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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using static GameManager;
- public class GameType : MonoBehaviour
- {
- public GameObjectType type;
- public TapName tapName;
- private void Awake() {
-
- this.name = InitTapList.GetChineseDescription(type)+"_"+InitTapList.GetChineseDescription(tapName);
- }
- public void init()
- {
- this.name = InitTapList.GetChineseDescription(type)+"_"+InitTapList.GetChineseDescription(tapName);
- }
- }
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