- TriLib is not a Model exporter. - The FBX Importer does not import multiple texture layers yet. - The FBX Importer can't load models created before FBX SDK 2012. - FBX physical cameras aren't fully supported yet. - 3MF Beam Lattice format is not supported yet. - 3MF PBR Specular materials are not supported yet. - Blend-shape normals and tangents are not imported yet. They are instead, calculated. - The AssetViewer normals debug view has issues when the model has no normal textures. - TriLib can't import generic or humanoid animations. It only supports legacy animation clips. Regression issues (working on a fix): - glTF2 Draco importer has issues - DAE importer has issues