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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine.UI;
- namespace Bitsplash.DatePicker
- {
- /// <summary>
- /// this is a UI.Text implementation of the drop down
- /// </summary>
- public class DatePickerDropDown : DatePickerDropDownBase
- {
- public Text Label;
- protected override void SetText(string text)
- {
- if (Label != null)
- Label.text = text;
- }
- }
- }
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