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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- namespace Bitsplash.DatePicker
- {
- public class DatePickerCellTemplate : MonoBehaviour, IDatePickerSettingsItem
- {
- [SerializeField]
- [HideInInspector]
- private bool isOpen;
- public string EditorTitle { get { return gameObject.name; } }
- public int Order { get { return 2; } }
- }
- }
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