using System.Collections; using System.Collections.Generic; using UnityEngine; public class RoomToggleChoose : MonoBehaviour { public int id; private void OnEnable() { //index = this.GetComponentIndex(); } public void choose(bool b) { if (b&& id!=0) { ServerRoomManager.chooswsd = id; Debug.Log("chooswsd__" + ServerRoomManager.chooswsd); if (DianLiJianKongManager.Instance && DianLiJianKongManager.Instance.gameObject.activeSelf && id != 0) DianLiJianKongManager.Instance.chooseToggle(id); else if (ShiPingJianKongManager.Instance && ShiPingJianKongManager.Instance.gameObject.activeSelf && id != 0) ShiPingJianKongManager.Instance.chooseToggle(id); else { } } } }