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- using UnityEditor;
- using UnityEngine;
- using XCharts.Runtime;
- namespace XCharts.Editor
- {
- [CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationInfo), true)]
- public class AnimationInfoDrawer : BasePropertyDrawer
- {
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_Delay");
- PropertyField(prop, "m_Duration");
- --EditorGUI.indentLevel;
- }
- }
- }
- [CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationChange), true)]
- public class AnimationChangeDrawer : BasePropertyDrawer
- {
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_Duration");
- --EditorGUI.indentLevel;
- }
- }
- }
- [CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationAddition), true)]
- public class AnimationAdditionDrawer : BasePropertyDrawer
- {
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_Duration");
- --EditorGUI.indentLevel;
- }
- }
- }
- [CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationInteraction), true)]
- public class AnimationInteractionDrawer : BasePropertyDrawer
- {
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_Duration");
- PropertyField(prop, "m_Width");
- PropertyField(prop, "m_Radius");
- PropertyField(prop, "m_Offset");
- --EditorGUI.indentLevel;
- }
- }
- }
- [CustomPropertyDrawer(typeof(AnimationStyle), true)]
- public class AnimationDrawer : BasePropertyDrawer
- {
- public override string ClassName { get { return "Animation"; } }
- public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
- {
- base.OnGUI(pos, prop, label);
- if (MakeComponentFoldout(prop, "m_Enable", true))
- {
- ++EditorGUI.indentLevel;
- PropertyField(prop, "m_Type");
- PropertyField(prop, "m_UnscaledTime");
- PropertyField(prop, "m_FadeIn");
- PropertyField(prop, "m_FadeOut");
- PropertyField(prop, "m_Change");
- PropertyField(prop, "m_Addition");
- PropertyField(prop, "m_Interaction");
- --EditorGUI.indentLevel;
- }
- }
- }
- }
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