LongField.#ctor">
  1781. <summary>
  1782. <para>
  1783. Constructor.
  1784. </para>
  1785. </summary>
  1786. </member>
  1787. <member name="M:UnityEditor.UIElements.LongField.#ctor(System.Int32)">
  1788. <summary>
  1789. <para>
  1790. Constructor.
  1791. </para>
  1792. </summary>
  1793. <param name="maxLength">Maximum number of characters the field can take.</param>
  1794. </member>
  1795. <member name="M:UnityEditor.UIElements.LongField.#ctor(System.String,System.Int32)">
  1796. <summary>
  1797. <para>
  1798. Constructor.
  1799. </para>
  1800. </summary>
  1801. <param name="maxLength">Maximum number of characters the field can take.</param>
  1802. <param name="label"></param>
  1803. </member>
  1804. <member name="M:UnityEditor.UIElements.LongField.StringToValue(System.String)">
  1805. <summary>
  1806. <para>
  1807. Converts a string to a long integer.
  1808. </para>
  1809. </summary>
  1810. <param name="str">The string to convert.</param>
  1811. <returns>
  1812. <para>The long integer parsed from the string.</para>
  1813. </returns>
  1814. </member>
  1815. <member name="T:UnityEditor.UIElements.LongField.UxmlFactory">
  1816. <summary>
  1817. <para>
  1818. Instantiates a LongField using the data read from a UXML file.
  1819. </para>
  1820. </summary>
  1821. </member>
  1822. <member name="T:UnityEditor.UIElements.LongField.UxmlTraits">
  1823. <summary>
  1824. <para>
  1825. Defines UxmlTraits for the LongField.
  1826. </para>
  1827. </summary>
  1828. </member>
  1829. <member name="M:UnityEditor.UIElements.LongField.ValueToString(System.Int64)">
  1830. <summary>
  1831. <para>
  1832. Converts the given long integer to a string.
  1833. </para>
  1834. </summary>
  1835. <param name="v">The long integer to be converted to string.</param>
  1836. <returns>
  1837. <para>The long integer as string.</para>
  1838. </returns>
  1839. </member>
  1840. <member name="T:UnityEditor.UIElements.MaskField">
  1841. <summary>
  1842. <para>
  1843. Make a field for masks.
  1844. </para>
  1845. </summary>
  1846. </member>
  1847. <member name="P:UnityEditor.UIElements.MaskField.formatListItemCallback">
  1848. <summary>
  1849. <para>
  1850. Callback that provides a string representation used to populate the popup menu.
  1851. </para>
  1852. </summary>
  1853. </member>
  1854. <member name="P:UnityEditor.UIElements.MaskField.formatSelectedValueCallback">
  1855. <summary>
  1856. <para>
  1857. Callback that provides a string representation used to display the selected value.
  1858. </para>
  1859. </summary>
  1860. </member>
  1861. <member name="F:UnityEditor.UIElements.MaskField.inputUssClassName">
  1862. <summary>
  1863. <para>
  1864. USS class name of input elements in elements of this type.
  1865. </para>
  1866. </summary>
  1867. </member>
  1868. <member name="F:UnityEditor.UIElements.MaskField.labelUssClassName">
  1869. <summary>
  1870. <para>
  1871. USS class name of labels in elements of this type.
  1872. </para>
  1873. </summary>
  1874. </member>
  1875. <member name="F:UnityEditor.UIElements.MaskField.ussClassName">
  1876. <summary>
  1877. <para>
  1878. USS class name of elements of this type.
  1879. </para>
  1880. </summary>
  1881. </member>
  1882. <member name="M:UnityEditor.UIElements.MaskField.#ctor(System.Collections.Generic.List`1&lt;System.String&gt;,System.Int32,System.Func`2&lt;System.String,System.String&gt;,System.Func`2&lt;System.String,System.String&gt;)">
  1883. <summary>
  1884. <para>
  1885. Initializes and returns an instance of MaskField.
  1886. </para>
  1887. </summary>
  1888. <param name="choices">A list of choices to populate the field.</param>
  1889. <param name="defaultValue">The initial mask value for this field.</param>
  1890. <param name="formatSelectedValueCallback">A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..</param>
  1891. <param name="formatListItemCallback">The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.</param>
  1892. <param name="defaultMask"></param>
  1893. </member>
  1894. <member name="M:UnityEditor.UIElements.MaskField.#ctor(System.String,System.Collections.Generic.List`1&lt;System.String&gt;,System.Int32,System.Func`2&lt;System.String,System.String&gt;,System.Func`2&lt;System.String,System.String&gt;)">
  1895. <summary>
  1896. <para>
  1897. Initializes and returns an instance of MaskField.
  1898. </para>
  1899. </summary>
  1900. <param name="label">The text to use as a label for the field.</param>
  1901. <param name="choices">A list of choices to populate the field.</param>
  1902. <param name="defaultValue">The initial mask value for this field.</param>
  1903. <param name="formatSelectedValueCallback">A callback to format the selected value. Unity calls this method automatically when a new value is selected in the field..</param>
  1904. <param name="formatListItemCallback">The initial mask value this field should use. Unity calls this method automatically when displaying choices for the field.</param>
  1905. <param name="defaultMask"></param>
  1906. </member>
  1907. <member name="M:UnityEditor.UIElements.MaskField.#ctor">
  1908. <summary>
  1909. <para>
  1910. Initializes and returns an instance of MaskField.
  1911. </para>
  1912. </summary>
  1913. </member>
  1914. <member name="M:UnityEditor.UIElements.MaskField.#ctor(System.String)">
  1915. <summary>
  1916. <para>
  1917. Initializes and returns an instance of MaskField.
  1918. </para>
  1919. </summary>
  1920. <param name="label">The text to use as a label for the field.</param>
  1921. </member>
  1922. <member name="T:UnityEditor.UIElements.MaskField.UxmlFactory">
  1923. <summary>
  1924. <para>
  1925. Instantiates a MaskField using the data read from a UXML file.
  1926. </para>
  1927. </summary>
  1928. </member>
  1929. <member name="T:UnityEditor.UIElements.MaskField.UxmlTraits">
  1930. <summary>
  1931. <para>
  1932. Defines UxmlTraits for the MaskField.
  1933. </para>
  1934. </summary>
  1935. </member>
  1936. <member name="M:UnityEditor.UIElements.MaskField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  1937. <summary>
