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- using System;
- using TriLibCore.General;
- using UnityEngine;
- namespace TriLibCore.HDRP
- {
- /// <summary>
- /// Represents a container to hold HDRP Material properties temporarily.
- /// </summary>
- public class HDRPVirtualMaterial : VirtualMaterial
- {
- public Texture MetallicTexture;
- public Texture OcclusionTexture;
- public Texture DetailMaskTexture;
- [Obsolete("Not used anymore.")]
- public Texture SmoothnessTexture;
- }
- }
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