UnityEngine.ScreenCaptureModule Provides methods to take screenshots. Captures a screenshot and saves it as a .png file to a specified path. The path to save the screenshot file to. The factor to increase resolution with. The eye texture to capture when stereo rendering is enabled. Captures a screenshot and saves it as a .png file to a specified path. The path to save the screenshot file to. The factor to increase resolution with. The eye texture to capture when stereo rendering is enabled. Captures a screenshot of the game view into a Texture2D object. Factor by which to increase resolution. Specifies the eye texture to capture when stereo rendering is enabled. Captures a screenshot of the game view into a Texture2D object. Factor by which to increase resolution. Specifies the eye texture to capture when stereo rendering is enabled. Captures a screenshot of the game view into a RenderTexture object. RenderTexture that will get filled with the screen content. Enumeration specifying the eye texture to capture when using ScreenCapture.CaptureScreenshot and when stereo rendering is enabled. Both the left and right eyes are captured and composited into one image. The Left Eye is captured. This is the default setting for the CaptureScreenshot method. The Right Eye is captured. The ScreenCapture module provides functionality to take screen shots using the ScreenCapture class.