  1938. <para>
  1939. Initializes the UxmlTraits for MaskField.
  1940. </para>
  1941. </summary>
  1942. <param name="ve">The VisualElement that will be populated.</param>
  1943. <param name="bag">The bag from where the attributes are taken.</param>
  1944. <param name="cc">The creation context, unused.</param>
  1945. </member>
  1946. <member name="T:UnityEditor.UIElements.ObjectField">
  1947. <summary>
  1948. <para>
  1949. Makes a field to receive any object type.
  1950. </para>
  1951. </summary>
  1952. </member>
  1953. <member name="P:UnityEditor.UIElements.ObjectField.allowSceneObjects">
  1954. <summary>
  1955. <para>
  1956. Allows scene objects to be assigned to the field.
  1957. </para>
  1958. </summary>
  1959. </member>
  1960. <member name="F:UnityEditor.UIElements.ObjectField.inputUssClassName">
  1961. <summary>
  1962. <para>
  1963. USS class name of input elements in elements of this type.
  1964. </para>
  1965. </summary>
  1966. </member>
  1967. <member name="F:UnityEditor.UIElements.ObjectField.labelUssClassName">
  1968. <summary>
  1969. <para>
  1970. USS class name of labels in elements of this type.
  1971. </para>
  1972. </summary>
  1973. </member>
  1974. <member name="P:UnityEditor.UIElements.ObjectField.objectType">
  1975. <summary>
  1976. <para>
  1977. The type of the objects that can be assigned.
  1978. </para>
  1979. </summary>
  1980. </member>
  1981. <member name="F:UnityEditor.UIElements.ObjectField.objectUssClassName">
  1982. <summary>
  1983. <para>
  1984. USS class name of object elements in elements of this type.
  1985. </para>
  1986. </summary>
  1987. </member>
  1988. <member name="F:UnityEditor.UIElements.ObjectField.selectorUssClassName">
  1989. <summary>
  1990. <para>
  1991. USS class name of selector elements in elements of this type.
  1992. </para>
  1993. </summary>
  1994. </member>
  1995. <member name="F:UnityEditor.UIElements.ObjectField.ussClassName">
  1996. <summary>
  1997. <para>
  1998. USS class name of elements of this type.
  1999. </para>
  2000. </summary>
  2001. </member>
  2002. <member name="M:UnityEditor.UIElements.ObjectField.#ctor">
  2003. <summary>
  2004. <para>
  2005. Constructor.
  2006. </para>
  2007. </summary>
  2008. </member>
  2009. <member name="M:UnityEditor.UIElements.ObjectField.#ctor(System.String)">
  2010. <summary>
  2011. <para>
  2012. Constructor.
  2013. </para>
  2014. </summary>
  2015. <param name="label"></param>
  2016. </member>
  2017. <member name="T:UnityEditor.UIElements.ObjectField.UxmlFactory">
  2018. <summary>
  2019. <para>
  2020. Instantiates an ObjectField using the data read from a UXML file.
  2021. </para>
  2022. </summary>
  2023. </member>
  2024. <member name="T:UnityEditor.UIElements.ObjectField.UxmlTraits">
  2025. <summary>
  2026. <para>
  2027. Defines UxmlTraits for the ObjectField.
  2028. </para>
  2029. </summary>
  2030. </member>
  2031. <member name="M:UnityEditor.UIElements.ObjectField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  2032. <summary>
  2033. <para>
  2034. Initialize ObjectField properties using values from the attribute bag.
  2035. </para>
  2036. </summary>
  2037. <param name="ve">The object to initialize.</param>
  2038. <param name="bag">The attribute bag.</param>
  2039. <param name="cc">The creation context; unused.</param>
  2040. </member>
  2041. <member name="T:UnityEditor.UIElements.PopupField`1">
  2042. <summary>
  2043. <para>
  2044. Generic popup selection field.
  2045. </para>
  2046. </summary>
  2047. </member>
  2048. <member name="P:UnityEditor.UIElements.PopupField_1.formatListItemCallback">
  2049. <summary>
  2050. <para>
  2051. Callback that provides a string representation used to populate the popup menu.
  2052. </para>
  2053. </summary>
  2054. </member>
  2055. <member name="P:UnityEditor.UIElements.PopupField_1.formatSelectedValueCallback">
  2056. <summary>
  2057. <para>
  2058. Callback that provides a string representation used to display the selected value.
  2059. </para>
  2060. </summary>
  2061. </member>
  2062. <member name="P:UnityEditor.UIElements.PopupField_1.index">
  2063. <summary>
  2064. <para>
  2065. The currently selected index in the popup menu.
  2066. </para>
  2067. </summary>
  2068. </member>
  2069. <member name="F:UnityEditor.UIElements.PopupField_1.inputUssClassName">
  2070. <summary>
  2071. <para>
  2072. USS class name of input elements in elements of this type.
  2073. </para>
  2074. </summary>
  2075. </member>
  2076. <member name="F:UnityEditor.UIElements.PopupField_1.labelUssClassName">
  2077. <summary>
  2078. <para>
  2079. USS class name of labels in elements of this type.
  2080. </para>
  2081. </summary>
  2082. </member>
  2083. <member name="F:UnityEditor.UIElements.PopupField_1.ussClassName">
  2084. <summary>
  2085. <para>
  2086. USS class name of elements of this type.
  2087. </para>
  2088. </summary>
  2089. </member>
  2090. <member name="P:UnityEditor.UIElements.PopupField_1.value">
  2091. <summary>
  2092. <para>
  2093. The currently selected value in the popup menu.
  2094. </para>
  2095. </summary>
  2096. </member>
  2097. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor">
  2098. <summary>
  2099. <para>
  2100. Construct a PopupField.
  2101. </para>
  2102. </summary>
  2103. </member>
  2104. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor(System.String)">
  2105. <summary>
  2106. <para>
  2107. Construct a PopupField.
  2108. </para>
  2109. </summary>
  2110. <param name="label"></param>
  2111. </member>
  2112. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor(System.Collections.Generic.List`1&lt;T&gt;,T,System.Func`2&lt;T,System.String&gt;,System.Func`2&lt;T,System.String&gt;)">
  2113. <summary>
  2114. <para>
  2115. Construct a PopupField.
  2116. </para>
  2117. </summary>
  2118. <param name="choices"></param>
  2119. <param name="defaultValue"></param>
  2120. <param name="formatSelectedValueCallback"></param>
  2121. <param name="formatListItemCallback"></param>
  2122. </member>
  2123. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor(System.String,System.Collections.Generic.List`1&lt;T&gt;,T,System.Func`2&lt;T,System.String&gt;,System.Func`2&lt;T,System.String&gt;)">
  2124. <summary>
  2125. <para>
  2126. Construct a PopupField.
  2127. </para>
  2128. </summary>
  2129. <param name="label"></param>
  2130. <param name="choices"></param>
  2131. <param name="defaultValue"></param>
  2132. <param name="formatSelectedValueCallback"></param>
  2133. <param name="formatListItemCallback"></param>
  2134. </member>
  2135. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor(System.Collections.Generic.List`1&lt;T&gt;,System.Int32,System.Func`2&lt;T,System.String&gt;,System.Func`2&lt;T,System.String&gt;)">
  2136. <summary>
  2137. <para>
  2138. Construct a PopupField.
  2139. </para>
  2140. </summary>
  2141. <param name="choices"></param>
  2142. <param name="defaultIndex"></param>
  2143. <param name="formatSelectedValueCallback"></param>
  2144. <param name="formatListItemCallback"></param>
  2145. </member>
  2146. <member name="M:UnityEditor.UIElements.PopupField_1.#ctor(System.String,System.Collections.Generic.List`1&lt;T&gt;,System.Int32,System.Func`2&lt;T,System.String&gt;,System.Func`2&lt;T,System.String&gt;)">
  2147. <summary>
  2148. <para>
  2149. Construct a PopupField.
  2150. </para>
  2151. </summary>
  2152. <param name="label"></param>
  2153. <param name="choices"></param>
  2154. <param name="defaultIndex"></param>
  2155. <param name="formatSelectedValueCallback"></param>
  2156. <param name="formatListItemCallback"></param>
  2157. </member>
  2158. <member name="T:UnityEditor.UIElements.PropertyField">
  2159. <summary>
  2160. <para>
  2161. A SerializedProperty wrapper VisualElement that, on Bind(), will generate the correct field elements with the correct bindingPaths.
  2162. </para>
  2163. </summary>
  2164. </member>
  2165. <member name="P:UnityEditor.UIElements.PropertyField.binding">
  2166. <summary>
  2167. <para>
  2168. Binding object that will be updated.
  2169. </para>
  2170. </summary>
  2171. </member>
  2172. <member name="P:UnityEditor.UIElements.PropertyField.bindingPath">
  2173. <summary>
  2174. <para>
  2175. Path of the target property to be bound.
  2176. </para>
  2177. </summary>
  2178. </member>
  2179. <member name="F:UnityEditor.UIElements.PropertyField.inputUssClassName">
  2180. <summary>
  2181. <para>
  2182. USS class name of input elements in elements of this type.
  2183. </para>
  2184. </summary>
  2185. </member>
  2186. <member name="P:UnityEditor.UIElements.PropertyField.label">
  2187. <summary>
  2188. <para>
  2189. Optionally overwrite the label of the generate property field. If no label is provided the string will be taken from the SerializedProperty.
  2190. </para>
  2191. </summary>
  2192. </member>
  2193. <member name="F:UnityEditor.UIElements.PropertyField.labelUssClassName">
  2194. <summary>
  2195. <para>
  2196. USS class name of labels in elements of this type.
  2197. </para>
  2198. </summary>
  2199. </member>
  2200. <member name="F:UnityEditor.UIElements.PropertyField.ussClassName">
  2201. <summary>
  2202. <para>
  2203. USS class name of elements of this type.
  2204. </para>
  2205. </summary>
  2206. </member>
  2207. <member name="M:UnityEditor.UIElements.PropertyField.#ctor">
  2208. <summary>
  2209. <para>
  2210. PropertyField constructor.
  2211. </para>
  2212. </summary>
  2213. </member>
  2214. <member name="M:UnityEditor.UIElements.PropertyField.#ctor(UnityEditor.SerializedProperty)">
  2215. <summary>
  2216. <para>
  2217. PropertyField constructor.
  2218. </para>
  2219. </summary>
  2220. <param name="property">Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.</param>
  2221. </member>
  2222. <member name="M:UnityEditor.UIElements.PropertyField.#ctor(UnityEditor.SerializedProperty,System.String)">
