SM_Pebble_Debris_03.fbx.meta 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. fileFormatVersion: 2
  2. guid: 3a8a86990e835ea48ad72b3669c3e92a
  3. timeCreated: 1549333825
  4. licenseType: Store
  5. ModelImporter:
  6. serializedVersion: 19
  7. fileIDToRecycleName:
  8. 100000: //RootNode
  9. 400000: //RootNode
  10. 2300000: //RootNode
  11. 3300000: //RootNode
  12. 4300000: SM_Pebble_Debris_03
  13. 9500000: //RootNode
  14. materials:
  15. importMaterials: 0
  16. materialName: 0
  17. materialSearch: 1
  18. animations:
  19. legacyGenerateAnimations: 4
  20. bakeSimulation: 0
  21. resampleCurves: 1
  22. optimizeGameObjects: 0
  23. motionNodeName:
  24. rigImportErrors:
  25. rigImportWarnings:
  26. animationImportErrors:
  27. animationImportWarnings:
  28. animationRetargetingWarnings:
  29. animationDoRetargetingWarnings: 0
  30. animationCompression: 1
  31. animationRotationError: 0.5
  32. animationPositionError: 0.5
  33. animationScaleError: 0.5
  34. animationWrapMode: 0
  35. extraExposedTransformPaths: []
  36. clipAnimations: []
  37. isReadable: 1
  38. meshes:
  39. lODScreenPercentages: []
  40. globalScale: 1
  41. meshCompression: 0
  42. addColliders: 0
  43. importBlendShapes: 1
  44. swapUVChannels: 0
  45. generateSecondaryUV: 0
  46. useFileUnits: 1
  47. optimizeMeshForGPU: 1
  48. keepQuads: 0
  49. weldVertices: 1
  50. secondaryUVAngleDistortion: 8
  51. secondaryUVAreaDistortion: 15.000001
  52. secondaryUVHardAngle: 88
  53. secondaryUVPackMargin: 4
  54. useFileScale: 1
  55. tangentSpace:
  56. normalSmoothAngle: 60
  57. normalImportMode: 0
  58. tangentImportMode: 3
  59. importAnimation: 0
  60. copyAvatar: 0
  61. humanDescription:
  62. serializedVersion: 2
  63. human: []
  64. skeleton: []
  65. armTwist: 0.5
  66. foreArmTwist: 0.5
  67. upperLegTwist: 0.5
  68. legTwist: 0.5
  69. armStretch: 0.05
  70. legStretch: 0.05
  71. feetSpacing: 0
  72. rootMotionBoneName:
  73. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  74. hasTranslationDoF: 0
  75. hasExtraRoot: 0
  76. skeletonHasParents: 1
  77. lastHumanDescriptionAvatarSource: {instanceID: 0}
  78. animationType: 0
  79. humanoidOversampling: 1
  80. additionalBone: 0
  81. userData:
  82. assetBundleName:
  83. assetBundleVariant: