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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class TongSuanManager :UpdateManager
- {
- public Text zhujict;
- public Text serverct;
- public Text devct;
- public override void updateData()
- {
- base.updateData();
- DataManager.Instance.GetTongSuan((data) => {
- zhujict.text = data.zhiji.ToString();
- serverct.text = data.serverct.ToString();
- devct.text = data.devct.ToString();
- });
- }
- }
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