using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainManager : MonoBehaviour { public GameObject raw; public void LoadScene(string msg) { GetTexture2D.urlbase = msg; if (msg.Contains("169")) { if(!msg.Contains("green")) SceneManager.LoadSceneAsync(1); else { SceneManager.LoadSceneAsync(3); } } else { if (!msg.Contains("green")) SceneManager.LoadSceneAsync(2); else { SceneManager.LoadSceneAsync(4); } } raw.SetActive(true); } }