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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Bitsplash.DatePicker
- {
- public partial class TextMediator
- {
- partial void MediateTextMeshProText(string text)
- {
- var tmp = GetComponent<TMPro.TextMeshProUGUI>();
- if (tmp != null)
- tmp.text = text;
- }
- partial void MediateTextMeshProColor(Color color)
- {
- var tmp = GetComponent<TMPro.TextMeshProUGUI>();
- if (tmp != null)
- tmp.color =color;
- }
- }
- }
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