  2223. <summary>
  2224. <para>
  2225. PropertyField constructor.
  2226. </para>
  2227. </summary>
  2228. <param name="property">Providing a SerializedProperty in the construct just sets the bindingPath. You will still have to call Bind() on the PropertyField afterwards.</param>
  2229. <param name="label">Optionally overwrite the property label.</param>
  2230. </member>
  2231. <member name="M:UnityEditor.UIElements.PropertyField.RegisterValueChangeCallback(UnityEngine.UIElements.EventCallback`1&lt;UnityEditor.UIElements.SerializedPropertyChangeEvent&gt;)">
  2232. <summary>
  2233. <para>
  2234. Registers this callback to receive SerializedPropertyChangeEvent when a value is changed.
  2235. </para>
  2236. </summary>
  2237. <param name="callback"></param>
  2238. </member>
  2239. <member name="T:UnityEditor.UIElements.PropertyField.UxmlFactory">
  2240. <summary>
  2241. <para>
  2242. Instantiates a PropertyField using the data read from a UXML file.
  2243. </para>
  2244. </summary>
  2245. </member>
  2246. <member name="T:UnityEditor.UIElements.PropertyField.UxmlTraits">
  2247. <summary>
  2248. <para>
  2249. Defines UxmlTraits for the PropertyField.
  2250. </para>
  2251. </summary>
  2252. </member>
  2253. <member name="M:UnityEditor.UIElements.PropertyField.UxmlTraits.#ctor">
  2254. <summary>
  2255. <para>
  2256. Constructor.
  2257. </para>
  2258. </summary>
  2259. </member>
  2260. <member name="T:UnityEditor.UIElements.RectField">
  2261. <summary>
  2262. <para>
  2263. A Rect editor field.
  2264. </para>
  2265. </summary>
  2266. </member>
  2267. <member name="F:UnityEditor.UIElements.RectField.inputUssClassName">
  2268. <summary>
  2269. <para>
  2270. USS class name of input elements in elements of this type.
  2271. </para>
  2272. </summary>
  2273. </member>
  2274. <member name="F:UnityEditor.UIElements.RectField.labelUssClassName">
  2275. <summary>
  2276. <para>
  2277. USS class name of labels in elements of this type.
  2278. </para>
  2279. </summary>
  2280. </member>
  2281. <member name="F:UnityEditor.UIElements.RectField.ussClassName">
  2282. <summary>
  2283. <para>
  2284. USS class name of elements of this type.
  2285. </para>
  2286. </summary>
  2287. </member>
  2288. <member name="M:UnityEditor.UIElements.RectField.#ctor">
  2289. <summary>
  2290. <para>
  2291. Initializes and returns an instance of RectField.
  2292. </para>
  2293. </summary>
  2294. </member>
  2295. <member name="M:UnityEditor.UIElements.RectField.#ctor(System.String)">
  2296. <summary>
  2297. <para>
  2298. Initializes and returns an instance of RectField.
  2299. </para>
  2300. </summary>
  2301. <param name="label">The text to use as a label.</param>
  2302. </member>
  2303. <member name="T:UnityEditor.UIElements.RectField.UxmlFactory">
  2304. <summary>
  2305. <para>
  2306. Instantiates a RectField using the data read from a UXML file.
  2307. </para>
  2308. </summary>
  2309. </member>
  2310. <member name="T:UnityEditor.UIElements.RectField.UxmlTraits">
  2311. <summary>
  2312. <para>
  2313. Defines UxmlTraits for the RectField.
  2314. </para>
  2315. </summary>
  2316. </member>
  2317. <member name="M:UnityEditor.UIElements.RectField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  2318. <summary>
  2319. <para>
  2320. Initialize RectField properties using values from the attribute bag.
  2321. </para>
  2322. </summary>
  2323. <param name="ve">The object to initialize.</param>
  2324. <param name="bag">The attribute bag.</param>
  2325. <param name="cc">The creation context; unused.</param>
  2326. </member>
  2327. <member name="T:UnityEditor.UIElements.RectIntField">
  2328. <summary>
  2329. <para>
  2330. A RectInt editor field.
  2331. </para>
  2332. </summary>
  2333. </member>
  2334. <member name="F:UnityEditor.UIElements.RectIntField.inputUssClassName">
  2335. <summary>
  2336. <para>
  2337. USS class name of input elements in elements of this type.
  2338. </para>
  2339. </summary>
  2340. </member>
  2341. <member name="F:UnityEditor.UIElements.RectIntField.labelUssClassName">
  2342. <summary>
  2343. <para>
  2344. USS class name of labels in elements of this type.
  2345. </para>
  2346. </summary>
  2347. </member>
  2348. <member name="F:UnityEditor.UIElements.RectIntField.ussClassName">
  2349. <summary>
  2350. <para>
  2351. USS class name of elements of this type.
  2352. </para>
  2353. </summary>
  2354. </member>
  2355. <member name="M:UnityEditor.UIElements.RectIntField.#ctor">
  2356. <summary>
  2357. <para>
  2358. Initializes and returns an instance of RectIntField.
  2359. </para>
  2360. </summary>
  2361. </member>
  2362. <member name="M:UnityEditor.UIElements.RectIntField.#ctor(System.String)">
  2363. <summary>
  2364. <para>
  2365. Initializes and returns an instance of RectIntField.
  2366. </para>
  2367. </summary>
  2368. <param name="label">The text to use as a label.</param>
  2369. </member>
  2370. <member name="T:UnityEditor.UIElements.RectIntField.UxmlFactory">
  2371. <summary>
  2372. <para>
  2373. Instantiates a RectIntField using the data read from a UXML file.
  2374. </para>
  2375. </summary>
  2376. </member>
  2377. <member name="T:UnityEditor.UIElements.RectIntField.UxmlTraits">
  2378. <summary>
  2379. <para>
  2380. Defines UxmlTraits for the RectIntField.
  2381. </para>
  2382. </summary>
  2383. </member>
  2384. <member name="M:UnityEditor.UIElements.RectIntField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  2385. <summary>
  2386. <para>
  2387. Initializes the UxmlTraits for the RectIntField.
  2388. </para>
  2389. </summary>
  2390. <param name="ve">The &lt;see cref="VisualElement" /&gt; to be initialized.</param>
  2391. <param name="bag">Bags of attributes where the values come from.</param>
  2392. <param name="cc">Creation Context, unused.</param>
  2393. </member>
  2394. <member name="T:UnityEditor.UIElements.SearchFieldBase`2">
  2395. <summary>
  2396. <para>
  2397. The base class for a search field.
  2398. </para>
  2399. </summary>
  2400. </member>
  2401. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.cancelButtonOffVariantUssClassName">
  2402. <summary>
  2403. <para>
  2404. USS class name of cancel buttons in elements of this type, when they are off.
  2405. </para>
  2406. </summary>
  2407. </member>
  2408. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.cancelButtonUssClassName">
  2409. <summary>
  2410. <para>
  2411. USS class name of cancel buttons in elements of this type.
  2412. </para>
  2413. </summary>
  2414. </member>
  2415. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.popupVariantUssClassName">
  2416. <summary>
  2417. <para>
  2418. USS class name of elements of this type, when they are using a popup menu.
  2419. </para>
  2420. </summary>
  2421. </member>
  2422. <member name="P:UnityEditor.UIElements.SearchFieldBase_2.searchButton">
  2423. <summary>
  2424. <para>
  2425. The search button.
  2426. </para>
  2427. </summary>
  2428. </member>
  2429. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.searchButtonUssClassName">
  2430. <summary>
  2431. <para>
  2432. USS class name of search buttons in elements of this type.
  2433. </para>
  2434. </summary>
  2435. </member>
  2436. <member name="P:UnityEditor.UIElements.SearchFieldBase_2.textInputField">
  2437. <summary>
  2438. <para>
  2439. The text field used by the search field to draw and modify the search string.
  2440. </para>
  2441. </summary>
  2442. </member>
  2443. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.textInputUssClassName">
