using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace Bitsplash.DatePicker { [RequireComponent(typeof(RectTransform))] public abstract class DatePickerCell : MonoBehaviour { public abstract Color MarkerColor { get; set; } public abstract bool CellSelected { get; set; } public abstract bool CellEnabled { get; set; } public abstract DateTime DayValue { get; set; } public abstract void SetText(string text); public abstract void SetInitialSettings(bool enabled, bool selected); } }