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- <?xml version="1.0" encoding="utf-8" standalone="yes"?>
- <doc>
- <members>
- <assembly>
- <name>UnityEditor.PackageManagerUIModule</name>
- </assembly>
- <member name="?:UnityEditor.PackageManager.UI.IPackageManagerExtension">
- <summary>
- <para>Interface for Package Manager UI Extension.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.IPackageManagerExtension.CreateExtensionUI">
- <summary>
- <para>Creates the extension UI visual element.</para>
- </summary>
- <returns>
- <para>A visual element that represents the UI or null if none.</para>
- </returns>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.IPackageManagerExtension.OnPackageAddedOrUpdated(UnityEditor.PackageManager.PackageInfo)">
- <summary>
- <para>Called by the Package Manager UI when a package is added or updated.</para>
- </summary>
- <param name="packageInfo">The package information.</param>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.IPackageManagerExtension.OnPackageRemoved(UnityEditor.PackageManager.PackageInfo)">
- <summary>
- <para>Called by the Package Manager UI when a package is removed.</para>
- </summary>
- <param name="packageInfo">The package information.</param>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.IPackageManagerExtension.OnPackageSelectionChange(UnityEditor.PackageManager.PackageInfo)">
- <summary>
- <para>Called by the Package Manager UI when the package selection changed.</para>
- </summary>
- <param name="packageInfo">The newly selected package information (can be null).</param>
- </member>
- <member name="T:UnityEditor.PackageManager.UI.PackageManagerExtensions">
- <summary>
- <para>Package Manager UI Extensions.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.PackageManagerExtensions.RegisterExtension(UnityEditor.PackageManager.UI.IPackageManagerExtension)">
- <summary>
- <para>Registers a new Package Manager UI extension.</para>
- </summary>
- <param name="extension">A Package Manager UI extension.</param>
- </member>
- <member name="T:UnityEditor.PackageManager.UI.Sample">
- <summary>
- <para>Struct for Package Sample.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.description">
- <summary>
- <para>The description of the package sample.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.displayName">
- <summary>
- <para>The display name of the package sample.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.importPath">
- <summary>
- <para>The full path to where the sample will be imported, under the project assets folder.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.interactiveImport">
- <summary>
- <para>Indicates whether to show the import window when importing a sample that is an asset package (a .unitypackage file).</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.isImported">
- <summary>
- <para>Indicates if the sample has already been imported.</para>
- </summary>
- </member>
- <member name="P:UnityEditor.PackageManager.UI.Sample.resolvedPath">
- <summary>
- <para>The full path to where the sample is on disk, inside the package that contains the sample.</para>
- </summary>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.Sample.FindByPackage(System.String,System.String)">
- <summary>
- <para>Finds a list of samples in a package based on a specific version.</para>
- </summary>
- <param name="packageName">The name of the package.</param>
- <param name="packageVersion">The version of the package.</param>
- <returns>
- <para>Returns a list of found samples. Returns an empty list if no samples were found.</para>
- </returns>
- </member>
- <member name="M:UnityEditor.PackageManager.UI.Sample.Import(UnityEditor.PackageManager.UI.Sample/ImportOptions)">
- <summary>
- <para>Imports the package sample into the `Assets` folder.</para>
- </summary>
- <param name="options">Custom import options. See ImportOptions for more information. Note that ImportOptions are flag attributes, therefore you can set multiple import options using the `|` operator.</param>
- <returns>
- <para>Returns true if the import is successful. Returns false otherwise.</para>
- </returns>
- </member>
- <member name="T:UnityEditor.PackageManager.UI.Sample.ImportOptions">
- <summary>
- <para>Sample import options.</para>
- </summary>
- </member>
- <member name="F:UnityEditor.PackageManager.UI.Sample.ImportOptions.HideImportWindow">
- <summary>
- <para>Hide the import window when importing a sample that is an asset package (a .unitypackage file).</para>
- </summary>
- </member>
- <member name="F:UnityEditor.PackageManager.UI.Sample.ImportOptions.None">
- <summary>
- <para>None.</para>
- </summary>
- </member>
- <member name="F:UnityEditor.PackageManager.UI.Sample.ImportOptions.OverridePreviousImports">
- <summary>
- <para>Override previous imports of the sample.</para>
- </summary>
- </member>
- </members>
- </doc>
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