  2444. <summary>
  2445. <para>
  2446. USS class name of text input elements in elements of this type.
  2447. </para>
  2448. </summary>
  2449. </member>
  2450. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.textUssClassName">
  2451. <summary>
  2452. <para>
  2453. USS class name of text elements in elements of this type.
  2454. </para>
  2455. </summary>
  2456. </member>
  2457. <member name="F:UnityEditor.UIElements.SearchFieldBase_2.ussClassName">
  2458. <summary>
  2459. <para>
  2460. USS class name of elements of this type.
  2461. </para>
  2462. </summary>
  2463. </member>
  2464. <member name="P:UnityEditor.UIElements.SearchFieldBase_2.value">
  2465. <summary>
  2466. <para>
  2467. The object currently being exposed by the field.
  2468. </para>
  2469. </summary>
  2470. </member>
  2471. <member name="M:UnityEditor.UIElements.SearchFieldBase_2.ClearTextField">
  2472. <summary>
  2473. <para>
  2474. Method used when clearing the text field. You should usually clear the value when overriding the method.
  2475. </para>
  2476. </summary>
  2477. </member>
  2478. <member name="M:UnityEditor.UIElements.SearchFieldBase_2.FieldIsEmpty(T)">
  2479. <summary>
  2480. <para>
  2481. Tells if the field is empty. That meaning depends on the type of T.
  2482. </para>
  2483. </summary>
  2484. <param name="fieldValue">The value to check.</param>
  2485. <returns>
  2486. <para>True if the parameter is empty. That meaning depends on the type of T.</para>
  2487. </returns>
  2488. </member>
  2489. <member name="M:UnityEditor.UIElements.SearchFieldBase_2.SetValueWithoutNotify(T)">
  2490. <summary>
  2491. <para>
  2492. Sets the value for the toolbar search field without sending a change event.
  2493. </para>
  2494. </summary>
  2495. <param name="newValue"></param>
  2496. </member>
  2497. <member name="T:UnityEditor.UIElements.SerializedObjectChangeEvent">
  2498. <summary>
  2499. <para>
  2500. An event sent when any value in a SerializedObject changes
  2501. </para>
  2502. </summary>
  2503. </member>
  2504. <member name="P:UnityEditor.UIElements.SerializedObjectChangeEvent.changedObject">
  2505. <summary>
  2506. <para>
  2507. The SerializedObject whose value changed.
  2508. </para>
  2509. </summary>
  2510. </member>
  2511. <member name="M:UnityEditor.UIElements.SerializedObjectChangeEvent.#ctor">
  2512. <summary>
  2513. <para>
  2514. Constructor. Use GetPooled instead.
  2515. </para>
  2516. </summary>
  2517. </member>
  2518. <member name="M:UnityEditor.UIElements.SerializedObjectChangeEvent.GetPooled(UnityEditor.SerializedObject)">
  2519. <summary>
  2520. <para>
  2521. Gets an event from the event pool and initializes it with the values provided. Use this function instead of
  2522. creating new events. Events obtained using this method need to be released back to the pool.
  2523. You can use Dispose() to release them.
  2524. </para>
  2525. </summary>
  2526. <param name="value">The SerializedObject that changed.</param>
  2527. <returns>
  2528. <para>An initialized event.</para>
  2529. </returns>
  2530. </member>
  2531. <member name="M:UnityEditor.UIElements.SerializedObjectChangeEvent.Init">
  2532. <summary>
  2533. <para>
  2534. Sets the event to its initial state.
  2535. </para>
  2536. </summary>
  2537. </member>
  2538. <member name="T:UnityEditor.UIElements.SerializedPropertyChangeEvent">
  2539. <summary>
  2540. <para>
  2541. An event sent when a value in a PropertyField changes.
  2542. </para>
  2543. </summary>
  2544. </member>
  2545. <member name="P:UnityEditor.UIElements.SerializedPropertyChangeEvent.changedProperty">
  2546. <summary>
  2547. <para>
  2548. The SerializedProperty whose value changed.
  2549. </para>
  2550. </summary>
  2551. </member>
  2552. <member name="M:UnityEditor.UIElements.SerializedPropertyChangeEvent.#ctor">
  2553. <summary>
  2554. <para>
  2555. Constructor. Use GetPooled instead.
  2556. </para>
  2557. </summary>
  2558. </member>
  2559. <member name="M:UnityEditor.UIElements.SerializedPropertyChangeEvent.GetPooled(UnityEditor.SerializedProperty)">
  2560. <summary>
  2561. <para>
  2562. Gets an event from the event pool and initializes it with the values provided.
  2563. Use this function instead of creating new events. Events obtained using this method need to be
  2564. released back to the pool. You can use Dispose() to release them.
  2565. </para>
  2566. </summary>
  2567. <param name="value">The SerializedProperty that changed.</param>
  2568. <returns>
  2569. <para>An initialized event.</para>
  2570. </returns>
  2571. </member>
  2572. <member name="M:UnityEditor.UIElements.SerializedPropertyChangeEvent.Init">
  2573. <summary>
  2574. <para>
  2575. Sets the event to its initial state.
  2576. </para>
  2577. </summary>
  2578. </member>
  2579. <member name="T:UnityEditor.UIElements.TagField">
  2580. <summary>
  2581. <para>
  2582. A TagField editor.
  2583. </para>
  2584. </summary>
  2585. </member>
  2586. <member name="P:UnityEditor.UIElements.TagField.formatListItemCallback">
  2587. <summary>
  2588. <para>
  2589. Unsupported.
  2590. </para>
  2591. </summary>
  2592. </member>
  2593. <member name="P:UnityEditor.UIElements.TagField.formatSelectedValueCallback">
  2594. <summary>
  2595. <para>
  2596. Unsupported.
  2597. </para>
  2598. </summary>
  2599. </member>
  2600. <member name="F:UnityEditor.UIElements.TagField.inputUssClassName">
  2601. <summary>
  2602. <para>
  2603. USS class name of input elements in elements of this type.
  2604. </para>
  2605. </summary>
  2606. </member>
  2607. <member name="F:UnityEditor.UIElements.TagField.labelUssClassName">
  2608. <summary>
  2609. <para>
  2610. USS class name of labels in elements of this type.
  2611. </para>
  2612. </summary>
  2613. </member>
  2614. <member name="F:UnityEditor.UIElements.TagField.ussClassName">
  2615. <summary>
  2616. <para>
  2617. USS class name of elements of this type.
  2618. </para>
  2619. </summary>
  2620. </member>
  2621. <member name="M:UnityEditor.UIElements.TagField.#ctor">
  2622. <summary>
  2623. <para>
  2624. Initializes and returns an instance of CurveField.
  2625. </para>
  2626. </summary>
  2627. </member>
  2628. <member name="M:UnityEditor.UIElements.TagField.#ctor(System.String,System.String)">
  2629. <summary>
  2630. <para>
  2631. Initializes and returns an instance of CurveField.
  2632. </para>
  2633. </summary>
  2634. <param name="label">The text to use as a label for the field.</param>
  2635. <param name="defaultValue">The initial tag value this field should use.</param>
  2636. </member>
  2637. <member name="T:UnityEditor.UIElements.TagField.UxmlFactory">
  2638. <summary>
  2639. <para>
  2640. Instantiates a TagField using the data read from a UXML file.
  2641. </para>
  2642. </summary>
  2643. </member>
  2644. <member name="T:UnityEditor.UIElements.TagField.UxmlTraits">
  2645. <summary>
  2646. <para>
  2647. Defines UxmlTraits for the TagField.
  2648. </para>
  2649. </summary>
  2650. </member>
  2651. <member name="T:UnityEditor.UIElements.TextValueField`1">
  2652. <summary>
  2653. <para>
  2654. Base class for text fields.
  2655. </para>
  2656. </summary>
  2657. </member>
  2658. <member name="P:UnityEditor.UIElements.TextValueField_1.formatString">
  2659. <summary>
  2660. <para>
  2661. The format string for the value.
  2662. </para>
  2663. </summary>
  2664. </member>
  2665. <member name="P:UnityEditor.UIElements.TextValueField_1.value">
  2666. <summary>
  2667. <para>
  2668. This is the value of the field.
  2669. </para>
  2670. </summary>
  2671. </member>
  2672. <member name="M:UnityEditor.UIElements.TextValueField_1.AddLabelDragger">
  2673. <summary>
  2674. <para>
  2675. Method used to add a mouse dragger on the label for specific numeric fields.
  2676. </para>
  2677. </summary>
  2678. </member>
  2679. <member name="M:UnityEditor.UIElements.TextValueField_1.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,TValueType)">
  2680. <summary>
  2681. <para>
  2682. Modify the value using a 3D delta and a speed, typically coming from an input device.
  2683. </para>
  2684. </summary>
  2685. <param name="delta">A vector used to compute the value change.</param>
  2686. <param name="speed">A multiplier for the value change.</param>
  2687. <param name="startValue">The start value.</param>
  2688. </member>
  2689. <member name="M:UnityEditor.UIElements.TextValueField_1.SetValueWithoutNotify(TValueType)">
