Browse Source

更新模型

“hujiajun” 5 months ago
parent
commit
2cb8ac5d19

BIN
AssetBundles/WebGL/WebGL


+ 5 - 5
AssetBundles/WebGL/WebGL.manifest

@@ -1,19 +1,19 @@
 ManifestFileVersion: 0
-CRC: 208181199
+CRC: 4151002104
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       Dependencies: {}
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       Dependencies: {}
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       Dependencies: {}
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+      Name: "\u79D1\u6280\u8F66\u95F4\u697C\u5C42"
       Dependencies: {}
     Info_4:
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+      Name: "\u5DE5\u4E1A\u8F66\u95F4\u697C\u5C42"
       Dependencies: {}

BIN
AssetBundles/WebGL/工业车间楼层


+ 3 - 3
AssetBundles/WebGL/工业车间楼层.manifest

@@ -1,15 +1,15 @@
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-CRC: 540922263
+CRC: 1093244700
 Hashes:
   AssetFileHash:
     serializedVersion: 2
-    Hash: 5825eee101921b84d37b0dcec550d02c
+    Hash: c3df73d9a5858c6cdf9f1c2e819d8a63
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     Hash: d27d605e56b00c7d193d3604b99a7461
   IncrementalBuildHash:
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-    Hash: 5825eee101921b84d37b0dcec550d02c
+    Hash: c3df73d9a5858c6cdf9f1c2e819d8a63
 HashAppended: 0
 ClassTypes:
 - Class: 1

BIN
AssetBundles/WebGL/科技车间楼层


+ 3 - 3
AssetBundles/WebGL/科技车间楼层.manifest

@@ -1,15 +1,15 @@
 ManifestFileVersion: 0
-CRC: 2736825273
+CRC: 722426513
 Hashes:
   AssetFileHash:
     serializedVersion: 2
-    Hash: a2fe2008c0691356c5dd091f87232767
+    Hash: ff70c75216917f3bee8986185c1ea042
   TypeTreeHash:
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     Hash: d27d605e56b00c7d193d3604b99a7461
   IncrementalBuildHash:
     serializedVersion: 2
-    Hash: a2fe2008c0691356c5dd091f87232767
+    Hash: ff70c75216917f3bee8986185c1ea042
 HashAppended: 0
 ClassTypes:
 - Class: 1

+ 17 - 0
Assets/ChooseText.cs

@@ -0,0 +1,17 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class ChooseText : MonoBehaviour
+{
+    public Color ncolor;
+    public Color ccolor;
+    private void Awake() {
+        this.transform.parent.GetComponent<Toggle>().onValueChanged.AddListener((b)=>{
+
+            this.GetComponent<Text>().color = b?ccolor:ncolor;
+
+        });
+}
+}

+ 11 - 0
Assets/ChooseText.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 53125145b81dc426e8159cc058224880
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 50 - 6
Assets/DeMaDataManager.cs

@@ -9,6 +9,7 @@ using static Manager;
 using System.Security.Cryptography;
 using Random = System.Random;
 using XCharts.Runtime;
+using System.Linq;
 
 
 public class DeMaDataManager : MonoBehaviour
@@ -156,6 +157,20 @@ public class DeMaDataManager : MonoBehaviour
         }));
     }  
     
+    public static string[] GetHoursArray()
+    {
+        return Enumerable.Range(1, 24)
+                        .Select(hour => hour.ToString("D2"))
+                        .Select(hour => $"{hour}:00")
+                        .ToArray();
+    }
+    public static string[] GetHoursArray2()
+    {
+        return Enumerable.Range(0, 24)
+                        .Select(hour => hour.ToString("D2"))
+                        .Select(hour => $"{hour}:00")
+                        .ToArray();
+    }
     public void GetJinRiRanQi(Action<LineChartData> callback)
     {
         LineChartData data = new LineChartData();
@@ -164,17 +179,45 @@ public class DeMaDataManager : MonoBehaviour
         StartCoroutine(Get_Demo("/digital-twin/v1/gas/realtime", "", (string msg) => {
              JsonData d =JsonMapper.ToObject(msg);
 
+            DateTime startTime = new DateTime(DateTime.Now.Date.Ticks);
+            DateTime[] timeStamps = new DateTime[25];
+    
             LineChartSeriesData lc = new LineChartSeriesData();
             lc.name = "kWh";
             lc.values = new List<float>();
-            for (int i = 0;i<d["data"]["list"].Count;i++)
+            data.xdata.AddRange(GetHoursArray2());
+            for (int i = 0; i < data.xdata.Count; i++)
             {
-                data.xdata.Add(changedate(d["data"]["list"][i]["date"].ToString(),0));
-                lc.values.Add(float.Parse(d["data"]["list"][i]["value"].ToString()));
+                timeStamps[i] = startTime.AddHours(i + 1);
+                // 获取当前的秒级时间戳
+                long timestamp = (long)(timeStamps[i].ToUniversalTime() - new DateTime(1970, 1, 1)).TotalSeconds;
+                float ft =0;
+                int ct = 0;
+                long oldtime = i<=0?0:(long)(timeStamps[i-1].ToUniversalTime() - new DateTime(1970, 1, 1)).TotalSeconds;
+                for (int j = 0;j<d["data"]["list"].Count;j++)
+                {
+                    long vtime =long.Parse(d["data"]["list"][j]["date"].ToString());
+                    if(timestamp>=vtime&&oldtime<vtime)
+                    {
+                        ft +=  float.Parse(d["data"]["list"][j]["value"].ToString());
+                        ct++;
+                    }
+                    else
+                    {
+
+                    }
+                }
+                if(ct==0)
+                {
+
+                    Debug.Log(oldtime+"_"+timestamp+"_"+data.xdata[i]);
+                    ct=1;
+                }
+                float value =ft/ct;
+                lc.values.Add(value);
             }
             data.sdata.Add(lc);
 
