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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class checkadmin : MonoBehaviour
- {
- // Start is called before the first frame update
- private void OnEnable() {
- Debug.Log("DataManager.admin===>"+DataManager.admin);
- if(DataManager.admin!=1)
- {
- this.gameObject.SetActive(false);
- }
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
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