  2690. <summary>
  2691. <para>
  2692. Allow to set the value without being notified.
  2693. </para>
  2694. </summary>
  2695. <param name="newValue">The new value to set.</param>
  2696. </member>
  2697. <member name="M:UnityEditor.UIElements.TextValueField_1.StartDragging">
  2698. <summary>
  2699. <para>
  2700. Indicates the user started the mouse dragging for text selection.
  2701. </para>
  2702. </summary>
  2703. </member>
  2704. <member name="M:UnityEditor.UIElements.TextValueField_1.StopDragging">
  2705. <summary>
  2706. <para>
  2707. Indicates the user stopped the mouse dragging for text selection.
  2708. </para>
  2709. </summary>
  2710. </member>
  2711. <member name="T:UnityEditor.UIElements.TextValueField`1.TextValueInput">
  2712. <summary>
  2713. <para>
  2714. This is the inner representation of the Text input.
  2715. </para>
  2716. </summary>
  2717. </member>
  2718. <member name="P:UnityEditor.UIElements.TextValueField_1.TextValueInput.allowedCharacters">
  2719. <summary>
  2720. <para>
  2721. Method to override to indicate the allowed characters in the actual field.
  2722. </para>
  2723. </summary>
  2724. </member>
  2725. <member name="P:UnityEditor.UIElements.TextValueField_1.TextValueInput.formatString">
  2726. <summary>
  2727. <para>
  2728. Formats the string.
  2729. </para>
  2730. </summary>
  2731. </member>
  2732. <member name="M:UnityEditor.UIElements.TextValueField_1.TextValueInput.ApplyInputDeviceDelta(UnityEngine.Vector3,UnityEditor.UIElements.DeltaSpeed,TValueType)">
  2733. <summary>
  2734. <para>
  2735. Called when the user is dragging the label to update the value contained in the field.
  2736. </para>
  2737. </summary>
  2738. <param name="delta">Delta on the move.</param>
  2739. <param name="speed">Speed of the move.</param>
  2740. <param name="startValue">Starting value.</param>
  2741. </member>
  2742. <member name="M:UnityEditor.UIElements.TextValueField_1.TextValueInput.StartDragging">
  2743. <summary>
  2744. <para>
  2745. Method called by the application when the label of the field is started to be dragged to change the value of it.
  2746. </para>
  2747. </summary>
  2748. </member>
  2749. <member name="M:UnityEditor.UIElements.TextValueField_1.TextValueInput.StopDragging">
  2750. <summary>
  2751. <para>
  2752. Method called by the application when the label of the field is stopped to be dragged to change the value of it.
  2753. </para>
  2754. </summary>
  2755. </member>
  2756. <member name="M:UnityEditor.UIElements.TextValueField_1.TextValueInput.StringToValue(System.String)">
  2757. <summary>
  2758. <para>
  2759. Converts a string to a value type.
  2760. </para>
  2761. </summary>
  2762. <param name="str">The string to convert.</param>
  2763. <returns>
  2764. <para>The value parsed from the string.</para>
  2765. </returns>
  2766. </member>
  2767. <member name="M:UnityEditor.UIElements.TextValueField_1.TextValueInput.ValueToString(TValueType)">
  2768. <summary>
  2769. <para>
  2770. Convert the value to string for visual representation.
  2771. </para>
  2772. </summary>
  2773. <param name="value">Value to convert.</param>
  2774. <returns>
  2775. <para>String representation.</para>
  2776. </returns>
  2777. </member>
  2778. <member name="T:UnityEditor.UIElements.TextValueFieldTraits`2">
  2779. <summary>
  2780. <para>
  2781. Specifies the TextValueField's UxmlTraits.
  2782. </para>
  2783. </summary>
  2784. </member>
  2785. <member name="M:UnityEditor.UIElements.TextValueFieldTraits_2.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  2786. <summary>
  2787. <para>
  2788. Initializes the TextValueField's UxmlTraits.
  2789. </para>
  2790. </summary>
  2791. <param name="ve">The VisualElement to initialize.</param>
  2792. <param name="bag">A bag of UXML attribute name-value pairs used to initialize VisualElement members.</param>
  2793. <param name="cc">The creation context associated with these traits.</param>
  2794. </member>
  2795. <member name="T:UnityEditor.UIElements.Toolbar">
  2796. <summary>
  2797. <para>
  2798. A toolbar for tool windows.
  2799. </para>
  2800. </summary>
  2801. </member>
  2802. <member name="F:UnityEditor.UIElements.Toolbar.ussClassName">
  2803. <summary>
  2804. <para>
  2805. USS class name of elements of this type.
  2806. </para>
  2807. </summary>
  2808. </member>
  2809. <member name="M:UnityEditor.UIElements.Toolbar.#ctor">
  2810. <summary>
  2811. <para>
  2812. Constructor.
  2813. </para>
  2814. </summary>
  2815. </member>
  2816. <member name="T:UnityEditor.UIElements.Toolbar.UxmlFactory">
  2817. <summary>
  2818. <para>
  2819. Instantiates a Toolbar using the data read from a UXML file.
  2820. </para>
  2821. </summary>
  2822. </member>
  2823. <member name="T:UnityEditor.UIElements.ToolbarBreadcrumbs">
  2824. <summary>
  2825. <para>
  2826. Creates a breadcrumb UI element for the toolbar to help users navigate a hierarchy. For example, the visual scripting breadcrumb toolbar makes it easier to explore scripts because users can jump to any level of the script by clicking a breadcrumb item.
  2827. </para>
  2828. </summary>
  2829. </member>
  2830. <member name="F:UnityEditor.UIElements.ToolbarBreadcrumbs.firstItemClassName">
  2831. <summary>
  2832. <para>
  2833. A Unity style sheet (USS) class for the first element or item in a breadcrumb toolbar.
  2834. </para>
  2835. </summary>
  2836. </member>
  2837. <member name="F:UnityEditor.UIElements.ToolbarBreadcrumbs.itemClassName">
  2838. <summary>
  2839. <para>
  2840. A Unity style sheet (USS) class for individual items in a breadcrumb toolbar.
  2841. </para>
  2842. </summary>
  2843. </member>
  2844. <member name="F:UnityEditor.UIElements.ToolbarBreadcrumbs.ussClassName">
  2845. <summary>
  2846. <para>
  2847. A Unity style sheet (USS) class for the main ToolbarBreadcrumbs container.
  2848. </para>
  2849. </summary>
  2850. </member>
  2851. <member name="M:UnityEditor.UIElements.ToolbarBreadcrumbs.#ctor">
  2852. <summary>
  2853. <para>
  2854. Constructs a breadcrumb UI element for the toolbar to help users navigate a hierarchy.
  2855. </para>
  2856. </summary>
  2857. </member>
  2858. <member name="M:UnityEditor.UIElements.ToolbarBreadcrumbs.PopItem">
  2859. <summary>
  2860. <para>
  2861. Removes the last item in the breadcrumb toolbar, which is the deepest item in the hierarchy.
  2862. </para>
  2863. </summary>
  2864. </member>
  2865. <member name="M:UnityEditor.UIElements.ToolbarBreadcrumbs.PushItem(System.String,System.Action)">
  2866. <summary>
  2867. <para>
  2868. Adds an item to the end of the breadcrumbs, which makes that item the deepest item in the hierarchy.
  2869. </para>
  2870. </summary>
  2871. <param name="label">The text to display for the item in the breadcrumb toolbar.</param>
  2872. <param name="clickedEvent">The action to perform when the a users clicks the item in the toolbar.</param>
  2873. </member>
  2874. <member name="T:UnityEditor.UIElements.ToolbarBreadcrumbs.UxmlFactory">
  2875. <summary>
  2876. <para>
  2877. Instantiates a ToolbarBreadcrumbs using the data read from a UXML file.
  2878. </para>
  2879. </summary>
  2880. </member>
  2881. <member name="T:UnityEditor.UIElements.ToolbarButton">
  2882. <summary>
  2883. <para>
  2884. A button for the toolbar.
  2885. </para>
  2886. </summary>
  2887. </member>
  2888. <member name="F:UnityEditor.UIElements.ToolbarButton.ussClassName">
  2889. <summary>
  2890. <para>
  2891. USS class name of elements of this type.
  2892. </para>
  2893. </summary>
  2894. </member>
  2895. <member name="M:UnityEditor.UIElements.ToolbarButton.#ctor(System.Action)">
  2896. <summary>
  2897. <para>
  2898. Constructor.
  2899. </para>
  2900. </summary>
  2901. <param name="clickEvent">The action to be called when the button is pressed.</param>