-
             callback.Invoke(data);
         }));
         return;
@@ -338,7 +381,7 @@ public class DeMaDataManager : MonoBehaviour
 
         callback.Invoke(data);
     }
-    
+     
     public void GetZongyongdianData(Action<LineChartData> callback,int idx)
     {
         JsonData datas =new JsonData();
@@ -355,6 +398,7 @@ public class DeMaDataManager : MonoBehaviour
             datas["mode"] = "month";
             break;
         }
+        
         LineChartData data = new LineChartData();
         data.xdata = new List<string>();
         data.sdata = new List<LineChartSeriesData>();
@@ -399,7 +443,7 @@ public class DeMaDataManager : MonoBehaviour
     public static string TimeStampToHMS(float timeStampInSeconds)
     {
         TimeSpan time = TimeSpan.FromSeconds(timeStampInSeconds);
-        return time.ToString("hh\\:mm\\:ss");
+        return time.ToString("hh\\:mm");
     }
 
     public string changedate(string time,int i)

+ 23411 - 217
Assets/Editor/工业车间楼层.prefab

@@ -1,6 +1,6 @@
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+ 2 - 1
Assets/GameManager.cs

@@ -98,6 +98,8 @@ public class GameManager : MonoBehaviour
         S11轴切割倒角冲耳机一体机3=30009,
         [ChineseDescription("3#联线自动装配机")]
         联线自动装配机3=30010,
+        [ChineseDescription("15轴加工一体机")]
+        十五轴加工一体机=30011,
         [ChineseDescription("科技一车间")]
         科技一车间=11001,
         [ChineseDescription("科技二车间")]
@@ -187,7 +189,6 @@ public class GameManager : MonoBehaviour
             break;
         }
 
-        Debug.Log("选择了:"+InitTapList.GetChineseDescription(gameObjectType)+"_"+InitTapList.GetChineseDescription(tapName));
     }
     public Camera cam;
     GameObject hitGo;

+ 9 - 2
Assets/InitTapList.cs

@@ -24,11 +24,18 @@ public class InitTapList : MonoBehaviour
         {
 
             GameObject fz =GameObject.Instantiate(go,go.transform.parent);
-            fz.SetActive(true);
+           
+            fz.SetActive(true); 
+            yield return null;
+            if(i==0)
+            {
+                fz.GetComponent<Toggle>().isOn=true;
+            }
             fz.GetComponentInChildren<Text>().text=GetChineseDescription(taplist[i]);
             fz.GetComponent<CameraToPose>().init(type,taplist[i]);
             yield return FinderObj(taplist[i],fz);
         }
+        yield return null;
         golist[0].GetComponent<Toggle>().isOn=true;
     }
     IEnumerator FinderObj(TapName tn,GameObject fz)
@@ -46,7 +53,7 @@ public class InitTapList : MonoBehaviour
         fz.GetComponent<CameraToPose>().go =findgo;
         fz.name = GetChineseDescription(type)+"_"+GetChineseDescription(tn);
         golist.Add(fz) ;
-            yield return null;
+        yield return null;
       
     }
     

File diff suppressed because it is too large
+ 276 - 588
Assets/Scenes/16-9.unity


BIN
Assets/StreamingAssets/bd/工业车间楼层


BIN
Assets/StreamingAssets/bd/科技车间楼层


+ 3 - 0
Assets/WebGLTemplates/MinimalWX/index.html

@@ -11,6 +11,9 @@
     <canvas id="unity-canvas" width={{{ WIDTH }}} height={{{ HEIGHT }}} tabindex="-1" style="width: {{{ WIDTH }}}px; height: {{{ HEIGHT }}}px; background: {{{ BACKGROUND_FILENAME ? 'url(\'Build/' + BACKGROUND_FILENAME.replace(/'/g, '%27') + '\') center / cover' : BACKGROUND_COLOR }}}"></canvas>
       </div>
     <script src="Build/{{{ LOADER_FILENAME }}}"></script>
+
+    <link rel="shortcut icon" href="TemplateData/icon.png">
+    <link rel="stylesheet" href="TemplateData/style.css">
     <script src="StreamingAssets/hls.min.js"></script>
     <script>
 	 function Test01(){ 

BIN
DeMaDemo/DeMa/Build/DeMa.data.unityweb


BIN
DeMaDemo/DeMa/Build/DeMa.framework.js.unityweb


BIN
DeMaDemo/DeMa/Build/DeMa.symbols.json.unityweb


BIN
DeMaDemo/DeMa/Build/DeMa.wasm.unityweb


BIN
DeMaDemo/DeMa/StreamingAssets/bd/工业车间楼层


BIN
DeMaDemo/DeMa/StreamingAssets/bd/科技车间楼层


BIN
DeMaDemo/DeMa/TemplateData/icon.png


+ 3 - 0
DeMaDemo/DeMa/index.html

@@ -11,6 +11,9 @@
     <canvas id="unity-canvas" width=960 height=600 tabindex="-1" style="width: 960px; height: 600px; background: #231F20"></canvas>
       </div>
     <script src="Build/DeMa.loader.js"></script>
+
+    <link rel="shortcut icon" href="TemplateData/icon.png">
+    <link rel="stylesheet" href="TemplateData/style.css">
     <script src="StreamingAssets/hls.min.js"></script>
     <script>
 	 function Test01(){ 

BIN
DeMaDemo/DeMa/德马大屏20241114-1.zip → DeMaDemo/DeMa/德马大屏20241115-1.zip


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