PopWindowManager.cs 632 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. public class PopWindowManager : MonoBehaviour
  7. {
  8. public static string info;
  9. public Text fivetext;
  10. public static PopWindowManager Instance;
  11. void Awake()
  12. {
  13. Instance=this;
  14. }
  15. public List<GameObject> golist;
  16. public static int indexwd;
  17. public Action<int> callback;
  18. public void OnEnable()
  19. {
  20. fivetext.text = info;
  21. for (int i=0;i<golist.Count;i++)
  22. {
  23. golist[i].SetActive(false);
  24. }
  25. golist[indexwd].SetActive(true);
  26. }
  27. }