  2902. </member>
  2903. <member name="M:UnityEditor.UIElements.ToolbarButton.#ctor">
  2904. <summary>
  2905. <para>
  2906. Constructor.
  2907. </para>
  2908. </summary>
  2909. </member>
  2910. <member name="T:UnityEditor.UIElements.ToolbarButton.UxmlFactory">
  2911. <summary>
  2912. <para>
  2913. Instantiates a ToolbarButton using the data read from a UXML file.
  2914. </para>
  2915. </summary>
  2916. </member>
  2917. <member name="T:UnityEditor.UIElements.ToolbarButton.UxmlTraits">
  2918. <summary>
  2919. <para>
  2920. Defines UxmlTraits for the ToolbarButton.
  2921. </para>
  2922. </summary>
  2923. </member>
  2924. <member name="T:UnityEditor.UIElements.ToolbarMenu">
  2925. <summary>
  2926. <para>
  2927. A drop-down menu for the toolbar.
  2928. </para>
  2929. </summary>
  2930. </member>
  2931. <member name="F:UnityEditor.UIElements.ToolbarMenu.arrowUssClassName">
  2932. <summary>
  2933. <para>
  2934. USS class name of arrow indicators in elements of this type.
  2935. </para>
  2936. </summary>
  2937. </member>
  2938. <member name="P:UnityEditor.UIElements.ToolbarMenu.menu">
  2939. <summary>
  2940. <para>
  2941. The menu.
  2942. </para>
  2943. </summary>
  2944. </member>
  2945. <member name="F:UnityEditor.UIElements.ToolbarMenu.popupVariantUssClassName">
  2946. <summary>
  2947. <para>
  2948. USS class name of elements of this type, when they are displayed as popup menu.
  2949. </para>
  2950. </summary>
  2951. </member>
  2952. <member name="F:UnityEditor.UIElements.ToolbarMenu.textUssClassName">
  2953. <summary>
  2954. <para>
  2955. USS class name of text elements in elements of this type.
  2956. </para>
  2957. </summary>
  2958. </member>
  2959. <member name="F:UnityEditor.UIElements.ToolbarMenu.ussClassName">
  2960. <summary>
  2961. <para>
  2962. USS class name of elements of this type.
  2963. </para>
  2964. </summary>
  2965. </member>
  2966. <member name="P:UnityEditor.UIElements.ToolbarMenu.variant">
  2967. <summary>
  2968. <para>
  2969. The display styles that you can use when creating menus.
  2970. </para>
  2971. </summary>
  2972. </member>
  2973. <member name="M:UnityEditor.UIElements.ToolbarMenu.#ctor">
  2974. <summary>
  2975. <para>
  2976. Constructor.
  2977. </para>
  2978. </summary>
  2979. </member>
  2980. <member name="T:UnityEditor.UIElements.ToolbarMenu.UxmlFactory">
  2981. <summary>
  2982. <para>
  2983. Instantiates a ToolbarMenu using the data read from a UXML file.
  2984. </para>
  2985. </summary>
  2986. </member>
  2987. <member name="T:UnityEditor.UIElements.ToolbarMenu.UxmlTraits">
  2988. <summary>
  2989. <para>
  2990. Defines UxmlTraits for the ToolbarMenu.
  2991. </para>
  2992. </summary>
  2993. </member>
  2994. <member name="T:UnityEditor.UIElements.ToolbarMenu.Variant">
  2995. <summary>
  2996. <para>
  2997. Display styles for the menu.
  2998. </para>
  2999. </summary>
  3000. </member>
  3001. <member name="F:UnityEditor.UIElements.ToolbarMenu.Variant.Default">
  3002. <summary>
  3003. <para>
  3004. Display the menu using the default style.
  3005. </para>
  3006. </summary>
  3007. </member>
  3008. <member name="F:UnityEditor.UIElements.ToolbarMenu.Variant.Popup">
  3009. <summary>
  3010. <para>
  3011. Display the menu using the popup style.
  3012. </para>
  3013. </summary>
  3014. </member>
  3015. <member name="T:UnityEditor.UIElements.ToolbarMenuElementExtensions">
  3016. <summary>
  3017. <para>
  3018. An extension class that handles menu management for elements that are implemented with the IToolbarMenuElement interface, but are identical to DropdownMenu.
  3019. </para>
  3020. </summary>
  3021. </member>
  3022. <member name="M:UnityEditor.UIElements.ToolbarMenuElementExtensions.ShowMenu(UnityEditor.UIElements.IToolbarMenuElement)">
  3023. <summary>
  3024. <para>
  3025. Display the menu for the element.
  3026. </para>
  3027. </summary>
  3028. <param name="tbe">The element that is part of the menu to be displayed.</param>
  3029. </member>
  3030. <member name="T:UnityEditor.UIElements.ToolbarPopupSearchField">
  3031. <summary>
  3032. <para>
  3033. The pop-up search field for the toolbar. The search field includes a menu button.
  3034. </para>
  3035. </summary>
  3036. </member>
  3037. <member name="P:UnityEditor.UIElements.ToolbarPopupSearchField.menu">
  3038. <summary>
  3039. <para>
  3040. The menu used by the pop-up search field element.
  3041. </para>
  3042. </summary>
  3043. </member>
  3044. <member name="M:UnityEditor.UIElements.ToolbarPopupSearchField.#ctor">
  3045. <summary>
  3046. <para>
  3047. Constructor.
  3048. </para>
  3049. </summary>
  3050. </member>
  3051. <member name="T:UnityEditor.UIElements.ToolbarPopupSearchField.UxmlFactory">
  3052. <summary>
  3053. <para>
  3054. Instantiates a ToolbarPopupSearchField using the data read from a UXML file.
  3055. </para>
  3056. </summary>
  3057. </member>
  3058. <member name="T:UnityEditor.UIElements.ToolbarSearchField">
  3059. <summary>
  3060. <para>
  3061. A search field for the toolbar.
  3062. </para>
  3063. </summary>
  3064. </member>
  3065. <member name="F:UnityEditor.UIElements.ToolbarSearchField.cancelButtonOffVariantUssClassName">
  3066. <summary>
  3067. <para>
  3068. USS class name of cancel buttons in elements of this type, when they are off.
  3069. </para>
  3070. </summary>
  3071. </member>
  3072. <member name="F:UnityEditor.UIElements.ToolbarSearchField.cancelButtonUssClassName">
  3073. <summary>
  3074. <para>
  3075. USS class name of cancel buttons in elements of this type.
  3076. </para>
  3077. </summary>
  3078. </member>
  3079. <member name="F:UnityEditor.UIElements.ToolbarSearchField.popupVariantUssClassName">
  3080. <summary>
  3081. <para>
  3082. USS class name of elements of this type, when they are using a popup menu.
  3083. </para>
  3084. </summary>
  3085. </member>
  3086. <member name="P:UnityEditor.UIElements.ToolbarSearchField.searchButton">
  3087. <summary>
  3088. <para>
  3089. The search button.
  3090. </para>
  3091. </summary>
  3092. </member>
  3093. <member name="F:UnityEditor.UIElements.ToolbarSearchField.searchButtonUssClassName">
  3094. <summary>
  3095. <para>
  3096. USS class name of search buttons in elements of this type.
  3097. </para>
  3098. </summary>
  3099. </member>
  3100. <member name="F:UnityEditor.UIElements.ToolbarSearchField.textUssClassName">
  3101. <summary>
  3102. <para>
  3103. USS class name of text elements in elements of this type.
  3104. </para>
  3105. </summary>
  3106. </member>
  3107. <member name="F:UnityEditor.UIElements.ToolbarSearchField.ussClassName">
  3108. <summary>
  3109. <para>
  3110. USS class name of elements of this type.
  3111. </para>
  3112. </summary>
  3113. </member>
  3114. <member name="P:UnityEditor.UIElements.ToolbarSearchField.value">
  3115. <summary>
  3116. <para>
  3117. The object currently being exposed by the field.
  3118. </para>
  3119. </summary>
  3120. </member>
  3121. <member name="M:UnityEditor.UIElements.ToolbarSearchField.ClearTextField">
  3122. <summary>
  3123. <para>
  3124. Removes the text when clearing the field.
  3125. </para>
  3126. </summary>
  3127. </member>
  3128. <member name="M:UnityEditor.UIElements.ToolbarSearchField.#ctor">
  3129. <summary>
  3130. <para>
  3131. Constructor.
  3132. </para>
  3133. </summary>
  3134. </member>
  3135. <member name="M:UnityEditor.UIElements.ToolbarSearchField.FieldIsEmpty(System.String)">
  3136. <summary>
  3137. <para>
  3138. Tells if the string is null or empty.
  3139. </para>
  3140. </summary>
  3141. <param name="fieldValue"></param>
  3142. </member>
  3143. <member name="M:UnityEditor.UIElements.ToolbarSearchField.SetValueWithoutNotify(System.String)">
