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- using UnityEditor;
- using UnityEngine;
- using XCharts.Runtime;
- namespace XCharts.Editor
- {
- [CustomPropertyDrawer(typeof(MLValue), true)]
- public class MLValueDrawer : BasePropertyDrawer
- {
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- Rect drawRect = pos;
- drawRect.height = EditorGUIUtility.singleLineHeight;
- SerializedProperty m_Percent = prop.FindPropertyRelative("m_Type");
- SerializedProperty m_Color = prop.FindPropertyRelative("m_Value");
- ChartEditorHelper.MakeTwoField(ref drawRect, drawRect.width, m_Percent, m_Color, prop.displayName);
- drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
- }
- public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
- {
- return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
- }
- }
- }
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