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- - TriLib is not a Model exporter.
- - The FBX Importer does not import multiple texture layers yet.
- - The FBX Importer can't load models created before FBX SDK 2012.
- - FBX physical cameras aren't fully supported yet.
- - 3MF Beam Lattice format is not supported yet.
- - 3MF PBR Specular materials are not supported yet.
- - Blend-shape normals and tangents are not imported yet. They are instead, calculated.
- - The AssetViewer normals debug view has issues when the model has no normal textures.
- - TriLib can't import generic or humanoid animations. It only supports legacy animation clips.
- Regression issues (working on a fix):
- - glTF2 Draco importer has issues
- - DAE importer has issues
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