  3144. <summary>
  3145. <para>
  3146. Sets the value for the toolbar search field without sending a change event.
  3147. </para>
  3148. </summary>
  3149. <param name="newValue"></param>
  3150. </member>
  3151. <member name="T:UnityEditor.UIElements.ToolbarSearchField.UxmlFactory">
  3152. <summary>
  3153. <para>
  3154. Instantiates a ToolbarSearchField using the data read from a UXML file.
  3155. </para>
  3156. </summary>
  3157. </member>
  3158. <member name="T:UnityEditor.UIElements.ToolbarSpacer">
  3159. <summary>
  3160. <para>
  3161. A toolbar spacer of static size.
  3162. </para>
  3163. </summary>
  3164. </member>
  3165. <member name="F:UnityEditor.UIElements.ToolbarSpacer.fixedSpacerVariantUssClassName">
  3166. <summary>
  3167. <para>
  3168. USS class name of elements of this type, when they are of fixed size.
  3169. </para>
  3170. </summary>
  3171. </member>
  3172. <member name="P:UnityEditor.UIElements.ToolbarSpacer.flex">
  3173. <summary>
  3174. <para>
  3175. Return true if the spacer stretches or shrinks to occupy available space.
  3176. </para>
  3177. </summary>
  3178. </member>
  3179. <member name="F:UnityEditor.UIElements.ToolbarSpacer.flexibleSpacerVariantUssClassName">
  3180. <summary>
  3181. <para>
  3182. USS class name of elements of this type, when they are of flexible size.
  3183. </para>
  3184. </summary>
  3185. </member>
  3186. <member name="F:UnityEditor.UIElements.ToolbarSpacer.ussClassName">
  3187. <summary>
  3188. <para>
  3189. USS class name of elements of this type.
  3190. </para>
  3191. </summary>
  3192. </member>
  3193. <member name="M:UnityEditor.UIElements.ToolbarSpacer.#ctor">
  3194. <summary>
  3195. <para>
  3196. Constructor.
  3197. </para>
  3198. </summary>
  3199. </member>
  3200. <member name="T:UnityEditor.UIElements.ToolbarSpacer.UxmlFactory">
  3201. <summary>
  3202. <para>
  3203. Instantiates a ToolbarSpacer using the data read from a UXML file.
  3204. </para>
  3205. </summary>
  3206. </member>
  3207. <member name="T:UnityEditor.UIElements.ToolbarToggle">
  3208. <summary>
  3209. <para>
  3210. A toggle for the toolbar.
  3211. </para>
  3212. </summary>
  3213. </member>
  3214. <member name="F:UnityEditor.UIElements.ToolbarToggle.ussClassName">
  3215. <summary>
  3216. <para>
  3217. USS class name of elements of this type.
  3218. </para>
  3219. </summary>
  3220. </member>
  3221. <member name="M:UnityEditor.UIElements.ToolbarToggle.#ctor">
  3222. <summary>
  3223. <para>
  3224. Constructor.
  3225. </para>
  3226. </summary>
  3227. </member>
  3228. <member name="T:UnityEditor.UIElements.ToolbarToggle.UxmlFactory">
  3229. <summary>
  3230. <para>
  3231. Instantiates a ToolbarToggle using the data read from a UXML file.
  3232. </para>
  3233. </summary>
  3234. </member>
  3235. <member name="T:UnityEditor.UIElements.ToolbarToggle.UxmlTraits">
  3236. <summary>
  3237. <para>
  3238. Defines UxmlTraits for the ToolbarToggle.
  3239. </para>
  3240. </summary>
  3241. </member>
  3242. <member name="T:UnityEditor.UIElements.UxmlNamespacePrefixAttribute">
  3243. <summary>
  3244. <para>
  3245. Attribute that can be used on an assembly to define an XML namespace prefix for a namespace.
  3246. </para>
  3247. </summary>
  3248. </member>
  3249. <member name="P:UnityEditor.UIElements.UxmlNamespacePrefixAttribute.ns">
  3250. <summary>
  3251. <para>
  3252. The namespace name.
  3253. </para>
  3254. </summary>
  3255. </member>
  3256. <member name="P:UnityEditor.UIElements.UxmlNamespacePrefixAttribute.prefix">
  3257. <summary>
  3258. <para>
  3259. The namespace prefix.
  3260. </para>
  3261. </summary>
  3262. </member>
  3263. <member name="M:UnityEditor.UIElements.UxmlNamespacePrefixAttribute.#ctor(System.String,System.String)">
  3264. <summary>
  3265. <para>
  3266. Constructor.
  3267. </para>
  3268. </summary>
  3269. <param name="ns">The XML/C# namespace to which a prefix will be associated.</param>
  3270. <param name="prefix">The prefix to associate to the namespace.</param>
  3271. </member>
  3272. <member name="T:UnityEditor.UIElements.Vector2Field">
  3273. <summary>
  3274. <para>
  3275. A Vector2 editor field.
  3276. </para>
  3277. </summary>
  3278. </member>
  3279. <member name="F:UnityEditor.UIElements.Vector2Field.inputUssClassName">
  3280. <summary>
  3281. <para>
  3282. USS class name of input elements in elements of this type.
  3283. </para>
  3284. </summary>
  3285. </member>
  3286. <member name="F:UnityEditor.UIElements.Vector2Field.labelUssClassName">
  3287. <summary>
  3288. <para>
  3289. USS class name of labels in elements of this type.
  3290. </para>
  3291. </summary>
  3292. </member>
  3293. <member name="F:UnityEditor.UIElements.Vector2Field.ussClassName">
  3294. <summary>
  3295. <para>
  3296. USS class name of elements of this type.
  3297. </para>
  3298. </summary>
  3299. </member>
  3300. <member name="M:UnityEditor.UIElements.Vector2Field.#ctor">
  3301. <summary>
  3302. <para>
  3303. Initializes and returns an instance of Vector2Field.
  3304. </para>
  3305. </summary>
  3306. </member>
  3307. <member name="M:UnityEditor.UIElements.Vector2Field.#ctor(System.String)">
  3308. <summary>
  3309. <para>
  3310. Initializes and returns an instance of Vector2Field.
  3311. </para>
  3312. </summary>
  3313. <param name="label">The text to use as a label.</param>
  3314. </member>
  3315. <member name="T:UnityEditor.UIElements.Vector2Field.UxmlFactory">
  3316. <summary>
  3317. <para>
  3318. Instantiates a Vector2Field using the data read from a UXML file.
  3319. </para>
  3320. </summary>
  3321. </member>
  3322. <member name="T:UnityEditor.UIElements.Vector2Field.UxmlTraits">
  3323. <summary>
  3324. <para>
  3325. Defines UxmlTraits for the Vector2Field.
  3326. </para>
  3327. </summary>
  3328. </member>
  3329. <member name="M:UnityEditor.UIElements.Vector2Field.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  3330. <summary>
  3331. <para>
  3332. Initialize Vector2Field properties using values from the attribute bag.
  3333. </para>
  3334. </summary>
  3335. <param name="ve">The object to initialize.</param>
  3336. <param name="bag">The attribute bag.</param>
  3337. <param name="cc">The creation context; unused.</param>
  3338. </member>
  3339. <member name="T:UnityEditor.UIElements.Vector2IntField">
  3340. <summary>
  3341. <para>
  3342. A Vector2Int editor field.
  3343. </para>
  3344. </summary>
  3345. </member>
  3346. <member name="F:UnityEditor.UIElements.Vector2IntField.inputUssClassName">
  3347. <summary>
  3348. <para>
  3349. USS class name of input elements in elements of this type.
  3350. </para>
  3351. </summary>
  3352. </member>
  3353. <member name="F:UnityEditor.UIElements.Vector2IntField.labelUssClassName">
  3354. <summary>
  3355. <para>
  3356. USS class name of labels in elements of this type.
  3357. </para>
  3358. </summary>
  3359. </member>
  3360. <member name="F:UnityEditor.UIElements.Vector2IntField.ussClassName">
  3361. <summary>
  3362. <para>
  3363. USS class name of elements of this type.
  3364. </para>
  3365. </summary>
  3366. </member>
  3367. <member name="M:UnityEditor.UIElements.Vector2IntField.#ctor">
  3368. <summary>
  3369. <para>
  3370. Initializes and returns an instance of Vector2IntField.
  3371. </para>
  3372. </summary>
  3373. </member>
  3374. <member name="M:UnityEditor.UIElements.Vector2IntField.#ctor(System.String)">
