using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using static Manager; public class JiLuItem : MonoBehaviour { public Text lv; public Text time; public Text dev; public Text type; public void setData(GaoJingItemData data) { lv.text = data.lv; time.text = data.time; dev.text = data.dev; type.text = data.type; switch (lv.text) { case "一般": lv.color = Color.green; break; case "严重": lv.color = Color.red; break; case "紧急": lv.color = Color.yellow; break; } switch (type.text) { case "待解决": type.color = Color.red; break; case "已解决": type.color = Color.green; break; } } }