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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class BaseWindow : MonoBehaviour
- {
- public virtual void SetShowInfo(string json)
- {
- Debug.Log("SetShowInfo===>"+json);
- this.gameObject.SetActive(true);
- }
- public virtual void SetHideInfo(string json)
- {
-
- this.gameObject.SetActive(false);
- }
- }
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