  3375. <summary>
  3376. <para>
  3377. Initializes and returns an instance of Vector2IntField.
  3378. </para>
  3379. </summary>
  3380. <param name="label">The text to use as a label.</param>
  3381. </member>
  3382. <member name="T:UnityEditor.UIElements.Vector2IntField.UxmlFactory">
  3383. <summary>
  3384. <para>
  3385. Instantiates a Vector2IntField using the data read from a UXML file.
  3386. </para>
  3387. </summary>
  3388. </member>
  3389. <member name="T:UnityEditor.UIElements.Vector2IntField.UxmlTraits">
  3390. <summary>
  3391. <para>
  3392. Defines UxmlTraits for the Vector2IntField.
  3393. </para>
  3394. </summary>
  3395. </member>
  3396. <member name="M:UnityEditor.UIElements.Vector2IntField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  3397. <summary>
  3398. <para>
  3399. Initializes the UxmlTraits for the Vector2IntField.
  3400. </para>
  3401. </summary>
  3402. <param name="ve">&lt;see cref="VisualElement" /&gt; to initialize.</param>
  3403. <param name="bag">Bag of attributes where to get them.</param>
  3404. <param name="cc">Creation Context, unused.</param>
  3405. </member>
  3406. <member name="T:UnityEditor.UIElements.Vector3Field">
  3407. <summary>
  3408. <para>
  3409. A Vector3 editor field.
  3410. </para>
  3411. </summary>
  3412. </member>
  3413. <member name="F:UnityEditor.UIElements.Vector3Field.inputUssClassName">
  3414. <summary>
  3415. <para>
  3416. USS class name of input elements in elements of this type.
  3417. </para>
  3418. </summary>
  3419. </member>
  3420. <member name="F:UnityEditor.UIElements.Vector3Field.labelUssClassName">
  3421. <summary>
  3422. <para>
  3423. USS class name of labels in elements of this type.
  3424. </para>
  3425. </summary>
  3426. </member>
  3427. <member name="F:UnityEditor.UIElements.Vector3Field.ussClassName">
  3428. <summary>
  3429. <para>
  3430. USS class name of elements of this type.
  3431. </para>
  3432. </summary>
  3433. </member>
  3434. <member name="M:UnityEditor.UIElements.Vector3Field.#ctor">
  3435. <summary>
  3436. <para>
  3437. Initializes and returns an instance of Vector3Field.
  3438. </para>
  3439. </summary>
  3440. </member>
  3441. <member name="M:UnityEditor.UIElements.Vector3Field.#ctor(System.String)">
  3442. <summary>
  3443. <para>
  3444. Initializes and returns an instance of Vector3Field.
  3445. </para>
  3446. </summary>
  3447. <param name="label">The text to use as a label.</param>
  3448. </member>
  3449. <member name="T:UnityEditor.UIElements.Vector3Field.UxmlFactory">
  3450. <summary>
  3451. <para>
  3452. Instantiates a Vector3Field using the data read from a UXML file.
  3453. </para>
  3454. </summary>
  3455. </member>
  3456. <member name="T:UnityEditor.UIElements.Vector3Field.UxmlTraits">
  3457. <summary>
  3458. <para>
  3459. Defines UxmlTraits for the Vetor3Field.
  3460. </para>
  3461. </summary>
  3462. </member>
  3463. <member name="M:UnityEditor.UIElements.Vector3Field.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  3464. <summary>
  3465. <para>
  3466. Initialize Vector3Field properties using values from the attribute bag.
  3467. </para>
  3468. </summary>
  3469. <param name="ve">The object to initialize.</param>
  3470. <param name="bag">The attribute bag.</param>
  3471. <param name="cc">The creation context; unused.</param>
  3472. </member>
  3473. <member name="T:UnityEditor.UIElements.Vector3IntField">
  3474. <summary>
  3475. <para>
  3476. A Vector3Int editor field.
  3477. </para>
  3478. </summary>
  3479. </member>
  3480. <member name="F:UnityEditor.UIElements.Vector3IntField.inputUssClassName">
  3481. <summary>
  3482. <para>
  3483. USS class name of input elements in elements of this type.
  3484. </para>
  3485. </summary>
  3486. </member>
  3487. <member name="F:UnityEditor.UIElements.Vector3IntField.labelUssClassName">
  3488. <summary>
  3489. <para>
  3490. USS class name of labels in elements of this type.
  3491. </para>
  3492. </summary>
  3493. </member>
  3494. <member name="F:UnityEditor.UIElements.Vector3IntField.ussClassName">
  3495. <summary>
  3496. <para>
  3497. USS class name of elements of this type.
  3498. </para>
  3499. </summary>
  3500. </member>
  3501. <member name="M:UnityEditor.UIElements.Vector3IntField.#ctor">
  3502. <summary>
  3503. <para>
  3504. Initializes and returns an instance of Vector3IntField.
  3505. </para>
  3506. </summary>
  3507. </member>
  3508. <member name="M:UnityEditor.UIElements.Vector3IntField.#ctor(System.String)">
  3509. <summary>
  3510. <para>
  3511. Initializes and returns an instance of Vector3IntField.
  3512. </para>
  3513. </summary>
  3514. <param name="label">The text to use as a label.</param>
  3515. </member>
  3516. <member name="T:UnityEditor.UIElements.Vector3IntField.UxmlFactory">
  3517. <summary>
  3518. <para>
  3519. Instantiates a Vector3IntField using the data read from a UXML file.
  3520. </para>
  3521. </summary>
  3522. </member>
  3523. <member name="T:UnityEditor.UIElements.Vector3IntField.UxmlTraits">
  3524. <summary>
  3525. <para>
  3526. Defines UxmlTraits for the Vector3IntField.
  3527. </para>
  3528. </summary>
  3529. </member>
  3530. <member name="M:UnityEditor.UIElements.Vector3IntField.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  3531. <summary>
  3532. <para>
  3533. Initializes the UxmlTraits for the Vector3IntField.
  3534. </para>
  3535. </summary>
  3536. <param name="ve">VisualElement to initialize.</param>
  3537. <param name="bag">Bag of attributes where to get them.</param>
  3538. <param name="cc">Context Creation, unused.</param>
  3539. </member>
  3540. <member name="T:UnityEditor.UIElements.Vector4Field">
  3541. <summary>
  3542. <para>
  3543. A Vector4 editor field.
  3544. </para>
  3545. </summary>
  3546. </member>
  3547. <member name="F:UnityEditor.UIElements.Vector4Field.inputUssClassName">
  3548. <summary>
  3549. <para>
  3550. USS class name of input elements in elements of this type.
  3551. </para>
  3552. </summary>
  3553. </member>
  3554. <member name="F:UnityEditor.UIElements.Vector4Field.labelUssClassName">
  3555. <summary>
  3556. <para>
  3557. USS class name of labels in elements of this type.
  3558. </para>
  3559. </summary>
  3560. </member>
  3561. <member name="F:UnityEditor.UIElements.Vector4Field.ussClassName">
  3562. <summary>
  3563. <para>
  3564. USS class name of elements of this type.
  3565. </para>
  3566. </summary>
  3567. </member>
  3568. <member name="M:UnityEditor.UIElements.Vector4Field.#ctor">
  3569. <summary>
  3570. <para>
  3571. Initializes and returns an instance of Vector4Field.
  3572. </para>
  3573. </summary>
  3574. </member>
  3575. <member name="M:UnityEditor.UIElements.Vector4Field.#ctor(System.String)">
  3576. <summary>
  3577. <para>
  3578. Initializes and returns an instance of Vector4Field.
  3579. </para>
  3580. </summary>
  3581. <param name="label">The text to use as a label.</param>
  3582. </member>
  3583. <member name="T:UnityEditor.UIElements.Vector4Field.UxmlFactory">
  3584. <summary>
  3585. <para>
  3586. Instantiates a Vector4Field using the data read from a UXML file.
  3587. </para>
  3588. </summary>
  3589. </member>
  3590. <member name="T:UnityEditor.UIElements.Vector4Field.UxmlTraits">
  3591. <summary>
  3592. <para>
  3593. Defines UxmlTraits for the Vector4Field.
  3594. </para>
  3595. </summary>
  3596. </member>
  3597. <member name="M:UnityEditor.UIElements.Vector4Field.UxmlTraits.Init(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IUxmlAttributes,UnityEngine.UIElements.CreationContext)">
  3598. <summary>
  3599. <para>
  3600. Initialize Vector4Field properties using values from the attribute bag.
  3601. </para>
  3602. </summary>
  3603. <param name="ve">The object to initialize.</param>
  3604. <param name="bag">The attribute bag.</param>
  3605. <param name="cc"></param>
  3606. </member>
  3607. </members>
  3608. </doc>