“hujiajun” c873236eae 更新插件 1 month ago
..
Documentation c873236eae 更新插件 1 month ago
Editor c873236eae 更新插件 1 month ago
Tests c873236eae 更新插件 1 month ago
CHANGELOG.md c873236eae 更新插件 1 month ago
CHANGELOG.md.meta c873236eae 更新插件 1 month ago
Documentation.meta c873236eae 更新插件 1 month ago
Editor.meta c873236eae 更新插件 1 month ago
README.md c873236eae 更新插件 1 month ago
README.md.meta c873236eae 更新插件 1 month ago
Tests.meta c873236eae 更新插件 1 month ago
license.md c873236eae 更新插件 1 month ago
license.md.meta c873236eae 更新插件 1 month ago
package.json c873236eae 更新插件 1 month ago
package.json.meta c873236eae 更新插件 1 month ago

README.md

Unity Asset Bundle Browser tool

Note: This tool is not a supported utility.

This tool enables the user to view the content of built AssetBundles (on the "Inspect" tab). This can be useful, but viewing extremely large AssetBundles can lead to slow performance and memory issues.

The "Configure" tab offers basic functionality for assigning Assets and Scenes to bundles, similar to using the AssetBundle control at the bottom of the Inspector.

The "Build" tab offers basic functionality to assist in setting up a call to BuildPipeline.BuildAssetBundles().

Alternatives

It is recommended to use the Addressables package to define and build AssetBundles, rather than the Asset Bundle Browser.

UnityDataTools is an alternative way to view the content of built AssetBundles.

Installation

To install the Asset Bundle Browser:

  • Open the Unity Package Manager in your Project (menu: Windows > Package Manager).
  • Click the + (Add) button at the top, left corner of the window.
  • Choose Add package from git URL…
  • Enter https://github.com/Unity-Technologies/AssetBundles-Browser.git as the URL
  • Click Add. The Package Manager downloads and installs the package’s “master” branch.

Once installed it will create a new menu item in Window->AssetBundle Browser.

Full Documentation

See the included project manual page.