using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BaseWindow : MonoBehaviour
{
    public virtual void SetShowInfo(string json)
    {
        Debug.Log("SetShowInfo===>"+json);
        this.gameObject.SetActive(true);
    }
    public virtual void SetHideInfo(string json)
    {
        
        this.gameObject.SetActive(false);
    }
}