using System.Collections; using System.Collections.Generic; using UnityEngine; public class FollowUser : MonoBehaviour { public GameObject go; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { this.transform.LookAt(go.transform); this.transform.eulerAngles = new Vector3(0, this.transform.eulerAngles.y-173,0); } }