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- /*
- http://www.cgsoso.com/forum-211-1.html
- CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源!
- CGSOSO 主打游戏开发,影视设计等CG资源素材。
- 插件如若商用,请务必官网购买!
- daily assets update for try.
- U should buy the asset from home store if u use it in your project!
- */
- using System;
- using System.Runtime.InteropServices;
- namespace Paroxe.PdfRenderer.WebGL
- {
- public class PDFJS_WebGLCanvas : IDisposable
- {
- private bool m_Disposed;
- private IntPtr m_NativePointer;
- public PDFJS_WebGLCanvas(IntPtr nativePointer)
- {
- m_NativePointer = nativePointer;
- }
- ~PDFJS_WebGLCanvas()
- {
- Dispose(false);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (!m_Disposed)
- {
- if (m_NativePointer != IntPtr.Zero)
- {
- #if UNITY_WEBGL && !UNITY_EDITOR
- PDFJS_DestroyCanvas(m_NativePointer.ToInt32());
- #endif
- m_NativePointer = IntPtr.Zero;
- }
- m_Disposed = true;
- }
- }
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- #if UNITY_WEBGL && !UNITY_EDITOR
- [DllImport(PDFLibrary.PLUGIN_ASSEMBLY)]
- private static extern void PDFJS_DestroyCanvas(int canvasHandle);
- #endif
- }
- }
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