DeMaTJConfig.cs 947 B

12345678910111213141516171819202122232425262728293031323334353637
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class DeMaTJConfig
  5. {// Root myDeserializedClass = JsonConvert.DeserializeObject<Root>(myJsonResponse);
  6. public class Child
  7. {
  8. public string zh { get; set; }
  9. public string en { get; set; }
  10. public int value { get; set; }
  11. public List<Child> children { get; set; }
  12. }
  13. public class Config
  14. {
  15. public string zh { get; set; }
  16. public string en { get; set; }
  17. public int value { get; set; }
  18. public List<Child> children { get; set; }
  19. public List<ServiceType> serviceType { get; set; }
  20. }
  21. public class Root
  22. {
  23. public List<Config> config { get; set; }
  24. }
  25. public class ServiceType
  26. {
  27. public string zh { get; set; }
  28. public string en { get; set; }
  29. public int value { get; set; }
  30. }
  31. public List<Config> config { get; set; }
  32. }