using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using static Manager; public class JiGuiItem : MonoBehaviour { public Text jgname; public Text jgzgl; public Text jgsrz; public Text jgszz; public Text jgzyz; public void updateData(ServerjiguiData jg) { jgname.text = jg.name; jgzgl.text = jg.zgl.ToString("F2") + "kW"; jgsrz.text = jg.srz.ToString("F2") + "kWh"; jgszz.text = jg.szz.ToString("F2") + "kWh"; jgzyz.text = jg.syz.ToString("F2") + "kWh"; } }