TopWindowManager.cs 620 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public class TopWindowManager : MonoBehaviour
  6. {
  7. public static TopWindowManager Instance { get; private set;}
  8. public GameObject MainTop;
  9. public GameObject TitleTop;
  10. void Awake()
  11. {
  12. Instance =this;
  13. }
  14. public void showMain()
  15. {
  16. MainTop.SetActive(true);
  17. TitleTop.SetActive(false);
  18. }
  19. public void showTitle(string msg)
  20. {
  21. MainTop.SetActive(false);
  22. TitleTop.SetActive(true);
  23. TitleTop.GetComponentInChildren<Text>().text = msg;
  24. }
  25. }